why do orcs get depressed so much?
I've had a little time to sit down play a Orc fortress on Masterwork to a 100 citizens, three traumatic siege cleanup's later and ill back myself up that all races (especially after playing with sadistic goblins prior in modded vanilla) initially have a poor reaction but orcs get more upset from inactivity. A "no schedule" (from military scheduling screen) military routine for orcs like a kind of workman's militia to not lose job efficiency and still allow them to do vital jobs + security are typically happy orcs.
@smakemupagus It would seem that you might need to disentangle orcs from space orks if your intention is to bring them into vanilla in a way that doesn't break the setting too bad, since they get smattered into the masterwork mod with the overlapping warhammer total conversion mod also in the pack. On one hand, orcs have some pretty classic flintlocks and muskets but not all of the warhammer conversion mod bits fit (like modern flechette shotguns). Big ships, but then also mass production factories.
There's a sort of WC2:Rising Tides kind of nautical theme appearing the more i think about the freelancers and all the silly meph TBWT eyepatch orks walking around with vaguely disguised 'scimitars' instead of cutlasses. I could definitely dig a more nordic raider theme though as a preference regarding their primary biome.
The Caravansai was fun also, jiggling resources around to get things that i wanted or to a comfortable spot where i could sell booze, to trade for bonemould coins at a profit over break even.