Sense magic is used before movement, but sure-
Roll- You rolled a 2, then a 91.
Extra roll was a 2- no additional data.
Success~
Level-5 Great Knight/Boss-type
Emear
HP: 33
STR: 15
MAG: 4
SKL: 8
SPD: 10
LCK: 2
DEF: 14
RES: 5
MOVE:6
CON/AID 14/13
Axe Wp.Rank: A{+5% to hit/crit}
Lance Wp.Rank: B{+3 to hit/crit}
Silver Axe: 15Mt 70%Hit 14Wt. Rng.1 WHP.25
"Ignis Military; Silver Axe: Commander Issue"
HIT-RATE: 92%
EVASION: 22%
CRITICAL: 9%
Meteor Iron Spear
Meteor Iron: Lance-type
Crafted with Specially Forged Iron in Ignis, This weapon is proof of High Command's Trust.
16Mt. 80%Hit Crit.10% 20Wt. Rng. 1-2 WHP.20
HIT-RATE: 99%
EVASION: 10%
CRITICAL: 17%
Enemy Turn, Start;
Group 1
Great Knight Axe took control of the horses at O-12. They'll move from (M-13) next turn.
17/21-HP |Great Knight Axe Moved- (G-17>E-16) He'll take control of the 2 horses next turn.
Group 2
Sword Paladin holds its position at- (D-16)
2 Lance Paladins hold their position at- (B-16)(C-16)
Group 2 is rolled into Emear's Group
Group 3
A Lance Paladin Climbed from G-7 to G-6 for three move.
Lance Paladin is in Range of Terissa- Attacks-
Don't think your words can sway me Demon- For the Ignis Knights!!-10 hit & -20 dodge to LP2
HIT-RATE: 81%-10=71-13=58
EVASION:
12% |6%-20=0
CRITICAL: 5%-3=2
Roll-
3, Hit for... 0 Damage!
Terissa is in range.
Perfect Hit Rate
crit roll was 64.
Dealt 22 damage|1/23
Being next to a Lavastone tile boosts your damage by 1.
Damn you... Demon..Unique event roll- 3/6 and 49.
LP2 slips down the cliff, falling into the lava.
Exp Gained= 71 Exp.
Total Exp=92/100
Lance Paladin 1 Climbed from F-7 to F-6 for three move. Did not attack after seeing his ally land a hit that did absolutely nothing in his eyes.(Frozen in Fear)
(3 move to climb to the next cliff){-3 Mov, -3 Con,-3Def, -3Res|While dismounted}
LP's horses travel from H-9 to O-12
Sword Paladin sent the horses along the ridge. He moves from H-9 > to I-9.
Prepared to direct BK's Horse.
21/24Hp | Bow Knight Moved- (N-10>G-9 )
Bow Knight has dismounted and is prepared to climb.
BK's Horse has moved to SP at I-9
2 Bow Knights Moved- (M-12>K-9)(M-13>L-9)
Emear Remains at E-17
2 Lance Paladins hold position at B-17,C-17
2 Sword Paladins hold position at B-18/C-18
Adria and a Troubadour arrives at D18, Adria rides up to speak with Emear-
4 additional units did not enter at B and C.
"Commander Emear, How goes the battle?"
"Ah! Lady Adria, Thank Aine you're here."
We seem to have a problem pinning her down, but do not despair. My Men are working to capture her right this second.
"And I suppose the reason these men are here.."
"You need the door opened."
"Uh, Yes, exactly right you Eminence. Would you-
"You do know what this will do right? What is sealed here.."
gulp*
"Well, I don't know what exactly..."
"Hmm, see that you don't. May I take command here?"
"Um... Yes, Certainly!"
"Men, You ride against the Demon with Her Divine Light, Adria the Revealer!"
"See to it that you make Ignis Proud! "
Huaah!!
Well, they're spirited.
"Commander Emear, you take the rest and secure the south. We and the Wyvern Corps will serve as the Staff."
"Yes Your Eminence!"
Adria rides toward the Troubadour-
Emear thought: Damn that Wyvern corps, this was supposed to be our victory.
"Liselle, Unlock the gates, then see to their health. "
"Yes Ma'am."
Lissele uses Dark Seal: Release!
The Gate opened.
As for my part-
Adria used Angel's Breath!
Target was Bow Knight at G9.
Area: 6 spaces away from center.
Everyone in group 3 was in range, HP has been healed, All affected units gain +2 Move on their next movement.
4/5 uses left.
"Now Charge!"
Do to failing to suffiecently damage the enemy army, Adria is confident enough to Lead from the Front.
First Secondary Objective has been downgraded by 100 Exp. No reward for completing the new target objective.
Second Secondary Objective is still complete-able.
Barrier no longer prevents flight inside it, but you still cannot pass through it outside the stairs.
No reward for guessing what happened here. Adria believes she can accomplish her Optional Objective.
Her Magic was also just enough to hit with her staff. Angel's Breath can only be used on a Damaged unit, but it's effects are unquestioned here.
As a side note, getting close to her when she has that much base magic is a death sentence. Best get moving now.
Turn 5 Start~