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Author Topic: Knights of the Skies: Kolechia Thread - Early Summer 1916, Production Phase  (Read 54515 times)

Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #735 on: August 14, 2018, 11:39:34 am »

The aluminum would make this easier, yes?
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Khang36

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #736 on: August 14, 2018, 11:50:53 am »

Unless you intend to make an all metal fighter a monocque fighter would only need to be made of wood. But when we get around to making all metal fighters it would help a lot there as we will need them for rib bracings in the semi-monocoque bodies.
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Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #737 on: August 14, 2018, 12:25:07 pm »

Okay: I suggest a research design, so we can get a strong tech base and nail an aluminum fighter first try. Our costs our lowered, so I propose this:

A Shinier New World

For as long as we have known it, the world of aeroplanes has been one of wood and canvas. It's time for that to change. The recently cheapened metal "Aluminum" shows promise as a metal light enough to lift into the air (with some engine upgrades) but strong enough to truly surpass wood. Our goal is to order some samples from the captains of industry in whatever formulations they possess, and to generate a truly innovative airframe material.

The samples are to be accompanied by a shipment of stock aluminum. Our engineers have some ideas regarding possible designs, and would like to explore alloying it with Zinc, Magnesium, or Copper.

Once a metal with suitable material behavior has been selected, the engineering team will then attempt to apply the material to a new kind of airframe body, a Monocoque body. While the typically laminated skin will likely need some internal bracing to hold the weight of the metal and associated rivets, it shows promise for the line of aircraft to come.
« Last Edit: August 15, 2018, 11:14:29 am by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Cnidaros

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #738 on: August 14, 2018, 12:43:50 pm »

To clarify the council event, you can talk to them back-and-forth multiple times within this phase and argue over whatever proposals you want to make. So it's not a one-time message sort of thing.
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Kashyyk

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #739 on: August 14, 2018, 12:58:59 pm »

Oh cool. I'd like to offer the Navy a deal regarding carrier aircraft. The Americans launched a plane from a ship deck recently, so it shouldn't be too hard to do it ourselves. In exchange for the Navy funding the ship conversion, we'll design it and provide the planes. The navy will have overall command of the the ship like they do with the balloon tenders, but we'll retain control of the planes themselves.

Would people be alright with this offer?
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Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #740 on: August 14, 2018, 01:04:15 pm »

Oh cool. I'd like to offer the Navy a deal regarding carrier aircraft. The Americans launched a plane from a ship deck recently, so it shouldn't be too hard to do it ourselves. In exchange for the Navy funding the ship conversion, we'll design it and provide the planes. The navy will have overall command of the the ship like they do with the balloon tenders, but we'll retain control of the planes themselves.

Would people be alright with this offer?
I would be. Though if they ask for control of the planes, I wouldn't mind, honestly.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Khang36

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #741 on: August 14, 2018, 01:09:41 pm »

I think one of the things we should propose for in exchange for support for more authority would be to help both the navy and army get their life vests and helmets included as part of their standard uniform. We can even give out fliers at the air show criticizing the treasury for prioritizing money over the lives of our servicemen refusing to pay for simple item that are proven to save lives.

We should also see if the navy and army are interested in taking control of the observation crafts in exchange for taking over the maintenance costs this should be only for the balloons and maybe even dedicated scout/spotter planes.
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Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #742 on: August 14, 2018, 01:16:47 pm »

I would support both those measures: increased support in exchange for support on uniform standardization, and see if they want to take over our scout planes (transfer existing pilots as needed, or keep ours?)
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

TopHat

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #743 on: August 14, 2018, 01:22:19 pm »

I'd rather keep control of all the planes; the observer balloons we could possibly hand over though. The carrier offer sounds fine.

It might also be worth petitioning for temporary funding to speed the deployment of the Levib, when we finish it. The Army have been asking us for support aircraft for months and know the effectiveness of bombers first hand; they should hopefully be supportive of this.
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Nirur Torir

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #744 on: August 14, 2018, 02:24:50 pm »

I'd like to try committing to deploying photorecon squadrons to both the northern and central fronts each turn.
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Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #745 on: August 14, 2018, 03:09:05 pm »

I'd like to try committing to deploying photorecon squadrons to both the northern and central fronts each turn.
That alone would go a long way for goodwill.

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A Shinier New World: (1) Doomblade
« Last Edit: August 14, 2018, 06:43:29 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Nirur Torir

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #746 on: August 14, 2018, 07:30:20 pm »

Oh cool. I'd like to offer the Navy a deal regarding carrier aircraft. The Americans launched a plane from a ship deck recently, so it shouldn't be too hard to do it ourselves. In exchange for the Navy funding the ship conversion, we'll design it and provide the planes. The navy will have overall command of the the ship like they do with the balloon tenders, but we'll retain control of the planes themselves.

Would people be alright with this offer?
I'm not thrilled with being the first to develop carrier planes - We're behind on plane development, and that coop bonus probably helps us slightly more if there are fewer fronts. But a basic biplane shouldn't set us back much, and it might be fun to make them rush to counter us rather than the other way around. I'm accepting of it.

What other planes should we be developing over the next 8 turns? We need to finish the bomber, and we'll want at least one new fighter.
I'm still somewhat interested in a dedicated reconnaissance plane, with the range to photograph their logistics trails and the speed to operate unescorted. If we plan for that now, it's another bargaining chip for the army.
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Doomblade187

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #747 on: August 14, 2018, 07:35:58 pm »

Oh cool. I'd like to offer the Navy a deal regarding carrier aircraft. The Americans launched a plane from a ship deck recently, so it shouldn't be too hard to do it ourselves. In exchange for the Navy funding the ship conversion, we'll design it and provide the planes. The navy will have overall command of the the ship like they do with the balloon tenders, but we'll retain control of the planes themselves.

Would people be alright with this offer?
I'm not thrilled with being the first to develop carrier planes - We're behind on plane development, and that coop bonus probably helps us slightly more if there are fewer fronts. But a basic biplane shouldn't set us back much, and it might be fun to make them rush to counter us rather than the other way around. I'm accepting of it.

What other planes should we be developing over the next 8 turns? We need to finish the bomber, and we'll want at least one new fighter.
I'm still somewhat interested in a dedicated reconnaissance plane, with the range to photograph their logistics trails and the speed to operate unescorted. If we plan for that now, it's another bargaining chip for the army.
A long-range recon/bomber plane would be ideal. But we do need another fighter.

Edit: we should request extra funds to build the recon plane.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Kashyyk

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #748 on: August 15, 2018, 01:21:51 am »

 I'd also like a plane with radio capability, even if it's just one way air-to-ground comms for observation.
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NUKE9.13

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Re: Knights of the Skies: Kolechia Thread - Early Summer 1916, Design Phase
« Reply #749 on: August 15, 2018, 02:26:26 am »

So, I was going to suggest handing over our balloons to the army/navy, so I'm glad to see people have already thought of it. How do we format these conversations?

Quote
1916 Armed Forces Council - KPAF Proposal 1 - Balloon Transfer:
In light of their utility being primarily of interest to ground/naval forces, we propose that control over existing stocks of Hykib Observation Balloons be transferred to the Army and Navy (3 squads/1 squad respectively), along with their crews. Construction plans will also be handed over, in the event that either wishes to mobilise more balloon squadrons. Maintenance costs will be borne by the controlling agencies, but no cost will be incurred for the initial handover ((we don't want to get paid for the balloons, we just want to stop paying for them)).

I also like the idea of getting life jackets and helmets made part of the standard uniforms. It makes sense anyway, although it might hurt our standing with the people in charge of the budget.

Quote
1916 Armed Forces Council - KPAF Proposal 2 - Uniform Standards:
Following the successful mass deployment of Tactical Escape Parachutes amongst KPAF airmen, we would like to suggest a joint petition by all branches of the armed forces to have standard uniforms augmented with helmets for the army, and life jackets for the navy. The life-saving potential of both objects outweighs any cost concerns, and will no doubt aid our great republic in bringing a swift end to this war.

And finally, I think we can probably wrangle some funding out of the navy to develop naval aircraft.

Quote
1916 Armed Forces Council - KPAF Proposal 3 - Naval Development:
The potential for aircraft to influence the naval theatre has never been in question, however the exact mechanism by which they should do so has been a trickier thing to figure out. To hasten Kolechia's bid for salty supremacy, KPAF would like to dedicate a portion of its time exclusively to developments in the naval field. To aid in this endeavour, we request a mutual development fund paid into by both KPAF and the Navy, to be used to develop and deploy naval aircraft and relevant equipment.

I think we should start with these three, see how things work.

Quote from: 1916 Armed Forces Council Proposals
KPAF Proposal 1 - Balloon Transfer: (1) NUKE9.13
KPAF Proposal 2 - Uniform Standards: (1) NUKE9.13
KPAF Proposal 3 - Naval Development: (1) NUKE9.13
(I'm not sure how Cnidaros intends for these conversations to work; if this isn't how we're supposed to do it, ignore)



As for the design phase, I think we should put two dice towards trying to finish the Levib. Gives us a good chance of finishing it, and if we can offload the balloon maintenance, we'd be able to afford two squads. If we don't finish it, we can always buy the prototype squad and finish it next turn.
Not sure about other designs. The alloy would be nice, I suppose, but I'm not sure it would be the best use of resources. Then again, we do want to spend as many dice on designs as possible these two turns, so I guess I'll support it.

Quote from: Botevox
New Projects:
A Shinier New World: (2) Doomblade, NUKE9.13

Project Progress:
2 dice to Levib: (1) NUKE9.13

Save 2 dice: (1) Doomblade
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Long Live United Forenia!
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