TangoThe Pacemaster in orbit around Tango is no more. Transmissions ceased partway through the year, with the last transmission cutting out abruptly. The captain of the vessel reported red alert status, identifying a single aperture in bloom near the middle of engagement range. Without a full bore drive of his own his only option had been to open a communications bore and wait for the inevitable. Unfortunately, the log doesn't even contain a report of exactly what came through the aperture. The ship underwent a power failure nearly at the same time the enemy ship breached its aperture, and much of the transmission is lost. The general sensor outline of the vessel matches that of Hiver vessel, probably a Wrath cruiser judging by the size, but the exact details are unable to be confirmed.
On The SurfaceSomething has changed on the surface of Tango. The most likely explanation is that the Hivers have also landed troops, though no physical evidence of them has been seen. Long range scans for them prove ineffective, potentially because of so much of the paradoxical glass messing up the readings, but the shadows trapped within the planet's surface have changed. Before, there were uniformly humanoid, appearing around GREAT troopers and equipment at random.
Now some of them look like Hivers, and they fight within the Glass. Perhaps one in a hundred infantrymen have seen the events, but that's still more than enough to verify that it *is* occurring. Whatever group psychosis is taking place is evolving, as the shadow tribes of Human and Hiver forces form, meet, touch, and then explode into violence. Those who see watch as if in a daze, frequently only rousable through a heavy jostle, and are usually hard pressed to recount the exact events they witnessed.
It's a disturbing trend, and watch shifts are doubled with heavy drone patrols set out to very
everything reported by organic troops. This planet was bizarre when they arrived, and it seems to only be getting worse.
The Gaian Regime has gained 1 Dominion at Tango
WTB: 10,000 Metals | 1 Organic per 1 unit has been bought out.
Event Outcome:1. You have lost the black market bid, coming in third overall. You will receive no design credit for the black market tech next phase.
2. You have lost the bid for most interesting new technology. Honestly, I'm really kinda disappointed in this one. I looked forward to the looking glass, but the 5D manipulation is everything I said I didn't want. Its magical handwaving seems special at first, but then goes straight into mentioning 5D tools that solve the human element issue that made it interesting. It's capable of doing anything, with mentions of manipulating energy, mood, matter, and space - but without any hard context of the
way this happens.
While I've hammered this idea into a place where I'm happy with giving it back to you, this was an opportunity to create something like the boredrive. A piece of impossible technology with a very specific effect that can, through cleverness, be leveraged to do many things within the rules of its operation. What you produced falls short of that, with a nebulous activation method, a drawback invalidated in the design itself, and effects so ill-defined that it could plausibly be argued to do anything.
If it makes you feel any better, I find the base
idea more interesting than the other loser. I don't think you were trying for a universal handwavium device, you just didn't quite manage to translate your idea to the page.
Design Phase of Year 4 ResourcesDice: 5
T: 15405+ 3215
O: 52021 + 8460
M: 22659 + 13148
E: 12274 + 6393
S: 728 + 605
Testudo has Auto-Completed!Wave Motion Gun: 3/15 [3] | 20T + 200M + 80E + 35S | Rushed 0 Times | Nothing Invested
Anvil: 3/14 [3] | 20T + 50O + 250M + 50E + 10S | Rushed 0 Times | Nothing Invested
WTB: 1,000 Synthetics | 15 Organics per 2 units
WTB: 1,000 Synthetics | 5 Transplutonics per 2 units
WTB: 10,000 Metals | 1 Transplutonic per 3 units
Gaian Technology ListGaian Empire PlannerOscar
Fleets
-Fleet Perch
1 C&C Expedition | GRS Santiago | Light overall damage, 10% vessel cost* to fix
1 Galactica Expedition
2 Rapid escort
1 Bore PD Foray
1 Strike Foray
3x Cargomaster
Overall Issues: Missing 42 Hornet Fighters from overall loadout
Ground - 5/10 [We] 5/10
18x GREAT - 6x Bumble Attached - 8x GREAT-ER Attached
----
Sierra
Fleets
Ground - 2/10 [We] 8/10
3x GREAT - 1x Bumble Attached
----
November
Fleets
Ground - 10/10
3x GREAT - 1x Bumble Attached
Infrastructure
Mining 1x
Elemental Synthesis 1x
----
Juliet
-Fleet Iris-Hong
2 C&C expedition | GRS Yun , GRS Nguyen | Light overall damage, 10% vessel cost* to fix
1 Galactica Light overall damage, 10% vessel cost* to fix
2 Rapid escort
2x Cargomaster
1x Shatterscort
Ground - 3/10
7x GREAT - 3x GREAT-ER Attached - 2x Bumble Attached
----
Romeo
Fleets
Ground - 10/10
2x GREAT - 1x Bumble Attached
----
Kilo
Fleets
-Fleet Nautilus
2 Budget transport
Ground - 10/10
3x GREAT - 1x Bumble Attached
Infrastructure
Mining 5x
Elemental Synthesis 5x
----
Mike
Fleets
-Fleet Helping Hand
1 Rapid escort
-Fleet Loner
1 Budget Transport
Ground - 10/10
Infrastructure
Mining 5x
Elemental Synthesis 2x
----
Tango
Fleets
Ground - 3/10 [We] ?/10
3x GREAT - 1x Bumble Attached
----
Gaia
-Fleet Gaia
1 C&C Expedition | GRS Gosselin | Light overall damage, 10% vessel cost* to fix
1 Galactica Expedition Light overall damage, 10% vessel cost* to fix
1 Budget transport
2 Cargomaster
Overall Issues: Missing 340 Hornet Fighters from overall loadout
-Fleet Reindeer
1 Galactica -> Crippled Bore Drive, Heavy overall damage, 20% vessel cost* to fix
1 Galactica Expedition
1 Cargomaster
1 Budget transport
Overall Issues: Missing 327 Hornet Fighters from overall loadout | Missing 4 bumble drones from overall loadout.
Ground - 10/10
Infrastructure
BOSS-E 2x