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Author Topic: Knights of the Skies: Verusa Thread - Early Summer 1916, Production Phase  (Read 60115 times)

Cnidaros

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Re: Knights of the Skies: Verusa Thread
« Reply #180 on: June 10, 2018, 01:18:27 pm »

That wasn't in the above plan, but eh.

Relations with the infantry aren’t too good, but they agree to send stocks of the recently-obsoleted Beehive Grenade over for your inspection. A forest-green army truck drives up to the aerodrome and soldiers begin unloading crates plastered with warning signs.

Beehive Grenade: A ten-inch long stick grenade for throwing, activated by twisting and pulling a safety cap on the end of the stick to ignite the five-second fuse. A small TNT explosive creates a concussive blast which is deadly up to 15 yards away.
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piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #181 on: June 10, 2018, 01:50:12 pm »

Noble planes for Noble pilots.
Seeing how our engineers made a glorious and beautiful aircraft, we have realized that such high quality in both terms of preformince and design would be hard to make and maintain. However, we shouldn't let our designers work go to waste. Simply put, the current elaborate and beautiful VRAC A.1 aircraft design will be limited to only a few specific nobles who buy the aircraft and to one or two pilots for propaganda purposes. However aces, and other such people who deserve a beutiful aircraft will be given a different option listed below. Pilots will receive a much less fancy version, a VRAC A.1 that forgoes the hand crafted emu head and lapis lazuli encrusted sheaths. This will drastically cut down on costs without harming the aircraft's performance, but possibly will also make our pilots demoralized resulting in poorer effectiveness. As such, we will allow special pilots, specifically aces, to design their aircraft's paint job to whatever they see fit so long as the emblem of our airforce stays visible. Squadrons should also have distinct aircraft colors and smaller emblems on the fuselage for easier identification purposes. Lastly a copper bage will be given to pilots who survive their first mission.

Sky Eye stability beams.
The Sky Eye has been noted to be unstable in windy days, so, by adding a few beams with cloth sails we can make the balloon always remain upright and stable in high wind. It will still move the balloon a bit, but its better than swaying wildly around.


Rhino's feet.
Despite what the name may imply, Rhinos feet is actually just aileron's added onto the Rhino for better maneuverability than wing warping, partly designed with the knowledge of how they work on the VRAC A.1 Emu as to make them work better and be more maneuverable than they would without such knowledge.

Hawk eye Camera
Quite simply the best camera we can find on the market with a few additional things added onto it for better use in an aircraft. It should be able to create high quality pictures much better than the chicken scratch that our pilots produce by hand.
« Last Edit: June 10, 2018, 05:04:47 pm by piratejoe »
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evictedSaint

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Re: Knights of the Skies: Verusa Thread
« Reply #182 on: June 10, 2018, 03:26:00 pm »

No!!!! No jewel-encrusted fighter planes, period. It sets a horrible precedence and it leaves the chance of Emu's being more expensive after the revision that if we just did away with it all to begin with.  Whatever bonus you think we'd get for handing out gemstones and artesanal engravings, I assure you - you are dramatically overestimating the impact.

piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #183 on: June 10, 2018, 05:00:13 pm »

I rewrote it so we don't have to worry too much about costs with said revision.

Quote from: votes
Noble planes for Noble pilots (1): Piratejoe
Sky Eye stability beams (0):
Rhino's feet (1): Piratejoe
Hawk Eye Camera (1): Piratejoe
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UristMcRiley

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Re: Knights of the Skies: Verusa Thread
« Reply #184 on: June 10, 2018, 06:45:10 pm »

Light Aerial Explosive Device (LEAD)
Spoiler (click to show/hide)
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UristMcRiley

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Re: Knights of the Skies: Verusa Thread
« Reply #185 on: June 10, 2018, 06:46:59 pm »


Quote from: votes
Noble planes for Noble pilots (1): Piratejoe
Sky Eye stability beams (0):
Rhino's feet (1): Piratejoe
Hawk Eye Camera (1): Piratejoe, UristMcRiley
LEAD: UristMcRiley
[/quote]
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #186 on: June 10, 2018, 08:06:02 pm »

Quote from: votes
Spend Three Dice, Bank one for next turn (1): Happerry
----
Noble planes for Noble pilots (2): Piratejoe , Happerry
Sky Eye stability beams (0):
Rhino's feet (2): Piratejoe, Happerry
Hawk Eye Camera (3): Piratejoe, UristMcRiley, Happerry
LEAD: UristMcRiley
« Last Edit: June 10, 2018, 08:59:40 pm by Happerry »
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evictedSaint

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Re: Knights of the Skies: Verusa Thread
« Reply #187 on: June 10, 2018, 09:53:20 pm »

Alright, that's a much more reasonable version.


Quote from: votes
Spend Three Dice, Bank one for next turn (2): Happerry, eS
----
Noble planes for Noble pilots (3): Piratejoe , Happerry, eS
Sky Eye stability beams (0):
Rhino's feet (3): Piratejoe, Happerry, eS
Hawk Eye Camera (4): Piratejoe, UristMcRiley, Happerry, eS
LEAD: UristMcRiley

Sensei

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Re: Knights of the Skies: Verusa Thread
« Reply #188 on: June 10, 2018, 11:34:49 pm »

Did we forget to requisition something during the design phase? We really should try requisitioning a radio if we still can, we can't waste opportunities to requisition equipment.
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piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #189 on: June 10, 2018, 11:43:34 pm »

We requisitioned a grenade. And I think a radio might be a bit heavy for what we have for aircraft at the moment but if we make a dedicated recon/light bomber/fighterbomber we might be able to put it in that.
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #190 on: June 11, 2018, 01:52:29 am »

We really should have gotten a camera instead. Oh well.
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #191 on: June 11, 2018, 06:16:01 am »

Also, can we requesition civilian cameras?
You can't requisition cameras because the army doesn't issue them as equipment, but sourcing for civilian ones would be a revision-tier action.
Nah sorry Happerry getting a camera wasn't an option, we need to do a revision to get one.

Quote from: votes
Spend Three Dice, Bank one for next turn (3): Happerry, eS, Jerick
----
Noble planes for Noble pilots (4): Piratejoe , Happerry, eS, Jerick
Sky Eye stability beams (0):
Rhino's feet (4): Piratejoe, Happerry, eS, Jerick
Hawk Eye Camera (5): Piratejoe, UristMcRiley, Happerry, eS, Jerick
LEAD (1): UristMcRiley
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Cnidaros

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Re: Knights of the Skies: Verusa Thread
« Reply #192 on: June 11, 2018, 10:42:41 am »

Verusa Revision Phase, Early Autumn 1915

Noble planes for Noble pilots.
Seeing how our engineers made a glorious and beautiful aircraft, we have realized that such high quality in both terms of preformince and design would be hard to make and maintain. However, we shouldn't let our designers work go to waste. Simply put, the current elaborate and beautiful VRAC A.1 aircraft design will be limited to only a few specific nobles who buy the aircraft and to one or two pilots for propaganda purposes. However aces, and other such people who deserve a beutiful aircraft will be given a different option listed below. Pilots will receive a much less fancy version, a VRAC A.1 that forgoes the hand crafted emu head and lapis lazuli encrusted sheaths. This will drastically cut down on costs without harming the aircraft's performance, but possibly will also make our pilots demoralized resulting in poorer effectiveness. As such, we will allow special pilots, specifically aces, to design their aircraft's paint job to whatever they see fit so long as the emblem of our airforce stays visible. Squadrons should also have distinct aircraft colors and smaller emblems on the fuselage for easier identification purposes. Lastly a copper bage will be given to pilots who survive their first mission.

Efficacy: 1

Several suggestions on cutting down the exorbitant cost of the Emu are floated around the office, and eventually a compromise proposal that keeps the current artful design but limits it to nobles and ‘selected pilots’ is reached, with an alternative less costly variant for the common pilot. Unfortunately, some engineers, disgruntled that their hard design work will be limited to the rich and unavailable to the common airman, leak plans for this proposal to the pilots. A storm of protest letters drowns out any attempts to draw up the less costly version of the Emu.

Quote
Rhino's feet.
Despite what the name may imply, Rhinos feet is actually just aileron's added onto the Rhino for better maneuverability than wing warping, partly designed with the knowledge of how they work on the VRAC A.1 Emu as to make them work better and be more maneuverable than they would without such knowledge.

Efficacy: 5

Simple ailerons are added to both upper and lower wings of the Rhino, improving its ability to roll and turn. The small but vocal minority of engineers complains about the increasingly inaccurate anatomy of the Rhino, but pilots are looking forward to matching Kolechian manoeuvres in the air.

Future Rhino biplanes will have ailerons at no extra cost, and you can spend 1 PP per squadron to upgrade existing Rhino squadrons with this capability.

Quote
Hawk eye Camera
Quite simply the best camera we can find on the market with a few additional things added onto it for better use in an aircraft. It should be able to create high quality pictures much better than the chicken scratch that our pilots produce by hand.

Efficacy: 2

Some engineers are dispatched out to the city to source for civilian cameras, but the vague requirements given to them cause several disagreements over what constitutes the ‘best’ camera. In the end, they settle on a popular model of civilian handheld camera.

Vodak Camera: A film camera the size of a large purse, taking pictures on 120 film to be later developed. A focal length of 3 inches means it’s good for taking cool pictures of aviators posing in their planes, but pilots must fly low to get pictures with sufficient resolution to be of use. Cost 1 PP



It is now the Production & Deployment Phase, Early Autumn 1915. You have 12 production points remaining and 1 die banked to the next turn.

Spoiler: Projects (click to show/hide)

Spoiler: Designs and Technology (click to show/hide)

Spoiler: Squadrons (click to show/hide)

Spoiler: Statistics (click to show/hide)
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #193 on: June 11, 2018, 11:33:55 am »

Well that could have gone better...next turn I propose we round up any pilots who complained and the butt hurt engineers and give them all a free six hour lecture on war time economics. Said lecture will be as condescending as possible while explaining the simple idea that war time weapons run on cost verses effectiveness and that such planes are too expensive and command would never order construction of such lavish planes no matter how they belly ache. Seriously do either the engineers or pilots expect us to make gem encrusted planes? If that doesn't work we'll tell the pilots that any repair costs will come out of their salaries and will be relative to the total cost of the plane.

Quote from: Production and Deployment Plan Defense of Derboise
Manufacture
1x Rhino Squadron 3pp
1x Bolt Machine gun 1pp

Maintence 8pp
Total cost: 12pp

Equipping
All craft are to get some grenades
Squire 4 is to equip bolt machine gun

Deployment
Squire 3-4 are to be deployed to Derboise and preform air superiority actions. They are to focus on engaging armed enemy planes in an effort to keep them away from both our balloons and Squire 2
Squire 2 are to be deployed to Derboise and are to penetrate enemy defenses and get behind enemy lines in order to take out hostile balloons and use grenades to take out supply depots, artillery pieces enemy command posts and anything else they can find to disrupt the enemy advance. The use of grenades in such a manner requires our pilots to fly low, but out pilots are daring and I feel they can pull it off.
Rook 1,2 and 5 are to deployed at Derboise for the purpose of artillery spotting.
Rook 3 and 4 are to remain deployed in the south at the Demisonne-Dreidansk frontline
Squire 1 is to be deployed at the Demisonne-Dreidansk frontline with orders to preform air superiority actions.
There is one finial order to the forces defending Derboise you must prevent the enemy from reaching the city by any means necessary, hold nothing back.
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piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #194 on: June 11, 2018, 11:44:29 am »

The plan seems good, and yes that could have gone much better... maybe next turn we can give all our squadrons fancy paint jobs after and other stuff like that as it's own thing, probably would help strike fear into our enemies too.
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