We have 6 years to create a viable navy, and possible invasion force.
Having realized that projects auto progress, I still do not feel comfortable placing down three projects a turn, even if they do auto progress. Not to mention, I am still a little confused on the fact of
how we would get the bio-reactor too produce power as it stands right now without synthetic particles because it offends my sense of
high-school level physics understanding. The SDO and Grubbling Seeker both seem a little under detailed for my tastes as well.
Also, I am not comfortable with your idea of taking out 3 projects every turn. Two products a turn will do us fine enough, three would give us the potential to have very very bad equipment if we roll poorly multiple times.
I think we should spend our six years assembling in order Power, weapons, a method of propulsion, a method of putting troops onto the ground, the troops themselves, and then a spaced out year for just assembling the ship(s) themselves.
Because I like simple things, I will call this the
7 Year Plan, as we already have C&C down pat.
If you could make something like a moisture suit for our troops/persons and propose a design plan that puts 4 dice into the Thorium Reactor, 4 into the Moisture suit and 2 for revisions, I would gladly change my vote for it.
Design Plan
6 Dice to Thorium Reactor, 4 to Revision (2) : Blood_Librarian, Nakéen
3 Dice to Digestive Bio reactor, 3 Dice to Sublight Drive Organ, 3 Dice to Grubbling Seeker, hold one dice for revisions (1) : Jerick