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Author Topic: Knights of the Skies: Verusa Thread - Early Summer 1916, Production Phase  (Read 61262 times)

evictedSaint

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Re: Knights of the Skies: Verusa Thread
« Reply #120 on: June 07, 2018, 04:51:29 pm »

Good point, I keep forgetting radio's are the size of sedans in ww1

piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #121 on: June 07, 2018, 05:35:47 pm »

I mean radio's can be put into aircraft of ww1, just only late war aircraft, usually 1917 at earliest.
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Re: Knights of the Skies: Verusa Thread
« Reply #122 on: June 07, 2018, 08:02:13 pm »

Since its been a few hours and it would be best to get our votes orginized even if we only currently have a single plan.

Quote from: Box o Votes
Balloon plan (2?): Jerick, Piratejoe
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #123 on: June 07, 2018, 08:03:05 pm »

Quote from: Box o Votes
Balloon plan (3?): Jerick, Piratejoe, DGR
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Re: Knights of the Skies: Verusa Thread
« Reply #124 on: June 07, 2018, 08:08:43 pm »

Quote from: Box o Votes
Balloon plan (4?): Jerick, Piratejoe, DGR, UristMcRiley
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #125 on: June 07, 2018, 08:32:24 pm »

We should make a bomber next turn, or a mobile airship. Or both in one design.
I also just realized that we are losing ground a bit.
« Last Edit: June 07, 2018, 08:34:49 pm by dgr11897 »
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Cnidaros

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Re: Knights of the Skies: Verusa Thread
« Reply #126 on: June 07, 2018, 08:46:09 pm »

As I, er, accidentally asked in the core thread, are we able to deploy Rhinos to the naval front?

Not yet, until you get permission from the navy (i.e. them asking you or you making a petition to them).

Also regarding the balloon plan, do you all have any preference where to send it if the navy doesn't accept the offer?
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piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #127 on: June 07, 2018, 08:53:33 pm »

Probably the plains, that is where they'll have the most use.
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #128 on: June 07, 2018, 10:50:32 pm »

Quote from: Box o Votes
Balloon plan (5): Jerick, Piratejoe, DGR, UristMcRiley, Happerry
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Re: Knights of the Skies: Verusa Thread
« Reply #129 on: June 08, 2018, 03:34:10 am »

Plains is fine. I'd be surprised if they didn't accept, considering they were asking about it in the BR. Unless it's a dice-based thing, I suppose.
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Shadowclaw777

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Re: Knights of the Skies: Verusa Thread
« Reply #130 on: June 08, 2018, 08:34:22 am »

I’m thinking having two squires for defense on the Northern Mountains has a high possibility of being key here, the Kolechians already made a big advantage here with their photos and I think the enemy will be trying to capitalize on this. Two Squires would give us a greater chance of aerial superiority in the Northern Mountains if the enemy were to send another squadron with cameras and a likely possibility of machine guns to shoot down the recon balloons, so that’s it’s a 2v1 Squadron fight here. @Jerick
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #131 on: June 08, 2018, 09:00:14 am »

That is a good point. The enemy is getting close to Derbois and Marcranve. However our planes likely won't be as effective near the forests near Marcranve as they would near the road to Derbois. We may lose one or the other this turn. Still to the people who have voted for the posted plan; Any objections against me switching the theaters of operation of the Squires around?
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piratejoe

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Re: Knights of the Skies: Verusa Thread
« Reply #132 on: June 08, 2018, 09:51:00 am »

Yes. As I am quite sure the enemy did something to be able to shoot down our planes and balloons with their own, and most of our balloons are in the plains.
« Last Edit: June 08, 2018, 09:58:24 am by piratejoe »
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Re: Knights of the Skies: Verusa Thread
« Reply #133 on: June 08, 2018, 09:54:22 am »

I shall leave things as they are then.
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evictedSaint

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Re: Knights of the Skies: Verusa Thread
« Reply #134 on: June 08, 2018, 01:11:44 pm »

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