King Zultan:
The unarmored clone mans the clone maker and the armored ones get behind the barricade and shoot Dustan's clones.
0,5,41 clone shoots the barricade and losses next turns action for 'disciplinary actions'. Your other clones hit their marks, 1 even kills his target.
The_Two_Eternities:
Man the clone machine. All other clones attack Dustan.
3,21 of your clone hit the other misses.
Dustan Hache:
vets: follow veteran strategy (shoot last, avoid getting hit) and attack eternities.
Regulars: 1 man and defend the cloner, three join in the assault on eternities, aiming to capture his cloner. Remaining four provide covering fire against attackers.
Operating:
2,attacking:4,6,2,Defending:
2,3,7,5,Vets:
6,4Your clones make an effective defense -1 enemy rolls. You operator decides not to help defend. Your clones kill 2 enemy clones, but injure themselves in the process. They injure the last clone and fail to capture the clone maker.
Everyone gained a clone.
The XP Bank works even if you are not in the match. Which is why Questorhank is in the stats and all his XP is in the Bank.
King Zultan:
5 Clones:
3 Armored healthy clones(-1 to enemy rolls)
2 healthy unarmored clones
1 Clone Maker
1 Barricade; Bar1= 9/10
XP:1
XP Bank: 1.05
The_Two_Eternities:
2 Clones:
2 healthy clones
1 Clone Maker
2 Dead Clones
XP:0
XP Bank: 1.05
Dustan Hache:
10 Clones:
1 experienced armored healthy clones
1 experienced armored injured(1/3) clone
6 regular healthy clones
2 regular injured(1/3) clones
0 regular very injured(2/3) clones
1 Clone Maker
1 Dead Clone
XP:2
2 Armor
Questorhank(not in the fight)
0 Clones:
0 healthy clones
XP:0
XP Bank:11.03