My plan was to make test fort, where using dfhack, I would remove all unnecessary traits from test subjects and set traits I am interested in to their extremes. Probably 1 dwarf = 1 trait. Then make them fight 1v1 with goblin and in DT monitor stress level and thoughts.
So, one would be sleepy, one happy, another grumpy...?
Yes
, but unfortunately there will be 12 dwarf, not 7
Test scenario will look like:
I reclaim previously prepared fort ( 12 bedrooms, a farm, 12 testing chambers) with 24 dwarf without any skills.
Divided them in 2 groups. Test subjects and unfortunate targets, put them each in tests chambers
#-wall
D-dor
ts01-test subject
ut01-unfortunate target
###### ###### #######
# # # # # #
# ts01 # # ts02 # # ts03 #...st12
# # # # # #
# # # # # #
# ut01 # # ut02 # # ut03 #...ut12
# # # # # #
# # # # # #
##DD## ##DD## ##DD##
#
#####################
For unfortunate targets I change their civ, so I could attack them,
for test subject I made all their physical attributes to max,
remove all beliefs (but i don't change what come from civ)
set all facets (traits) to 50
and all soul attributes to average (1300 in most case).
Next, for all test subject (except one, who will be control group) I rise or lower appropriate belief, facets or soul attributes (for each dwarf one)
Then order them to attack their unfortunate target counterpart.
result recording
I will look at their stress level:
1. after all unfortunate targets are dead
2. after corpses have been hauled to corpse stockpile and all dwarfs have stay there for a moment
3. after about month of day to day item hauling work (all test subjects do a same job)
4. after 4 month letting them do there own things
Plan is to run this scenario at least 3 times.
Long term test in functional fort will come later.
If someone see problem with my tests, i will be happy to improve them