This is a team battle royal game with modern/sci-fi weapons and tech. The map will start large and shrink over time.
- 12 hour turns. If you are skipped you will take a defensive position. You can edit your move up to 1 hour before the deadline. Which is 7 am/pm GMT. Swapping in extras after 36h, please quit if done.
- Each established team will receive a private thread to communicate. Please do not PM but speak there. Or public chat here. If you die do not post in either thread until the game is over.
- You will receive a random weapon. New gear will also drop on the battlefield in locations known by all. If you have suggestions, post them over here.
- Each team will design the 3×3 area they start in. How they connect to others' will be randomized.
- You have 100 health and you heal up to 50, at a rate of 5.
- You can carry 1 main weapon, 1 equipment, and 3 items. You can trade equipment with team mates. Picking up and trading are free actions.
- Finally I am human(allegedly). I am handling a lot of details. I make
mistakes happy little accidents! Point it out to me quickly with zero attitude and I'll decide what to do about it. The game is most fun when we all play fair. And keep it classy.
When you form a group of four, have the captain tell me the roster and team color (red, blue, green, or yellow). I will then create your private communications thread. (being the captain has no effect in-game)
Discuss the design in your team thread, then have the captain post the final design.
Each square can be divided by a wall, door, half wall, or nothing at all.
Explosive type weapons can destroy these barriers.
Doors take a turn to open, and automatically shut.
Half wall protects you when next to them from attacks coming from the other side. You can move over it.
Rows:
A: (ex: Wall, Half, Door, Open)
B: (ex: Wall, Wall, Door, Wall)
C:
D:
Columns:
1:
2:
3:
4:
Team Spawn: (ex: B2)
Disclaimer: Sorry if this isn't an accurate take on the source. I actually haven't played it.
Post Start Tweaks(Will probably be some of these)