I've been familiarizing myself with the fort and the stocks have caught my attention:
Just how diehard our bookkeeper is? You have my respect, Imic!
Oh, so
that's what Imic was doing when he got his head stuck in the beehives for three days before we found him and pulled him out. That makes sense now. For a dwarven value of "sense", anyway.
Rule 1. You may not build anything out of either wood or stone. No crafts, constructions, workshops, furnishings rooms or trade goods.
* We will make an exception for beds and slabs, since there is no alternative material for them.
I'm asking for permission to use wood for axles and waterwheels, sir! I don't think they have non-wooden variants.
I prayed to
Nirmek Atir on your behalf. She's still bitter about the earring incident, but she says she'll cut your clan a break and let you make axles and waterwheels so long as you promise to build her a glorious multi-story temple as penance for the sins of your ancestor.
I've been looking at legends, hense Atir's name change (she's the head of our pantheon). Some other fun tidbits:
1.
The Plagues of Breaching is a goblin civilization who are apparently a nation of pacifists. They have never attacked another civilisation or site in the entire history of the world. They've
been attacked plenty, though: two human nations have launched continuous attacks on them since the dawn of time. At this point, their entire civilization consists of an unnamed dwarf in Ruthlessvipers, an unnamed goblin in Bademerelds, and the Master, the human Xuspgas Nutsruthless, who is apparently living a peaceful life with his wife in their (conquered by humans) capital.
2. Our civilisation,
The Treasury of Seizing, have never fought in a war. Neither has the other dwarven civilisation,
The Robust Page. In truth, dwarves are kinda pitiful in this world. I mean geez, our King's an elderly fishery worker. I'm glad we're founding a new Futile-only civilization, 'cos our old one
sucked.
3. Based on distance, we will probably be sieged sooner or later by
The Terrors Of Wetting, the biggest goblin civ in the world. They've won 9 battles, lost 3. Their closest pit is Scourgeinsight and it has 1669 goblins, so we shouldn't have any shortage of Goblinite to melt down. Their master is
Matchglows the Tenacity of Cells, a gigantic wombat twisted into humanoid form with lidless eyes. Fingers crossed we'll get the chance to kill him at some point.
4. There aren't many elves in this world: what few exist are divided into two civilizations, both of whom have been targeted throughout history by
The Undignified Midnight, a goblin civ.
The Deer of Lions have never won a battle against them, possibly due to lacking any war animals.
The Glimmer of Wards meanwhile have never
lost a battle, possibly due to having 2.5 times as many war jaguars, giant dingo's and giant leopards as actual elves. Fingers crossed we get trade convoys from the latter rather than the former.