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Author Topic: Pet Therapy  (Read 2181 times)

fishboyliam

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Re: Pet Therapy
« Reply #15 on: May 24, 2018, 08:52:47 am »

Here's my plan: I raid the elves for horses. I make a huge pasture to feed them all. Then I make a burrow on top of the pasture with beds, booze, and food. And I assign those ticking time bombs emotionally delicate dwarves to the burrow with labors turned off, so that they have nothing to do all day but adopt the horses as pets and play with them. To avoid cancellation spam, maybe I'll just lock them into the pasture until they feel better.

Equine therapy. I love it.
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scourge728

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Re: Pet Therapy
« Reply #16 on: May 24, 2018, 01:15:43 pm »

RIP dropping puppies onto dwarves while they eat to desensitize them to violence

Leonidas

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Re: Pet Therapy
« Reply #17 on: May 24, 2018, 02:33:00 pm »

Has anybody actually seen a death-of-a-pet tantrum since the new stress system was introduced? The only events on the wiki's Stress page that might apply are Grieved or Shocked, with shock being the most intense level of stress event. But even so, it should only happen once. My dwarves are carrying around 50 horrors at a time from cleaning up battlefields.

Are we sure that death of a pet is still something to seriously worry about?
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§k

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Re: Pet Therapy
« Reply #18 on: May 28, 2018, 06:12:55 am »

Put grazer in cage, and animal trainers will feed them, and they get *help others* thought.
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Leonidas

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Re: Pet Therapy
« Reply #19 on: May 28, 2018, 06:21:45 pm »

Put grazer in cage, and animal trainers will feed them, and they get *help others* thought.
Hey, that sounds great. And that might also stop a stressor or two.

Do you know which Emotion the "help others" thought generates?
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PatrikLundell

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Re: Pet Therapy
« Reply #20 on: May 29, 2018, 03:43:56 am »

I've registered SYMPATHY for both GiveFood and GiveWater. I wouldn't be surprised if those who dislike helping others could get negative feelings out of it, though.
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tonnot98

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Re: Pet Therapy
« Reply #21 on: May 31, 2018, 08:40:29 pm »

Aside from the FPS hit, which IMHO is really a deal-killer itself (unless you're limiting it to 'at risk' dwarves?), the emotional loss from pet loss is a real spike.  Many years ago I had a legendary, candied-up soldier lose a pet wardog in some accident or another, and that dude flipped into berzerk mode in the middle of a crowded civilian area.  Maybe that spike has changed, but I haven't assigned pets since. 

If you do try it, I'd try to find long-lived ones because I think dogs and cats can expire naturally as early as 10 years.
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Saiko Kila

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Re: Pet Therapy
« Reply #22 on: June 01, 2018, 12:13:02 pm »

The most common cause of death for animal is a wooden training spear, at least that's my experience... War dogs trained by or assigned to warriors are the first to go this way. Horses are better, because they won't try to enter a danger room.
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Baffler

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Re: Pet Therapy
« Reply #23 on: June 01, 2018, 03:18:02 pm »

I've registered SYMPATHY for both GiveFood and GiveWater. I wouldn't be surprised if those who dislike helping others could get negative feelings out of it, though.

They do. They feel annoyed usually, but if they're really opposed to it you can see stronger emotions sometimes. It's better to just disable it for the less charitable dwarves unless there's some kind of emergency.
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Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.
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