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Voting closed: June 10, 2018, 10:42:38 am


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Author Topic: A First Host's Game: FE RtD.  (Read 37991 times)

randomgenericusername

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Re: A First Host's Game: FE RtD.
« Reply #210 on: June 06, 2018, 12:56:14 pm »

I thought I had already specified what was the bandit going to do.
I can't check the map currently, so the Bandit moves north of the caravan and axes the Cat Laguz.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #211 on: June 06, 2018, 02:04:46 pm »

You had actually slated him to axe the boss before.

Also, your dying merc is on I-7, so he can guard him/patch him up- afterward.

Hit rate is 67 vs 22.

Roll: 19! Crit roll is 25.

Bandit finishes off the Laguz. You can patch the wounded next turn.

Meanwhile, said merc uses a vulnrenary, 3 turns until death.(8/20)


Now exp.

Lv-3 Mark-(39/100)+20+20=79/100
Lv-4 Jane-(45/100)
Lv-4 Everand-(41/100)+17+38=96/100
« Last Edit: June 23, 2018, 12:53:02 pm by TricMagic »
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #212 on: June 06, 2018, 03:06:40 pm »

Time for Battle!

B-Amber attacks Jane![-15   -  -11/26](3/26)

Hit Rate: 83%
Evasion: 22%
Critical: 8%
AS/Attack: 11/12

Roll: 28!
Jane takes 9 damage(15/24)
Crit roll was 11.

Jane Counterattacks-

HIT-RATE: 83%
EVASION: 25%
CRITICAL: 4%
AS/Attack: 7/13

Roll: 76, miss.

Disengage roll: 3, then 44 vs Attack roll 5.

Second roll: 46, hit!
crit roll was 23.
Jane takes another 9 damage.(6/24)

Second attack roll: 2, then 81.

Rolling 91. miss.

Disengage roll 3, then 23 vs 5.

Amber attacks again.

16.

Saving roll: 5.

Attack roll: 97. miss.

GM note[You know, this is getting too out of hand!]

Disengage roll: 2, then 23 vs 4.

Amber attacks again- 25.


Saving roll: 1...

Scale roll of destruction: {1d1000}788

GM note 2[3 would have been enough if Amber would stop getting 5s., even a 6 would kill her.]
Event at end of turn.



The boss has picked up the Key Item in his mouth.
He moves to E-6.

Poison roll:3- 5 damage(27/36)




Event-


The sun streams down through the clouds, where Amber and Jane lay,


"You fought well Amber, I will be sure to honor you two in my memories and report."

"This whole mission has gone badly.. But at least our objective is complete."


Padding tread*
He turns to see the bandits come down upon him.

"Time to go; farewell"




Final Rolls

2- Miracle Ring

1- Key Item

5- Destiny Roll


A Shining Light emits from the Key Item.
Of course, no one can see it, being locked away.

The Miracle Ring seems to dull..
Just a bit.

And Destiny begins to tilt, just a little.


Battle Intermission

Xenologue: Destiny and Death
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #213 on: June 06, 2018, 03:10:45 pm »

GM notes.... This is, a bit ridiculous.. I mean, this is as bad as the end of Terissa's.

Now thanks to these rolls, this comes up about 4-5 chapters early.

And the Die of Destruction Scale too..


Well, at least it's not an early chapter end.



I'll start Terissa's Gaiden tomorrow.
Meanwhile, I actually need to build another stage. Thought I'd have more time.
« Last Edit: June 06, 2018, 03:12:39 pm by TricMagic »
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randomgenericusername

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Re: A First Host's Game: FE RtD.
« Reply #214 on: June 06, 2018, 03:26:56 pm »

What, so I lost?

I want you to explain the current situation in detail.
« Last Edit: June 06, 2018, 03:35:39 pm by randomgenericusername »
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #215 on: June 06, 2018, 03:36:25 pm »

No, not quite..

I mean, it would certainly be simpler for me if you just lost, but those final numbers do mean something.


I mean, the Key Item getting a one, and the Miracle ring a two. and then that last 5.

Had the Miracle Ring got a 3, I could certainly use it to save her, though the boss would have gotten away right then.


Let's just say that when you put these numbers together, you get, something.

Just means you're be controlling Jane in this Xenologue. Hence a Battle Intermission.
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Lenglon

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Re: A First Host's Game: FE RtD.
« Reply #216 on: June 06, 2018, 03:45:51 pm »

Standing by.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

randomgenericusername

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Re: A First Host's Game: FE RtD.
« Reply #217 on: June 06, 2018, 03:49:16 pm »

But I want to kill the weakened boss and the Cat Laguz at one hit from death with my team of bandits with almost full health. The boss has no way to leave, it's surrounded and if you make up an excuse to have it teleport away or something I'm gonna call bs on that.

Let Jane die, I want to defeat the enemy and be done with this mision. I'm tired of these guys always pulling stuff to counter everything I do. And now they're going to instantly deny me the victory? After all I went through? Maybe you should have said that they didn't need the caravan or anything and they just had to use the box to win the map and make all the fight pointless. How I was supossed to know?

I'm sorry if I'm being to harsh, but I'm mad at these Laguz. If it's possible, Everand is going to throw his axe at the boss' ugly face and make it drop the loot I worked so hard trying to obtain. If I had actually knew what these guys were capable of, I would have planned accordingly.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Lenglon

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  • Everyone cries, the question is what follows it.
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Re: A First Host's Game: FE RtD.
« Reply #218 on: June 06, 2018, 03:52:11 pm »

((Same as happened to Teissa. Factors completely outside player knowledge are denying objective completion, giving the player an arbitrary "You Failed" message at the last second. Strategic position be damned. Tis a frustratin thang, ain't it RGU?))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

randomgenericusername

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Re: A First Host's Game: FE RtD.
« Reply #219 on: June 06, 2018, 04:06:48 pm »

((Same as happened to Teissa. Factors completely outside player knowledge are denying objective completion, giving the player an arbitrary "You Failed" message at the last second. Strategic position be damned. Tis a frustratin thang, ain't it RGU?))
I feel exactly like that. I didn't knew that they could charge and push, fully protect each other, put my units on a death timer or become berserk and continue attacking forever. I didn't knew letting the boss grab the box would be something like instant defeat, especially because the Laguz already had the box and didn't use it before.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #220 on: June 06, 2018, 04:07:32 pm »

Wait a moment, he's surrounded?

Bandit at J-7 with wounded merc.

K-6 and I-4, archers.

Everand south of him at I-8.
Mark at H-8.
And Jane at G-7...

And Merc at K-8.

No, that movement is correct?


====Post explaining what the hell just happened I was typing up.-
Right, so Jane got attacked by Berserk Amber.

She ended up getting a 5 that time vs your 3.

Her hit was 57, then 47, then 37, then 27.

4 speed above on berserk is 5 chances to attack.


You rolled 3 to her 5, twice. then you rolled a 2 to her 4. To add onto that, you rolled 23.

Had Amber rolled a 6, she would have died on the spot. Hell, you just need to hit her once after the first exchange, her evasion was gone past that. Instead, you roll 90+.

It just ended up piling into a most unlikely outcome.


Also, this-
Saving roll: 1...

Scale roll of destruction: {1d1000}788

This second roll was for your final number. Or my, the GM's roll.

This is really high!


And then the Key Item gets a freaking 1. This is a fail so bad it backfires. Which means the Key Item ended up activating due to the destiny roll, a Full 7-6 levels early..


Finally, the miracle ring. It just couldn't get any other number, it had to be a 2.

The Miracle Ring seems to dull..
Just a bit.

Check the underlined. Everything comes together to meet the conditions of one of the Xenologues.


This is just... This Xenologue was meant to be used a bit later. Instead Jane gets it.



====
And no, you have completed your primary objectives. Caravan Secured, Everand alive, Mark Alive.

Jane is dead, but dead means something different here. The Box is just their objective. And I am serious about that boss being dead after this Xenologue if Jane completes it.


If Jane dies in it, she dies, but you will continue on.

And this Prologue was meant to let you know what your Laguz enemies can do.



Also, you are very much in range of him. Blame the World-building I did if you want to.

The fact is Terissa's Gaiden is up next, so you won't be blind in Jane's Xenologue.



It also seems I may need to work on my hint dropping.


Spoiler, that Key Item is a Heaven Seal, capable of allowing special classes to promote.
 They were going out of their way to keep it secret from the other tribes. Since they would try and poach it.

While I didn't hint that it was such, I did hint through Jane's support that they were going out of their way for a reason. And that would be it.


Boss Movement for that turn was 1 left, 1 up, 3 left.
« Last Edit: June 06, 2018, 04:30:10 pm by TricMagic »
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randomgenericusername

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Re: A First Host's Game: FE RtD.
« Reply #221 on: June 06, 2018, 05:05:28 pm »

Movement is probably correct, I said surrounded as being unable to leave the map with so many units on my side.

I know this is your first time doing stuff like this, but I think you should have explained things more clearly. So I lost the seal from the box? What's the xenologue for is Jane died? Did the seal save her or something like that? Can the rest of the team just gank of the two weakened Laguz and kill them while the xenologue plays?
I swear, if the seal ends promoting Jane so early... You know how the early promoted units at the start of FE games end being the worst? And how many possible levels and stats would be lost?

So, did combat end or I can still try attacking them?
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #222 on: June 06, 2018, 05:17:42 pm »

It isn't going to promote her early.


And there aren't any other Laguz left besides the boss. That was literally Amber's last attack.


Just that Jane's going to end up reviving right next to the boss. What then follows is the Beatdown.


And the Xenologue goes more into the world than anything else. Bit of info on what's going on behind the scenes.


Jane is also going to end up having to fight the same type of enemy as in Terissa's Gaiden. Granted, they're utterly weak alone, but still.

The main reason I want to move on to Terissa's Gaiden in the meantime is,
 A. I need to build a map. This wasn't supposed to pop up until chapter 3 or 4.
 B. It will let you know about the enemies themselves. Jane could probably shred the mooks pretty easily, but It's the boss that you're need to avoid to win.

Granted, Terissa has to beat her boss, but the two of them are different.

Lenglon, do you think I should give you your enemies skills in advance?
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Lenglon

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Re: A First Host's Game: FE RtD.
« Reply #223 on: June 06, 2018, 05:19:23 pm »

No.
I want to know what my character knows.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #224 on: June 06, 2018, 05:21:47 pm »

K.

I really need to spend the rest of the day on cooldown though. I'll post tomorrow.
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