Variable Fuel Injection[Efficacy: 4]
While the process of creating a controlled fusion/fission explosion on contact, using a particle accelerator that spends most its life living inside a ship whose crew wish to continue to be alive, is not something that should be done lightly, some considerable progress is made to create an experimental fuel mixture. Unfortunately, due to the nature of the accelerator, the difference in velocity between the two particle streams is
considerable. In practice, this means that unless the bore can be opened in extremely close proximity to the target and with minimal relative velocity, the two streams will separate and become dramatically less likely to have a solid collision and ignite a paired reaction. Second, the first generation fuel pair tends to generate a scattered reaction. The initial fusion detonation forces back and partially scatters both itself and the second wave, reducing optimal initial impact damage slightly and reducing secondary fission damage significantly. On a solid contact with a slower moving target, this modification to the Death Ray deals greatly increased explosive damage to the hull- however, it deals greatly reduced damage to heavier armor and quick moving targets.
"Death Ray" Linear Particle Beam Accelerator - VFI Upgrades: | 20T 0O 0M 20E 0S / 60T 0O 0M 60E 0S | Upgrade for Medium Mount/Large Mount | Capacity: -0/-0 | Power: -0/-0 | An experimental ammunition upgrade for the Death Ray weapon system, using a paired light-heavy element particle stream to initiate a fusion-fission reaction at contact point. Deals explosive hull damage against slow moving targets, but struggles against heavy armor and ships with a high relative velocity to the beam.
Production and Tactics Phase of Year 2 ResourcesDice: 1
T: 10490 + 2500
O: 44714 + 7500
M: 11663 + 7500
E: 10213 + 5000
S: 628 + 500
Bioplastic Armor: 7/8 [1] | 150O + 150E | Rushed 0 Times | Nothing Invested
Garrotte: 6/8 [3] | 70O 85M+ 70E | Rushed 0 Times | Nothing Invested
L'Épée des Astres: 0/10 [3] | 5T + 100M+ 50E | Rushed 0 Times | Nothing Invested
Gaian Technology ListGaian Empire PlannerOscar
Fleets
-Fleet Rao - At system edge
1 C&C expedition
1 Budget transport
1 Rapid escort
Overall Issues: Missing 132 Hornet Fighters from overall loadout. System contains enemy fleet.
Ground - 1/10 - 4/10 [We]
3x GREAT - 1x Bumble Attached
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Sierra
Fleets
-Fleet Telerana
1 C&C expedition
1 Galactica -> Crippled Bore Drive, Heavy overall damage, 20% vessel cost* to fix
1 Budget transport
1 Rapid escort
Overall Issues: Missing 195 Hornet Fighters from overall loadout.
Ground - 4/10
3x GREAT - 1x Bumble Attached
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November
Fleets
-Fleet Aphelion
1 Budget Transport
1 Rapid escort
Ground - 4/10
3x GREAT - 1x Bumble Attached
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Juliet
Fleets
-Fleet Iris-Hong
1 C&C expedition
1 Galactica
1 Budget transport
1 Rapid escort
Ground - 4/10
3x GREAT - 1x Bumble Attached
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Romeo
Fleets
-Fleet Nautilus
1 C&C expedition
1 Budget transport
1 Rapid escort
Ground - 4/10
3x GREAT - 1x Bumble Attached
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Kilo
Fleets
-Fleet Khumalo
1 Cargomaster
Ground - 4/10
3x GREAT - 1x Bumble Attached
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Mike
Fleets
-Fleet Progress
1 Cargomaster
Ground - 4/10
3x GREAT - 1x Bumble Attached
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