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Author Topic: Gridhood: Aspects of the Divine!  (Read 141207 times)

Nirur Torir

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Re: Gridhood: Aspects of the Divine!
« Reply #270 on: June 03, 2018, 05:43:35 pm »

Malvol spends 5 FP, reshaping tile C3 to have Bushes of Empowermernt. These thorny bushes each have a few blood-red berries the size of a plum. The bushes can only sprout where sapient beings have recently been violently killed, and will go fully dormant after 5 years.

People eating a diet of Berries of Empowerment will be better at physical labor, and will be braver, bloodthirstier warriors.

"Malvol grants you his gifts. Fight now, and please him!"
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Lenglon

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Re: Gridhood: Aspects of the Divine!
« Reply #271 on: June 03, 2018, 06:01:28 pm »

Mabel
Add special properties to the mangrove forest in K1, those born there shall become demihumans related to their nature/personality, and shall be infused with magic, making even those that would otherwise be magical have a noticeably stronger connection to magic as part of their nature.
((That better?))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

helmacon

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Re: Gridhood: Aspects of the Divine!
« Reply #272 on: June 03, 2018, 06:08:29 pm »

So, for the special traits for the horses, I think I will make them breath fire, like the ones from Greek mythology. (And carnivorous too, if that's not too much.)
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Nirur Torir

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Re: Gridhood: Aspects of the Divine!
« Reply #273 on: June 03, 2018, 06:15:05 pm »

So, for the special traits for the horses, I think I will make them breath fire, like the ones from Greek mythology. (And carnivorous too, if that's not too much.)
I like this plan and hope you also make them thirst for human blood.
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Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #274 on: June 04, 2018, 05:34:07 am »

Turn 11 - The Stone Age

Noteworthy tiles:
Spoiler (click to show/hide)

Artifacts:
Spoiler (click to show/hide)

Creatures:
Spoiler (click to show/hide)

Divine Projects:
Spoiler (click to show/hide)

Godly actions of note:
Blarg creates Willamette at G7 for 5 FP!
Nagas creates a tame giant anaconda at I6 for 5 FP!  Then Nagas creates a pack of tame cobras at D4 for 5 FP!  Then Nagas creates a Serpent Jungle at J4 for 5 FP!  Then Nagas creates oceans at G5 and G6, a swamp at K4, and rainforests at J7, K5, K6, and K7!  Then Nagas adds mangrove forests to A2 and A4!  (will add those to map on turn 12)
For 5 FP, Malvol adds the Bushes of Empowerment to the hills at C3!
For 10 FP, Mabel changes the mangrove forest at K1 into a Magical Demihuman Mangrove Forest.
Amastay makes the herd of horses at I4 carnivorous and firebreathing!

Other Game Events:
The Year of the Snake has passed!
The Zebras at G7 begin worshipping Blarg!  The Swamp god gains 2 FP!
A mighty howl of despair comes from tile E4!

Civilization actions:

Cait Sith
5 workers research Magic Theory.  The tech is complete!  The excess research is put into Simple Spells!
2 workers pray to Mabel.
3 workers recover from injuries.

Orassan Empire
3 civilians forage at B3 with 3 crude tools and find 8 food.
1 civilian researches primitive spearmaking.
1 civilian researches farming.
6 food is spent to make 2 workers.  The workers morph into cat-like demihuman workers!  Mabel gets 4 FP!  Blarg gets 1 FP!
1 worker recovers from injuries.

The People
2 workers forage at H4 with 2 crude tools and find 5 food.
2 workers forage at I4 with 2 crude tools but are driven away by 3 armed strangers!
2 workers research Plains Survival, and the tech is complete!
3 workers pray to Amastay.
3 food is used to create a worker.

Jotun Oligarchy
2 workers and 1 Greenthumb worker forage at C4 and find 10 food.
4 workers work on constructing an Orchard at C4, and the orchard is completed!  Amastay, god of Construction, is thrilled!  He gains 6 FP!!!
2 workers pray to Farsky.
1 worker prays to Izzith.
A pack of tame cobras appears at D4!  They should be fed at least 1 food every turn, or they might go wild! 

The Xekarni
Goruk and 2 workers grab 3 crude spears and hunt horses at I4, and get 7 food.  The hunters encounter 2 strangers there!  After a tense exchange of shouting and flailing of weapons, the strangers flee!
3 workers forage at I4 and find 8 food.
2 workers work on a training field at I5.
3 food is spent to make 1 worker.

Dipnoi Republic
2 Workers research Mud Construction, and the tech is complete!
3 Workers hunt in H6 with 3 Blowdarts and get 8 food.  Blarg gets 1 FP!
2 Workers forage for Food in I7 and find 5 food.
6 Food is used to create 2 Workers.
A tame giant anaconda appears at I6!  It should be fed at least 2 food every turn, or it might go wild! 

Civilization status:
Spoiler (click to show/hide)

Godly status:
Spoiler (click to show/hide)

Techs known to all:
Spoiler (click to show/hide)
« Last Edit: June 04, 2018, 09:47:56 pm by Zazmio »
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helmacon

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Re: Gridhood: Aspects of the Divine!
« Reply #275 on: June 04, 2018, 06:01:54 am »

Amastay is delighted at the idea of an orchard, and resolves that he should do something nice for the giants at some point in the future.

For now though, he spends 9 FP (3 multiples of 3) to zap a worker of "The People" into a champion warrior, so that they might defend themselves when the time should come. With his last fp, he creates a large mundane hammer for the champion to use, as is only suitable for a champion of the god of construction.
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Screech9791

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Re: Gridhood: Aspects of the Divine!
« Reply #276 on: June 04, 2018, 06:03:27 am »

Orassan Empire

3 civilians forage B3
2 civilians build new crude tools before joining in the B3 foraging
2 civilians finish up Primitive Spearmaking
1 civilian researches farming
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Lenglon

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Re: Gridhood: Aspects of the Divine!
« Reply #277 on: June 04, 2018, 06:05:02 am »

Mabel
Create a pair of identical artifacts at D4, and a third second one at B3, Bountiful Baskets.
Resources brought back via these baskets will always have a much higher yield than expected, multiplying the previously thought to be gathered yield by 3.

also, pay 5 FP to retroactively correct the FP cost of that last tile I adjusted.
« Last Edit: June 04, 2018, 06:11:12 pm by Lenglon »
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

King Zultan

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Re: Gridhood: Aspects of the Divine!
« Reply #278 on: June 04, 2018, 06:44:41 am »

The Zebras at G7 begin worshipping Blarg!  The Swamp god gains 2 FP!
"All according to plan."

Blarg spend some FP to teach the Zebras how to make and use tools.

"If any one needs any thing from me I'll be available after this, as I feel the Zebras will be in a good place after this is finished."
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Oblivion2007

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Re: Gridhood: Aspects of the Divine!
« Reply #279 on: June 04, 2018, 07:08:07 am »

Izzith continues to bide his time, gathering power for his first mighty act.

By the way it doesn't say in the update where I got the FP from. I assume either from Cait Sith's research or Jotun using the Greenthumb worker but it doesn't actually say. This is pretty critical information for me so I know what is actually working or not.
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TricMagic

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Re: Gridhood: Aspects of the Divine!
« Reply #280 on: June 04, 2018, 07:12:07 am »

I am not going to argue with those numbers..

It is Time!

Izzith- We are going to fly!


Oh gods, hear our Prayer, our Hope, the dreams of the Cait Sith.



"Brothers, Sisters, long have we been bound to the ground and trees. Long have we longed to fly Above, in the Sky."
"No more! Today is the day we fulfill our Wish!"

"Let us shed these shackles, let Light, our Magic, our Souls, be our Wings!"

All Cait Sith Gather Together, to Fly!
"On Wings of Mana, of Light!"

"To Our Dream!"

« Last Edit: June 04, 2018, 07:21:56 am by TricMagic »
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King Zultan

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Re: Gridhood: Aspects of the Divine!
« Reply #281 on: June 04, 2018, 07:26:01 am »

By the way it doesn't say in the update where I got the FP from.
You get 1FP at the end of every turn for just existing.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Oblivion2007

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Re: Gridhood: Aspects of the Divine!
« Reply #282 on: June 04, 2018, 07:52:56 am »

By the way it doesn't say in the update where I got the FP from.
You get 1FP at the end of every turn for just existing.
I have 6 FP
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King Zultan

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Re: Gridhood: Aspects of the Divine!
« Reply #283 on: June 04, 2018, 08:13:27 am »

By the way it doesn't say in the update where I got the FP from.
You get 1FP at the end of every turn for just existing.
I have 6 FP
You also get three when you start, other wise I'm not sure where you got the FP, you might have gotten an extra for free.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

TricMagic

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Re: Gridhood: Aspects of the Divine!
« Reply #284 on: June 04, 2018, 08:14:31 am »

I'ts actually been 2 turns. Can I have 5 of it though. Pour it into our success! Give us this Flight! Please~


scratch that, that is a question...

He may have simply had an extra two simply because we exist.
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