Turn 17 Begins[DOUBLE REDACTED, ALSO SECRET ACTION PM'D BECAUSE SECRET TURN WARRANTS SECRET ACTION AMIRITE]
After exiting the closet, Osmond tries to ascertain just where he is. He figures he ought to reunite with the team and begins to look for them.
[3]Osmond comes across both OP-TR and some sort of spirit arguing with each other, the spirit lying prone on the ground.
A robot and a spirit arguing... just another day."I hate you."
Wait.
Interesting that these machines can hate... Well, if it's not moving, I should be able to see what is around us.
Look around at our surroundings.
Mana Sol tries to tag along wherever OP-TR is going, but the 'bot clearly isn't having it and waits in frustrated silence. Only partly conceding, the spirit resolves to analyze her surroundings. The two are in a mostly featureless (and quite sterile) hallway. Nothing in particular stands out about it, save for the fact that farther up north of their current position it splits in two opposite directions. Just as she thinks she's seen all there is here, Mana Sol turns around to see a barred steel door with a sign over it that reads "
CONFIDENTIAL STORAGE AREA. AUTHORIZED PERSONNEL ONLY."
"Greetings, all," Antony mutters with a vague wave at the crowd as he approaches the bar.
"Beer, please. Something dark and rich." Antony requests.
"Seems to be the place to be tonight. I missing something?"
The room remains mostly silent. The individuals on the left side of the bar all turn away from Anthony (eerily enough) at the exact same time. As he steps up to the bar, he makes a simple request for a rich and dark beer. Hearing this, the bartender poses a simple question. "
You haven't been here before, have you?" He asks, frowning slightly and placing an empty tankard between them. The bartender raises a hand, palm-down, over the tankard. What happens next is shocking, and a bit disgusting; a dark and frothy liquid flows from his hand into the tankard. "
Oh, looks like you got lucky. I don't always have control over what it is. There was one time where a particular patron requested hard liquor and wound up with a mug full of battery acid... don't say I didn't warn you."
"Thank...you."
Hightail it outta there, and try and make my way towards where everyone else is.
Now that he has his vision back, Nix can see just how terrible the
thing that healed him is. Feeling the first signs of a deep and gripping fear, the hobbit decides it'd be best to leave as fast as he can.
After putting a significant distance between himself and the clinic, Peregrine Nix stops to catch his breath and gather his thoughts. The decision he soon reaches is to regroup with his allies(especially now that he knows something like
that resides in what is supposed to be a secure building.) Nix soon runs across two of his associates (OP-TR and Osmond of High Rock) and an unidentified...ghost? They're all standing near a barred off door to a restricted area.
Turn 17 EndsOOC:On another note, this is the second consecutive time I've had to skip someone's action. Just a friendly reminder that if you ever become no longer interested that I can put your character in cold storage/autopilot them until the mission is over(although I would obviously prefer nobody left for
OOC reasons.)