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Author Topic: BoF - BLUE TEAM  (Read 2321 times)

RoseHeart

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BoF - BLUE TEAM
« on: May 15, 2018, 01:58:49 pm »

GREEN TEAM NOT ALLOWED!

Game Thread

Objective 1: Design starting area.
You are to design the 3×3 starting area. An open space you can divide with walls, doors, and half walls, or leave parts open.

Have the captain post the design in a spoiler in the game thread.

Others should post where on this grid they will start.

A1 B1 C1
A2 B2 C2
A3 B3 C3


Coordinates will change in the final map. Multiple (or all) can start in the same place. The map will slowly shrink as fire consumes it. A space will change from normal to smoke to fire. Flee smoke spaces immediately or die.

The map will be 8×8, initially. A random side will burn away every 3 turns. But the map will stay roughly square.

You have 12 hours to complete this objective.
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Funk

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Re: BoF - BLUE TEAM
« Reply #1 on: May 15, 2018, 02:49:21 pm »

A2.

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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Leodanny

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Re: BoF - BLUE TEAM
« Reply #2 on: May 15, 2018, 06:12:01 pm »

C3
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FallacyofUrist

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Re: BoF - BLUE TEAM
« Reply #3 on: May 15, 2018, 06:44:22 pm »

A3.

Wait, am I the captain?
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RoseHeart

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Re: BoF - BLUE TEAM
« Reply #4 on: May 15, 2018, 06:59:37 pm »

Yep. You were the first sign up not on the green team.
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RoseHeart

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Re: BoF - BLUE TEAM
« Reply #5 on: May 16, 2018, 02:46:40 am »

Quote
TIME 045
ENMY 004
BL1: 100
BL2: 100
BL3: 100
BL4: 100

Objective 2: Eliminate the green team! Begin!
« Last Edit: May 16, 2018, 03:03:15 am by roseheart »
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FallacyofUrist

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Re: BoF - BLUE TEAM
« Reply #6 on: May 16, 2018, 11:37:23 am »

Moving to D3 to get closer to an evac zone.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Leodanny

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Re: BoF - BLUE TEAM
« Reply #7 on: May 16, 2018, 11:38:09 am »

Cool
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RoseHeart

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Re: BoF - BLUE TEAM
« Reply #8 on: May 16, 2018, 01:59:30 pm »

Quote
TIME 044
ENMY 004
BL1: 100
BL2: 100
BL3: 100
BL4: 100
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FallacyofUrist

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Re: BoF - BLUE TEAM
« Reply #9 on: May 16, 2018, 04:56:13 pm »

Moving to C3.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Funk

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Re: BoF - BLUE TEAM
« Reply #10 on: May 16, 2018, 07:21:06 pm »

Moving to C3.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

RoseHeart

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Re: BoF - BLUE TEAM
« Reply #11 on: May 17, 2018, 02:24:52 am »

Quote
TIME 043
ENMY 004
BL1: 100
BL2: 100
BL3: 100
BL4: 100

Imic will be replacing Greatness942
« Last Edit: May 17, 2018, 03:03:15 am by roseheart »
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Imic

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Re: BoF - BLUE TEAM
« Reply #12 on: May 17, 2018, 05:56:32 am »

Moving to E4
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RoseHeart

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Re: BoF - BLUE TEAM
« Reply #13 on: May 17, 2018, 03:00:56 pm »

Quote
TIME 042
ENMY 004
BL1: 100
BL2: 100
BL3: 100
BL4: 100

Funk, be sure your move goes in the main thread.
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FallacyofUrist

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Re: BoF - BLUE TEAM
« Reply #14 on: May 17, 2018, 08:10:44 pm »

Moving north.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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