Turn 3 Begins."Anybody else feel something...watching us?"
"Whoever you are, come out. We won't hurt you. We just want to know who we're dealing with."
Try and convince this presence to reveal itself.
[6+1]Nix knows that whatever it is he's dealing with is much, much bigger than him. It may even be able to interpret language, so he decides to utilize one of his talents; talking down a hostile entity using diplomacy.
In response to his words, the air stirs before a violent screaming noise rips through the air. The hobbit turns to face the source, and sees something truly horrifying. The beast before him is part wolf, part man. It's flesh seems to be constantly on the verge of sloughing off, constantly shifting and twisting, but never quite coming loose. Five enormous tails protrude from it's hunched flanks, tipped with vicious stingers dripping an acidic ichor that fills the air with the smell of sulfur. As it's terrible gaze meets Nix's, the
Unspeakable bursts into flames.
[1]Nix's eyes begin to
bleed profusely, and it's becoming hard to see.
"Octobot, come out and scan the surroundings. Use all passive scanners for now. I'm not sure what we are looking for, but we've been found. It seems ethereal, and dangerous. Plugs ... stay close, but not too close. Bout fifteen feet away for now."
The Doctor will open up his senses to the world around him, looking for the source of the threat, but ready both to dodge physically and to fight mentally against any intruder. He'll alert his companions as to what he knows of the threat so far.
[4]Taking in a deep breath, Antony tries to sense the
Unspeakable through seeking it's rather unique presence. It's no longer near him, that's for sure. To verify this, he takes a slow look at the area around him before spotting something terrible standing near Nix, Osmond, and Wireshark. As he notices it, he feels a bit sick to his stomach. Something tells him he should never meet the creature's eyes, and he informs his two companions that they should be wary of the same.
"Understood. Scanning now. Shall I use deadly force?"
Climb out of Antony's pack, observe the surroundings. Unholster pistol.
The Octopode climbs out of Antony's pack, sitting on the ground and unholstering it's pistol.
[2]Even after powering on it's sensors, the OPR fails to figure out anything about it's surroundings that isn't already known. It knows where the
Unspeakable has manifested, but only because the Doctor already figured out.
"Anybody else feel something...watching us?"
"Whoever you are, come out. We won't hurt you. We just want to know who we're dealing with."
Try and convince this presence to reveal itself.
What is it? What's going on?
Assume a defensive stance, raise my shield. Be vigilant.
Raising his shield, Osmond sees the beast reveal itself the moment it does. He then jumps out in front of Nix and prepares to counter any attacks made by the
Unspeakable. At this apparent sign of aggression, the beast leaps at Osmond, both claws ready to tear him apart.
[5vs6]Osmond of High Rock feels a sharp pain as his enemy's claws sunder his shield, the shock of the blow
shattering the bones in his left arm at the same time. However, his foe feels an intense pain as well- it
skewered itself on Osmond's held out sword when it pounced at him. Blood spews from both their wounds, tinting the country grass below them a deep crimson.
Through the overwhelming pain, Osmond can feel his forearm slowly stitching itself up, the bone very gradually beginning to piece itself back together."Octobot, come out and scan the surroundings. Use all passive scanners for now. I'm not sure what we are looking for, but we've been found. It seems ethereal, and dangerous. Plugs ... stay close, but not too close. Bout fifteen feet away for now."
Standing the prescribed distance away, Plugs shrugs.
"Seems to me like the best thing to do here is move fast - I don't reckon whatever-it-is is gonna get friendlier the longer we take."
Go with the doctor's plan for now, but express impatience. Prepare to leap away from any psychic fuckery that may target me.
Plugs follows the Doctor's plan to a T, but clearly doesn't approve of it. However, their assailant is currently preoccupied with the other group- a fact that Plugs soon notes when Antony points it out. He turns to observe the beginning of the fight breaking out, cringing slightly as the cacophony of Osmond's cracking forearm mingled with bestial cries of pain echo through the quiet country air.
Turn 3 Ends.Whew. Almost didn't type up the update when I did (chemical imbalance acting up), but I'm glad I got it out of the way. I've decided to only post Updated sheets at the end of each turn.
Please let me know what you do/don't like about these turns, and I'll consider any suggestions.
Name: Osmond of High Rock
Species/Race: Human. Sort of like constantly bipedal monkeys with a lot less hair and better posture.
Talents: Swordsmanship, shield use.
Trait: Osmond was inadvertently the lone survivor of an experiment trying to create a superhuman creature. While all other test subjects died of rapid tumour growth, Osmond miraculously survived, and came out of the program with enhanced regenerative abilities.
Wounds: Shattered forearm (Slowly regenerating, penalty to actions using this limb)
Inventory: Shimmering steel bastard sword
Knife
Standard issue shield (Split in two)
Throwing knife (12)
Flare (2)
Bio: Osmond was approaching a would-be midlife crisis when he was chloroformed in an alley. A few unsavory needle-filled days later, he was locked up in a cage by a group of mercenaries trying to evolve humanity by force. Osmond, locked up with a number of other unfortunates, watched as his fellow captives died off, until only he remained. Before his captors could do any more harm to Osmond, they succumbed to a wee bit of absolutely brutal infighting. Osmond was able to escape using the distraction, although he did take a nasty wound on his arm. He was shocked, however, to find that within the span of a few hours, the wound had already closed. From this point on, Osmond served as a hired blade for the highest bidder.
Name: Peregrin Nix
Species/Race: Hobbit
Talents: Stealth, Diplomacy
Trait: High resistance to mind control, emotional manipulation, etc.
Inventory: Dagger, camouflage cloak, self-tying rope
Wounds: Retinal hemorrhage in both eyes (Hinders eyesight. May or may not heal properly.)
Bio: An overall pleasant and courteous individual, Nix never really grew up with the sense that other people were as important as him, or had inherent value beyond what they could do for him. When it came to getting what he wanted, this was useful. In the end, he found Hobbiton society far too drab and boring for his tastes, and his desire for a little excitement caused him to turn to bloody crime.
(True) Name: Not known to the party
Race: Insect/Beast/Elemental
Talents: Unknown/None?
Traits: Tenebrous (While it can physically manifest, the Unspeakable does not truly exist. Not in the same way you and I do, at least.) Amalgam (The Unspeakable is a hybridized beast, it's form being able to utilize the abilities of a dire scorpion, a werewolf, and a fire elemental.)
Inventory: Nothing
Wounds: Skewered abdomen (Bleeding heavily. Will take damage over time.)
Bio: The Unspeakable is the enigmatic and murderous "guard dog" of the astral witch Thala. It's true origins are shrouded in mystery.