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Author Topic: Gridhood: Aspects of the Divine!  (Read 140861 times)

Detoxicated

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Re: Gridhood: Aspects of the Divine!
« Reply #555 on: June 14, 2018, 10:20:56 am »

IMO he gets up earlier in the morning to work and also works harder and goes to bed later than the others...
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DAPARROT

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Re: Gridhood: Aspects of the Divine!
« Reply #556 on: June 14, 2018, 01:48:42 pm »

Keerim zaps one of The People into a half-secretary bird so that he can better defend his tribe against the snaky raiders that seem to be bothering them

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively ok, can't do this yet
« Last Edit: June 14, 2018, 08:12:21 pm by DAPARROT »
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

dgr11897

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Re: Gridhood: Aspects of the Divine!
« Reply #557 on: June 14, 2018, 01:51:03 pm »

Anyone want to help me with my project?
I no longer have the FP income to do it in any reasonable amount of time, So...
Mabel? Malvol? Blarg? Nagas?Amastay? Izzith?Holo? Keerim? Any of you up for helping me with my large project?
« Last Edit: June 14, 2018, 02:52:29 pm by dgr11897 »
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Maximum Spin

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Re: Gridhood: Aspects of the Divine!
« Reply #558 on: June 14, 2018, 02:50:51 pm »

((Huh, I expected hunting to be easy here considering the abundance of game. Isn't the place meant to be crawling with edible snakes?))
Edible? I don't remember making them edible. They do try to eat you, though. (Nicely.)

Nagas feels a deep sense of approval now that the Dipnoi have unlocked the secrets of snek! He creates another tame giant anaconda, of the opposite sex as the last one, at I6 so that they can use this knowledge to increase the amount of snek in the world.
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Sarrak

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Re: Gridhood: Aspects of the Divine!
« Reply #559 on: June 14, 2018, 03:15:26 pm »

Hidden Monastery

3 workers forage food on J8
3 workers forage wood on K8
1 worker with cobra-style martial art and 2 workers research Sensei Tradition
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

The_Two_Eternities

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Re: Gridhood: Aspects of the Divine!
« Reply #560 on: June 14, 2018, 03:22:51 pm »

Keerim zaps one of The People into a half-secretary bird so that he can better defend his tribe against the snaky raiders that seem to be bothering them

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively

I appreciate the offer, but I'm fine. I have Ymar.
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SabbaticGoat

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Re: Gridhood: Aspects of the Divine!
« Reply #561 on: June 14, 2018, 03:34:20 pm »

Holo bides her time, observing carefully the situation before her.
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hehe i became a girl

helmacon

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Re: Gridhood: Aspects of the Divine!
« Reply #562 on: June 14, 2018, 04:20:49 pm »

Keerim zaps one of The People into a half-secretary bird so that he can better defend his tribe against the snaky raiders that seem to be bothering them

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively

I appreciate the offer, but I'm fine. I have Ymar.

Speaking of which, having you been getting any of my PMs?
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Science is Meta gaming IRL. Humans are cheating fucks.

Supernerd

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Re: Gridhood: Aspects of the Divine!
« Reply #563 on: June 14, 2018, 04:41:18 pm »

Jotun Oligarchy

The Jotun Oligarchy decides that it is time to use the bloodberries that were previously harvested to ensure the safety of their Giant Orchard. Neither Seagulls, Eskimos, or Creatures of the Red Moon that will obviously show up this turn, will seize control of this tile!

Spoiler: Doublecheck (click to show/hide)
Spoiler: Action Post (click to show/hide)
Spoiler: Possible FP Triggers (click to show/hide)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

The_Two_Eternities

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Re: Gridhood: Aspects of the Divine!
« Reply #564 on: June 14, 2018, 04:48:28 pm »

Keerim zaps one of The People into a half-secretary bird so that he can better defend his tribe against the snaky raiders that seem to be bothering them

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively

I appreciate the offer, but I'm fine. I have Ymar.

Speaking of which, having you been getting any of my PMs?

Yes. I've just been researching other techs in hope of reducing the number of workers I have to dedicate to food collection.
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This really happened. 2020 was wild.

Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #565 on: June 14, 2018, 07:02:22 pm »

I just noticed an accounting mistake. The Dipnoi Republic should be out of Reagents, as they used up all of them to heal a Worker on turn 17.
Fixed, thanks.
Why the fuck are half the techs dark blue in the civ spoilers?
To increase readability by making the chunks of text for each tech easier to distinguish. Temper the attitude.
Yeah.  The tech sections were becoming monochrome walls of text.
I thought for a moment there that The People were trying to fight Bakhon and was getting a little worried. I'm almost positive that Bakhon would have crushed them but still. I guess he thought that his current living standards were well below what was required of the great Bakhon and basically ignored them to build himself a pimped out crib.
Exactly.  8)
Hey mr gm, when i became god of discipline i meant discipline as in dedication to the fullest not necessarily military discipline. Just wanted to mention that
Which is why I've been giving you FP when workers train to become something.  Training for an occupation takes discipline.

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively
I've been charging Blarg 5 when he improves the Zebras.  So I'll have to say it'll cost 5 FP.
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DAPARROT

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Re: Gridhood: Aspects of the Divine!
« Reply #566 on: June 14, 2018, 08:11:47 pm »

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively
I've been charging Blarg 5 when he improves the Zebras.  So I'll have to say it'll cost 5 FP.

Ok, I'll edit it out of my action then
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

The_Two_Eternities

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Re: Gridhood: Aspects of the Divine!
« Reply #567 on: June 14, 2018, 08:46:11 pm »

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively
I've been charging Blarg 5 when he improves the Zebras.  So I'll have to say it'll cost 5 FP.

Ok, I'll edit it out of my action then

Or you could do that instead of helping me. I don't really need another dedicated warrior right now.
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Yeah sorry, someone blew up a street in my state and took the internet down for multiple days with it.
This really happened. 2020 was wild.

Lenglon

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Re: Gridhood: Aspects of the Divine!
« Reply #568 on: June 15, 2018, 12:31:43 am »

Mabel
Create a Fey Hair-Ribbon at F6. One that weaves this ribbon into their hair will change into a magical demihuman well-adapted for the terrain they're in, and will keep shifting as they move from place to place or the tile changes about themselves. This enables the wearer to explore freely and to easily self-sustain during their travels, as well as providing a measure of protection from threats. Removal of the hair-ribbon will return them to their normal form.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

DAPARROT

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Re: Gridhood: Aspects of the Divine!
« Reply #569 on: June 15, 2018, 12:38:20 am »

(can I improve the seagulls with the 3FP I have left? if so then also do this:)Improve the seagulls' (C4) intelligence and cooperation, so that they can hunt more effectively
I've been charging Blarg 5 when he improves the Zebras.  So I'll have to say it'll cost 5 FP.

Ok, I'll edit it out of my action then

Or you could do that instead of helping me. I don't really need another dedicated warrior right now.

It should also be good for hunting, so you can use the guy to get food too
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.
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