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Voting closed: June 10, 2018, 10:42:38 am


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Author Topic: A First Host's Game: FE RtD.  (Read 37950 times)

Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #615 on: July 13, 2018, 01:16:31 pm »

Alright. Turn 4 right? Toby move from D-8, then, which is where he killed that wolf from, because I still want the Merc on D-6, will move to F-9 and look for the kids. I'll move Markus and Arthur once I know what he finds.
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #616 on: July 13, 2018, 01:33:05 pm »

Turn 4 overview.

Toby kills a wolf and levels. stays at D-6.

Archer tries and fails to kill another wolf from...

May have gotten something confused..

Got it.

Toby is at D-8, Merc at D-6, Archer at C-6..


My own confusion here...

Enemy Turn-

2 wolves break cover to attack Toby.

1 from D-9. 1 from E-8

Rolls: Auto-Failure

Counterattacks-
32, crit roll was 51.
18, crit roll was 64

(3/16)
(2/16)

Gained 26 exp.(26/100)

Enemy rolls-3 and 3.
"rrowl"

Message sent.

Turn 5- start.

Allied group arrives on the field from H-1


Search roll-4

You can see that the trail leads east.
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Lenglon

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Re: A First Host's Game: FE RtD.
« Reply #617 on: July 13, 2018, 01:35:33 pm »

... ((Lenglon likes wolves and doesn't like this wanton violence against them, but also recognizes their current behavior as unnatural, so figures something is up to make them behave like this.))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #618 on: July 13, 2018, 07:46:57 pm »

... ((Lenglon likes wolves and doesn't like this wanton violence against them, but also recognizes their current behavior as unnatural, so figures something is up to make them behave like this.))
Under normal circumstances I'd just try to scare 'em off, but nor my wolves would've buggered off by now. Either there some magic BS going on, they're rabid, or they've gotten too brave and are a threat to society. Regardless, I may have enough Def to take 1... Wait lol I don't take ANY dmg now do I? Anyways my comrades still take damage so I need to defend them.

RIP Titan Hills Wolfpack: July, 2018 - July 2018
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #619 on: July 13, 2018, 07:55:55 pm »

I'm going to science my way through Toby's awesome Def by saying he's just really fast with his shield, and pretty good at blocking with his spear as well. Also 10 Def at lvl 2 God that's hilarious. My biggest fear would be Siege mages now (I can always run from regular ones) except I have Evasive Soul, so my odds of getting hit, which are already pretty low with NPC Siege mages, are hilariously low now. Anyways...
Toby attacks D-9, archer moves to.... D-7, and trys to nail the other wolf. If successful, Merc takes that wolf's place; if Arthur misses, Marcus will attack the wolf instead. Also, search roll, see if I can read the trail signs and figure out what made it: i.e is it the footprints of two children or does it look like someone was with them etc.
"Something's off about these wolves gents. Stay watchful; They might be running from something... Hey! There's a trail heading east into the woods!"
((allied means I don't control them right? In any case Toby can't see them and I don't know what units they are so I have no orders.))
« Last Edit: July 13, 2018, 08:02:56 pm by Redjive_Industries »
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #620 on: July 13, 2018, 08:04:15 pm »

((does Lenglon often refer to themselves in the third person? :P ))
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Lenglon

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Re: A First Host's Game: FE RtD.
« Reply #621 on: July 13, 2018, 10:28:02 pm »

((I differentiate between myself and my characters that way. I speak from my characters perspective oftentimes, so if I didnt specify, then it wouldnt be clear if I was speaking as Lenglon or as Terissa.))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #622 on: July 14, 2018, 12:37:20 am »

((Didn't mean to be rude. Just tryin'  ta' be funny. I actually think it's rather smart of you. Ooooh I just had a cunning plan to get you guys to laugh: insert Blackadder references as often as possible.))
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #623 on: July 14, 2018, 12:40:07 am »

((My general rule is that I either pick a colour for my characters and then if I'm speaking from their perspective I colour it as such, or I specify if it's something like 'I would never be so retarded, but Baldrick, on the other hand...' so on and so forth. Let's move this to the OOC if this conversation continues.)
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #624 on: July 14, 2018, 09:47:20 am »

Time the Attack-

Toby vs D-9 Wolf

Hit Rate: 76%
Evasion: 7%
Critical: 1%
AS/Attack: 3/10

Light of the Soul is Active,

Iron Lance equipped
Hit Rate: 99%
Evasion: 11%
Critical: 4%
AS/Attack: 7/16

Rolling: 83, miss.{-2 and -15 respectively. 82 was the hit-rate total}

Counter roll-Autofail.

1 living wolf. 13 Exp.(39/100)


Archer moves to kill the other.

Roll: 54, crit roll was... (!(9!

One very dead wolf.

Merc moves to finish off the other.

Roll: 73, crit roll was 39.

Dead wolf.

Enemy Phase-
Perception, 4, then Secondary 12  vs 2.

You hear movement in the Forest to the East. Enemy at I-8.

[ally phase]

Turn 6 begins.


[Also, didn't you pick Navy before?]

Toby[D-8]
Merc[C-9]
Archer[D-7]
« Last Edit: July 14, 2018, 05:24:36 pm by TricMagic »
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #625 on: July 14, 2018, 04:41:24 pm »

Spoiler: Grid Map (click to show/hide)
((Whoops! Sure did! Sorry I generally default to purple.))
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #626 on: July 14, 2018, 04:46:33 pm »

"I can hear one in the forest! Arthur, take care of this one!"
Archer (and Merc, if necessary) finishes off the wolf that Toby missed, Toby himself runs to G-8 and attacks whatever's on H-8. Merc moves to F-8 assuming the Archer doesn't wiff the shot.
[sorry for the delay, been playing Airsoft all day]
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #627 on: July 14, 2018, 05:24:14 pm »

You know, I just noticed that I misplaced it's position. It's at I-8, not H-8..

Also, the other wolf is dead, the merc finished it.


Going to continue/finish this tomorrow.
« Last Edit: July 14, 2018, 05:42:22 pm by TricMagic »
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #628 on: July 14, 2018, 05:35:33 pm »

Oh. in that case, Toby rushes east as far as he can. Archer falls in two spaces behind him and Merc moves east to keep the archer fairly covered. Toby: G8, archer E8, Merc F9
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #629 on: July 15, 2018, 08:47:28 am »

Movements done.

Enemy Phase- start!


The Wolves Attack.

Hit Rate: 79%
Evasion: 10%
Critical: 2%
AS/Attack: 4/12

Light of the Soul is Active,
Draconic Aura is Active- Light of the Soul Negated on Wolves.

Iron Lance equipped
Hit Rate: 99%
Evasion: 11%
Critical: 4%
AS/Attack: 7/17

G-7, Roll- 11, crit roll was 9.

Toby takes 1 damage-(19/22)
Toby Counterattacks- 27, crit roll was 26.

Beta Wolf takes 14 damage-(4/18)
19 Exp.

Another strikes from G-9-
Roll- 36, crit roll was 100.

Toby takes 2 damage-(17/22)
Toby Counterattacks- 85, miss.
19 Exp.

The Alpha is right in front of Toby!{H-8}

Hit Rate: 83%
Evasion: 12%
Critical: 3%
AS/Attack: 5/15

Conditions met, Triangle Attack!
Hit-Rate Boost-100%
Critical Boost-56%

Rolls-True Hit, 49, Critical Strike!

Toby takes 15 Damage!(2/22)

Toby Counterattacks-38, crit roll was 65.

Alpha Wolf takes 12 Damage-(8/20)
32 Exp. 30 Additional Exp.(39+19+19+32+30=139/100)

Spoiler: Level UP (click to show/hide)


GM Notes[Draconic Aura activates each phase, based around the Alpha. Range 1-2. Remove the Alpha, and you remove the Aura]
[Triangle Attacks, once per battle, with specific characters, or in this case- An initiating Alpha, and two Betas under DA's influence. Just be glad you don't insta-die at 0 HP.]


Ally Phase.

*zserea!*

True Hit-
the wolf at G-7 is shredded by Wind.
A Caviler moves to G-6.

An arrow flies at the Alpha-Roll: 6, crit roll was 73. The Alpha dies!

Last turn- Start!
« Last Edit: July 15, 2018, 08:49:43 am by TricMagic »
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