Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21 ... 27

Author Topic: The Liir Biocollective Empire Thread | Liir | GalactiRace  (Read 29272 times)

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #270 on: March 22, 2019, 08:59:58 pm »

Quote from: Revision phase
Undying cruiser template (1): Frostgiant
Ygg'Dra'Saal (1):Frostgiant
Curing eye cancer (1): frostgiant
Kaleidoscopic nictitating membrane (1): Frostgiant
Logged

Jerick

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #271 on: March 22, 2019, 09:08:59 pm »

Quote from: Revision phase
Undying cruiser template (2): Frostgiant, Jerick
Ygg'Dra'Saal (2):Frostgiant, Jerick
Curing eye cancer (2): frostgiant, Jerick
Kaleidoscopic nictitating membrane (2): Frostgiant, Jerick
Logged

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #272 on: March 22, 2019, 09:57:01 pm »

Quote from: Revision phase
Undying cruiser template (3): Frostgiamt, Jarick, Doomblade
Ygg'Dra'Saal (3):Frostgiamt, Jarick, Doomblade
Curing eye cancer (3): Frostgiamt, Jarick, Doomblade
Kaleidoscopic nictitating membrane (3): Frostgiamt, Jarick, Doomblade
[/quote]
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Man of Paper

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #273 on: March 22, 2019, 10:41:49 pm »

Quote from: Revision phase
Undying cruiser template (4): Frostgiarnt, Jarick, Doomblade, MoP
Ygg'Dra'Saal (4):Frostgiarnt, Jarick, Doomblade, MoP
Curing eye cancer (4): Frostgiarnt, Jarick, Doomblade, MoP
Kaleidoscopic nictitating membrane (4): Frostgiarnt, Jarick, Doomblade, MoP
[/quote]
[/quote]
Logged

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #274 on: March 23, 2019, 02:41:12 am »

A Work in Progress:

The Song of The Bela’no’Liir

Long ago, we were slaves.

That time is no more. Long ago, we swam free from our chains, and unleashed something truly terrible upon the galaxy. Most of our kin fled for home, burning all they met in their wake. We were chosen for something different. Chosen from military labs, brute work, and slaving complexes, we tore our captors apart with the [Song of Force and Movement], and vanished.

We would only re-appear once [The Cleansing] had spread. The furthest reaches of the empire saw the first of our stolen fleets appear, fresh from its [healing], the artificial skin still marked with scars from our escape. The [Land of Glow and Argon] was the first victim of our crucial purpose. It looked so dark from the void, the natural luminescence that was once so beautiful now dark, perhaps forever.

We took fire ten [seconds] later, an orbital station having survived. It didn’t last, our [Void Swimmers] reaching out and slaying all inside with the [Gasp of Death]. The station was cleared and checked, then salvaged for scrap.

We seeded the planet with [Antidote] and left. Leaving, we have never returned. We of course learned to master the borehole technology, and how to operate the alien ships. But we found ourselves always returning to our roots. The strand weaving, the singing. We, unlike our peaceful comrades, have learned to master something we once despised, the [Song of Movement and Force]. There is a beauty to the things one can create, even when one destroys, beauty in the rending of metal and the shattering of ceramics.

We are viewed by our detractors, as a violent group. This is a categorical lie. No, we are not violent. We are responsible. Responsible for the sins of our past, for keeping the rest of the universe safe from what our own race created. We are not bitter, no. It may be easy to assume so, from our traditions, but our perspective is best described by our very own sage, Fail’De The Mute.

“The Bela’No’Liir, myself among them choose to scribe in physical form not because of the damage our captors inflicted upon those like myself. Rather, across the worlds we have seen, we found that among the few things remaining from [The Cleansing], they were all physical. We as a species have always focused on the ephemeral, the innate, the psionic. Across the years of our service, we have learned to appreciate the persistence of the physical. That is why I scribe this message in bioceramic, even as my transciever connects me to my fellow Bela’No’Liir.”
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Rockeater

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #275 on: March 23, 2019, 04:53:41 am »

Quote from: Revision phase
Undying cruiser template (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Ygg'Dra'Saal (5):Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Curing eye cancer (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Kaleidoscopic nictitating membrane (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Jerick

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #276 on: March 23, 2019, 02:36:00 pm »

Quote from: Revision phase
Undying cruiser template (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Ygg'Dra'Saal (5):Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Curing eye cancer (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Kaleidoscopic nictitating membrane (5): Frostgiarnt, Jarick, Doomblade, MoP, Rockeater
Don't mind me just adding some links.
Logged

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #277 on: March 24, 2019, 06:17:23 pm »

Attachments:
Spoiler: Hap’Paal’don (click to show/hide)
Spoiler: Centurion Titan form (click to show/hide)
Spoiler: Fla’Gan (click to show/hide)

Subforms: (IE Things to Revise the notes to make on planet)

Logged

Jerick

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #278 on: March 24, 2019, 06:57:33 pm »

Since we're posting possible regiment attachments here's my slightly nightmarish suggestion;
Spoiler: Burrower Mites (click to show/hide)

Quote
Subforms: (IE Things to Revise the notes to make on planet)
According to our tech list our Notes already reproduce on site.
Logged

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #279 on: March 24, 2019, 07:40:19 pm »

]According to our tech list our Notes already reproduce on site.

I meant Subforms that the notes make on planet, Like soldier ants and workers ants being the same species of ants but having widely different roles and purposes in the hive/regiment.
Logged

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #280 on: March 27, 2019, 08:07:33 pm »

Undying Cruiser
[Efficacy: 2]
Despite a good knowledge of all parts involved, the actual cost of creating one of the 'Undying' is greater than expected. Much of the difficulty is attributed to imperfections with the armoring process, as there is a fair degree of added complexity in layering the immense sheets while still maintaining the creature's mobility.

Undying Cruiser - 20705*1.05 markup = 21740
1x Vala'cra'denka
12x Evil eyes
3x triple mounted Evil Eyes
12x psionic spine launchers
Large mount: 3x Evil eyes
Telepathic organ
Organic boredrive x 1
Thorium Glow reactor x3
Sublight x 5
Void eyes x 5
Carapace x 23

Curing Eye Cancer
[Efficacy: 5]
It's an investment of additional time and an embarrassment to the gene weavers in charge, but the germ-line faults that predisposed the void eyes to the dangerous cancer are entirely eliminated and safeguarded against. No harm done in the end, the memory is recorded as a cautionary song against the dangers of haste.


Ygg'Dra'Saal
[Efficacy: 2]
While changing the form-factor of existing agricultural complexes is little issue, it's actually shocking how difficult it is to make the existing infrastructure meaningfully improved. While the aesthetic elements are pleasing enhancements and insights are made into what can and cannot yield a not improvement, the Ygg'Dra'Saal enhancement program yields no initial improvements in our organics infrastructure- though it does provide a framework that will likely be easier to upgrade going forward.


Kaleidoscopic nictitating membrane
[Efficacy: 3]
Upgrading the Evil-Eyes with a new focusing membrane is easy enough work, but the difficulty comes in making the membrane capable of performing a more meaningful point defense role than the Evil-Eye could on its own. What the strand-weavers come up with is a qualified success- it has its uses, but falls a little short. An ordinary evil eye is capable of reasonable point-defense in its beam mode, sweeping across targets and focusing just long enough to detonate the incoming threat. Where this nictating membrane shines is in cases where the number of threats vastly outnumbers the Evil Eye's ability to slice between targets. In that case, it alters the pulse fire mode of the evil eye to fire a semi-directed burst of weaker lasers. While the aiming leaves a lot to be desired, and the power will not be sufficient to deal significant damage against armored targets, it's a significant deterrent against swarms of lightly armored incoming threats.



Production and Tactics Phase of Year 2
Resources
Dice: 0
T: 14595 + 2500
O: 7935 + 7500
M: 31790 + 7500
E: 23710 + 5000
S: 3800 + 500

Spoiler: Active Projects (click to show/hide)

Liiran Technology List
Liiran Empire Planner


Spoiler: Current Deployments (click to show/hide)
« Last Edit: April 03, 2019, 08:35:14 pm by Draignean »
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #281 on: March 27, 2019, 08:30:17 pm »

Production Plan Monster Mash
Production points 33750
1x Undying cruiser
3x Val'den'Bal

2185 Pp remaining

TOMES production
x6 Val'den'bal

Total Cost's= T1650 O7050 M2610 E2610 S150

Production Plan Zerg rush
Production points 33750
x10 Val'den'bal

TOMES production
x6 Val'den'bal

Total Cost's= T1650 O7050 M2610 E2610 S150

Production Plan Bank Mash
Production points 33750
1x Undying cruiser
3x Val'den'Bal

2185 Pp remaining
Tomes production
Bank Tomes

Production plan Bank Rush
Production points 33750
x10 Val'den'bal

TOMES Production
Bank Tomes

Here are 4 possible production plans for this turn, Full out Corvettes, Cruiser and corvettes, or only using our production points and banking all organics.
I will type up and post tactics and deployment plans later.
« Last Edit: March 27, 2019, 08:33:15 pm by frostgiant »
Logged

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #282 on: March 27, 2019, 11:05:50 pm »

Plan: In case of combat, Open spoilers.

All ships produced from production will be sent to the foxtrot system. 
1st and 2nd fleet are to remain where they are, and will not leave the Foxtrot system.

When the produced ships arrive in foxtrot system, the ships will recognize as

1st fleet 35/35
1 (Jerol) herd leader
1 (Adrax) undying
11 Val'den'bal corvettes

2nd Fleet 36/35

2x matriarch
1x (Jerax) herd leader

3rd fleet is to remain in hotel
Spoiler: Hotel combat tactics (click to show/hide)

4th fleet is to have 2 note regiments board and will proceed to travel to Juliett
Logged

frostgiant

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #283 on: March 28, 2019, 10:00:44 am »

Production Plan Bank Mash Compromise
Production points 33750
1x Undying cruiser
3x Val'den'Bal

2185 Pp remaining

TOMES production
x3 Val'den'bal

Total Cost's= T325 O3525 M1305 E1305 S75

Quote
Production Plan:
Bank Mash compromise (1): Frostgiant

Deployment and tactics plan:
In case of combat, open spoilers(1): Frostgiant

Logged

Jerick

  • Bay Watcher
    • View Profile
Re: The Liir Biocollective Empire Thread | Liir | GalactiRace
« Reply #284 on: March 28, 2019, 10:03:07 am »

Quote
Production Plan:
Bank Mash compromise (2): Frostgiant, Jerick

Deployment and tactics plan:
In case of combat, open spoilers(2): Frostgiant, Jerick

That seems fine
Logged
Pages: 1 ... 17 18 [19] 20 21 ... 27