Plan OUT FROM THE SHADOWS!All production ships will travel to hotel and merge with the 3rd fleet.
Foxtrot
1st fleet Moves towards Echo
1 Matriarch cruiser picks up 3 Notes regiments from foxtrot and moves towards echo.
The main goal of the echo attack is to deal damage to the enemy fleet, as the chance of our Ground forces being able to drive the takers off the planet are minimal with their powerful alpha drones.
After arrival in the system, 1st fleet will burn towards the enemy as fast as possible. After the enemy ships have deployed their fighters and they have moved forward to engage our ships, the 1st fleet will attempt to bore drive onto the enemy destroyers if possible.
If successful, our fleet will deal as much damage as possible to the enemy destroyers as the majority of their fighter compliment will lack the ability to jump towards the battle in any decent speed.
If the 1st fleet commander determined that the chance of being able to jump unto the enemy destroyers is not possible, they will proceed to attempt to fight the incoming fighters. Medium mount weapons will prioritize the enemy cruiser(s). Small mount weapons will focus on dealing with enemy fighters and incoming torpedos. The Priority is enemy fighters equipped with torpedos.
Corvettes will focus their efforts on protecting the cruisers. Corvettes are expendable for the purposes of this mission.
The main goal of this attack is dealing damage to the enemy fleet, as such, if our cruiser begins to take to much damage and are at risk of destruction, they are to retreat back to foxtrot. Once again, Corvettes are expendable for this purpose.
If The 1st fleet manages to drive the enemy fleet from Echo, They are to take position over the planet as the matriarch transport drops off ground troops.
Hotel
Matriarch Cruiser picks up 2 regiments of notes. Destination of Julleitt for immediate drop-off.
3rd fleet Val'den'bals will travel to Juliette and merge with the 4th fleet.
we cannot afford to allow enemies to land on Hotel, as such destruction of enemy transports are the priority and our ships survival is secondary.
During combat, our ships are to proceed to Knife range were our advantage in cruiser durability and the plethora of close-range weaponry will have the maximum effect.
Corvettes are to prioritize the destruction of enemy ships and the protection of our own cruisers over their own survival.
Our cruisers will focus on 1 enemy capital ship at a time, focus firing on the larger ship within knife fighting range in order to deal as much damage as possible, thus weakening the enemy for a retaliatory attack or causing them to retreat from combat to minimize theirs loses.
Juliet
Matriarch cruiser will travel to Hotel system, with empty Holds.
4th fleet retains position and guards Julleit
In the event of combat with the gaians, our fleet is to maintain position near the planet in a defensive formation.
The matriarch cruiser is to retreat back towards hotel asap, The goal of this defensive over the planet is to either deal as much damage as possible to the enemy fleet in order to force a withdraw or weaken the enemy in preparation for the retaliatory fleet next turn. if the enemy gaians show up, ground forces on the planet are to dig in, cease all attempts to gain territory and make the enemy forces pay dearly for every single mile of ground they take.
Our fleet is to move into knife fighting range as fast as possible, and focus their efforts on the destruction of enemy ships, focusing them down one at a time. The enemy fighters armaments seen so far are not well equipped to deal with the herd leader, and as such will be ignored by our corvettes as they attack the enemy fleet.
If possible the herd leader will retreat, if not, The 3 liir on board and the Vala will be remembered as (one of the first) who have died in this war.
The primary focus in on the destruction of enemy ships and the destruction of any Explosives pacemasters.
Plan OUT FROM THE SHADOWS FULL BORE!!!All production ships will travel to hotel and merge with the 3rd fleet.
Foxtrot
1st fleet and 2nd fleet (total of 2x herd leaders 1x undying 11x val'den'bal)Moves towards Echo
1 Matriarch cruiser picks up 3 Notes regiments from foxtrot and moves towards echo. 1 matriarch cruiser remains in foxtrot
The main goal of the echo attack is to deal damage to the enemy fleet, as the chance of our Ground forces being able to drive the takers off the planet are minimal with their powerful alpha drones.
After arrival in the system, 1st fleet will burn towards the enemy as fast as possible. After the enemy ships have deployed their fighters and they have moved forward to engage our ships, the 1st fleet will attempt to bore drive onto the enemy destroyers if possible.
If successful, our fleet will deal as much damage as possible to the enemy destroyers as the majority of their fighter compliment will lack the ability to jump towards the battle in any decent speed.
If the 1st fleet commander determined that the chance of being able to jump unto the enemy destroyers is not possible, they will proceed to attempt to fight the incoming fighters. Medium mount weapons will prioritize the enemy cruiser(s). Small mount weapons will focus on dealing with enemy fighters and incoming torpedos. The Priority is enemy fighters equipped with torpedos.
Corvettes will focus their efforts on protecting the cruisers. Corvettes are expendable for the purposes of this mission.
The main goal of this attack is dealing damage to the enemy fleet, as such, if our cruiser begins to take to much damage and are at risk of destruction, they are to retreat back to foxtrot. Once again, Corvettes are expendable for this purpose.
AS the data bank upgrades have not propagated to the herd leaders in the fiueld yet, we are incapable of having both herd leaders and the undying deployed at the same time, AS such one of the herd leaders (2nd fleet) will hang back from combat, and will only engage if the other herd leader begins to take to much damage. The reserve herd leader will bore forward and the 3rd fleet herd leader will retreat out of combat.
If The 1st fleet manages to drive the enemy fleet from Echo, They are to take position over the planet as the matriarch transport drops off ground troops.
Hotel
Matriarch Cruiser picks up 2 regiments of notes. Destination of Julleitt for immediate drop-off.
3rd fleet Val'den'bals will travel to Juliette and merge with the 4th fleet.
we cannot afford to allow enemies to land on Hotel, as such destruction of enemy transports are the priority and our ships survival is secondary.
During combat, our ships are to proceed to Knife range were our advantage in cruiser durability and the plethora of close-range weaponry will have the maximum effect.
Corvettes are to prioritize the destruction of enemy ships and the protection of our own cruisers over their own survival.
Our cruisers will focus on 1 enemy capital ship at a time, focus firing on the larger ship within knife fighting range in order to deal as much damage as possible, thus weakening the enemy for a retaliatory attack or causing them to retreat from combat to minimize theirs loses.
Juliet
Matriarch cruiser will travel to Hotel system, with empty Holds.
4th fleet retains position and guards Julleit
In the event of combat with the gaians, our fleet is to maintain position near the planet in a defensive formation.
The matriarch cruiser is to retreat back towards hotel asap, The goal of this defensive over the planet is to either deal as much damage as possible to the enemy fleet in order to force a withdraw or weaken the enemy in preparation for the retaliatory fleet next turn. if the enemy gaians show up, ground forces on the planet are to dig in, cease all attempts to gain territory and make the enemy forces pay dearly for every single mile of ground they take.
Our fleet is to move into knife fighting range as fast as possible, and focus their efforts on the destruction of enemy ships, focusing them down one at a time. The enemy fighters armaments seen so far are not well equipped to deal with the herd leader, and as such will be ignored by our corvettes as they attack the enemy fleet.
If possible the herd leader will retreat, if not, The 3 liir on board and the Vala will be remembered as (one of the first) who have died in this war.
The primary focus in on the destruction of enemy ships and the destruction of any Explosives pacemasters.
Plan Sneaky skulkyAll production ships will travel to hotel and merge with the 3rd fleet.
Foxtrot
1st and 2nd fleet remain in Foxtrot system.
In case of combat, Matriarch transport cruisers are to remain fully outside of the engagement, as they lack any weapons to participate.
-In the event of Liir defeat, the matriarchs are to retreat back to the homeworld with no attempt at combat or evacuating the landed forces.
If an enemy fleet appears in the system, Hold Near the planet. Stay close to each other. Val’den priorities the protection of cruisers and damage to enemy ships over their own lives.
The fleet is meant to hold back, Wait for the enemy fighters to commit themselves for an offensive while finding boredrive solutions.
If boredrive solutions are acquired before contact is made with the bulk of the fighters arrive, the fleet will proceed to boredrive directly on top of the enemy carrier destroyers.
In case of ship combat, all ships will do their bets to close to knife fighting range. Val’den Corvettes will focus on using their evil eyes on protecting cruisers from fighters and torpedoes over dealing damage to enemy ships.
Cruisers are to engage at knife fighting range and attempt to pound enemy ships into dust. Psionic spines will prioritize the cruiser if in range. Undying evil eyes will Swap between PD work and anti-ship work as necessary.
In the event of a successful boredrive on top of the destroyers, the fighters should be stranded without bore transportation, with the exertion of the wraths compliment.
Primary targets are the Destroyers as fighters can be hunted down with ease later after they run out of fuel.
As we lack the CNC to take advantage of all three of our cruisers at the same time, 2nd fleet Herd leader will hang back, out of the fight. This cruiser will only move in to engage if one of the other cruisers retreats to protect itself.
The retreating cruiser and the previous hanging back cruiser will trade places, and the cruiser that retreated from knife fighting range will begin to heal itself using its regenerative properties and be prepared to tag back in if necessary.
Ships are to fight tooth and nail, we cannot afford to lose ground in foxtrot. As such, cruisers are ordered to fight to near death if need be before the retreat. Corvettes are considered fully expendable, with the protection of our cruisers and the destruction of enemy ships being prioritized over their survival.
Hotel
Matriarch Cruiser picks up 2 regiments of notes. Destination of Julleitt for immediate drop-off.
3rd fleet Val'den'bals will travel to Juliette and merge with the 4th fleet.
we cannot afford to allow enemies to land on Hotel, as such destruction of enemy transports are the priority and our ships survival is secondary.
During combat, our ships are to proceed to Knife range were our advantage in cruiser durability and the plethora of close-range weaponry will have the maximum effect.
Corvettes are to prioritize the destruction of enemy ships and the protection of our own cruisers over their own survival.
Our cruisers will focus on 1 enemy capital ship at a time, focus firing on the larger ship within knife fighting range in order to deal as much damage as possible, thus weakening the enemy for a retaliatory attack or causing them to retreat from combat to minimize theirs loses.
Juliet
Matriarch cruiser will travel to Hotel system, with empty Holds.
4th fleet retains position and guards Julleit
In the event of combat with the gaians, our fleet is to maintain position near the planet in a defensive formation.
The matriarch cruiser is to retreat back towards hotel asap, The goal of this defensive over the planet is to either deal as much damage as possible to the enemy fleet in order to force a withdraw or weaken the enemy in preparation for the retaliatory fleet next turn. if the enemy gaians show up, ground forces on the planet are to dig in, cease all attempts to gain territory and make the enemy forces pay dearly for every single mile of ground they take.
Our fleet is to move into knife fighting range as fast as possible, and focus their efforts on the destruction of enemy ships, focusing them down one at a time. The enemy fighters armaments seen so far are not well equipped to deal with the herd leader, and as such will be ignored by our corvettes as they attack the enemy fleet.
If possible the herd leader will retreat, if not, The 3 liir on board and the Vala will be remembered as (one of the first) who have died in this war.
The primary focus in on the destruction of enemy ships and the destruction of any Explosives pacemasters.