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Author Topic: Gridhood: Aspects of the Divine!  (Read 140816 times)

Lenglon

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  • Everyone cries, the question is what follows it.
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Re: Gridhood: Aspects of the Divine!
« Reply #1620 on: August 09, 2018, 07:23:09 am »

Mabel
create or if insufficient FP start project Seeker's Compass at K1. This compass points to what the bearer is trying to find. Put 5fp into it.

my avatar orients itself and sees what its (F11) location is like now.
« Last Edit: August 09, 2018, 08:20:59 am by Lenglon »
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

RulerOfNothing

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Re: Gridhood: Aspects of the Divine!
« Reply #1621 on: August 09, 2018, 08:01:01 am »

Drecthul Commonwealth

3 explorers explore C9
3 workers farm at C9 with 3 crude tools
2 workers hunt at C9 with 2 crude spears
1 worker forages for ore at B9 with a crude tool
2 workers research Mathematics
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TricMagic

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Re: Gridhood: Aspects of the Divine!
« Reply #1622 on: August 09, 2018, 08:51:34 am »

Right, the droughts suggest we need rain, stat. Before the event comes and sets us back.

Also, pretty sure the demi part isn't quite strong enough for that, though they may be capable of speech.

Cait Sith
1 Philosopher Argues. With Discipline!!
1 worker with the Hoe of Discipline and 2 workers with crude tools farm K-2.
3 workers with spears fish at K-1.
1 Scout scouts J-1 for enemies.
3 disciplined workers with crude tools forage stone from K-2.
3 workers, 1 with a crude tool, forage for wood at K-1.
1 apprentice researches Shrines.
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The_Two_Eternities

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Re: Gridhood: Aspects of the Divine!
« Reply #1623 on: August 09, 2018, 12:07:01 pm »

The People
Action 1:
3 scouts with 3 crude spears explore H5
Action 2:
3 workers research Mathematics
Action 3:
5 workers research Stone Tools
Action 4:
5 workers research Stone Spears
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http://www.bay12forums.com/smf/index.php?topic=177472.0
Roll to Multitask, seeking new players.
Yeah sorry, someone blew up a street in my state and took the internet down for multiple days with it.
This really happened. 2020 was wild.

Rockeater

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Re: Gridhood: Aspects of the Divine!
« Reply #1624 on: August 09, 2018, 02:56:58 pm »

Delta Dwellers
2 workers reaserch cotton
2 workers build a boat
3 workers with 3 boats and 3 fishing nets fish at F7
1 worker with a spear fish at E8
6 workers explore E8
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Supernerd

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Re: Gridhood: Aspects of the Divine!
« Reply #1625 on: August 09, 2018, 05:07:33 pm »

Jotun Oligarchy

Despite the good intentions of the gods, or in one notable case bad intentions, the Jotun Oligarchy didn't have any artifacts that they could make use of! Until the chief yelled at people for doubting Amastay and decided to take a look at the book himself! The chief also yelled at people for doubting Mabel and tells someone to use the dowsing rod somewhere else. The chief then ponders for a moment, and that was all.

Spoiler: Action Post (click to show/hide)
Spoiler: Passive Tech Effects (click to show/hide)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

DAPARROT

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Re: Gridhood: Aspects of the Divine!
« Reply #1626 on: August 09, 2018, 06:21:40 pm »

Keerim walks towards that tower I saw last turn(53)
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #1627 on: August 09, 2018, 08:21:12 pm »

Aglejo Mathematics and Jotun farmers fixed.
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Sarrak

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Re: Gridhood: Aspects of the Divine!
« Reply #1628 on: August 09, 2018, 08:36:38 pm »

Aglejo Mathematics and Jotun farmers fixed.
Want to check on Mathematics - how many projects it can support at once? Can civ begin several buildings and get free +1 on each (labor >= 10)?
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #1629 on: August 09, 2018, 08:50:56 pm »

If you're building multiple constructions that cost 10 or more labor in one turn, you can apply Mathematics to all of them, yes.
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Sarrak

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Re: Gridhood: Aspects of the Divine!
« Reply #1630 on: August 09, 2018, 08:54:22 pm »

If you're building multiple constructions that cost 10 or more labor in one turn, you can apply Mathematics to all of them, yes.
Damn, I need Math then  :D
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #1631 on: August 09, 2018, 09:00:44 pm »

However, even though I didn't say so in the tech, I'm going to rule that you must have at least one worker building something to get the math bonus.  You can't start the construction and have it magically construct itself with no workers allocated.
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RulerOfNothing

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Re: Gridhood: Aspects of the Divine!
« Reply #1632 on: August 09, 2018, 09:02:07 pm »

However, even though I didn't say so in the tech, I'm going to rule that you must have at least one worker building something to get the math bonus.  You can't start the construction and have it magically construct itself with no workers allocated.
So this means the mathematics bonus can be applied more than once to each construction?
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Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #1633 on: August 09, 2018, 09:04:38 pm »

Yes, it can be applied to multiple constructions, as long as you have at least one worker working on each construction.
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Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #1634 on: August 09, 2018, 09:08:38 pm »

However, even though I didn't say so in the tech, I'm going to rule that you must have at least one worker building something to get the math bonus.  You can't start the construction and have it magically construct itself with no workers allocated.
So this means the mathematics bonus can be applied more than once to each construction?
Mathematics cannot be applied more than once each turn to the same construction.  It can be applied more than once if the construction is spread out over several turns.
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