Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 10

Author Topic: Fortress - VR (BUG HUNT)  (Read 8045 times)

Screech9791

  • Bay Watcher
  • quit
    • View Profile
Re: Fortress - VR TRAINING
« Reply #15 on: May 03, 2018, 02:58:01 pm »

Spoiler (click to show/hide)
Logged
it's over

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR TRAINING
« Reply #16 on: May 03, 2018, 07:42:57 pm »

bump
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Leodanny

  • Bay Watcher
  • Ah
    • View Profile
Re: Fortress - VR TRAINING
« Reply #17 on: May 03, 2018, 07:44:08 pm »

Logged

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR TRAINING
« Reply #18 on: May 03, 2018, 07:45:28 pm »

Of the 10+ players, 3 dropped in.
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Leodanny

  • Bay Watcher
  • Ah
    • View Profile
Re: Fortress - VR TRAINING (drop-ins WELCOME!)
« Reply #19 on: May 03, 2018, 07:49:10 pm »

Ayyy
We just waiting for the good stuff.
Logged

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR TRAINING (drop-ins WELCOME!)
« Reply #20 on: May 03, 2018, 07:50:10 pm »

Ayyy
We just waiting for the good stuff.
That's fine.
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR (BUG HUNT 3/4)
« Reply #21 on: May 04, 2018, 05:39:54 am »

Quote
TIME 0:2
BUGS 000
PIN: 100
YEL: 100
CYA: 100

Crud, overslept. Next update will actually be in 9 hours. If I miss them in the real game I'll just give an extra 12 hours. But this is practice for me too.

Only look at your spoiler
Spoiler: PIN (click to show/hide)
Spoiler: YEL (click to show/hide)
Spoiler: CYA (click to show/hide)
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Screech9791

  • Bay Watcher
  • quit
    • View Profile
Re: Fortress - VR (BUG HUNT 3/4)
« Reply #22 on: May 04, 2018, 06:06:34 am »

Spoiler (click to show/hide)
Logged
it's over

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Fortress - VR (BUG HUNT 3/4)
« Reply #23 on: May 04, 2018, 06:11:40 am »

joining in.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR (BUG HUNT)
« Reply #24 on: May 04, 2018, 08:27:55 am »

Spoiler: RED (click to show/hide)
« Last Edit: May 04, 2018, 08:30:58 am by roseheart »
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Leodanny

  • Bay Watcher
  • Ah
    • View Profile
Re: Fortress - VR (BUG HUNT)
« Reply #25 on: May 04, 2018, 08:36:10 am »

Spoiler (click to show/hide)
Logged

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Fortress - VR (BUG HUNT)
« Reply #26 on: May 04, 2018, 08:37:02 am »

Scope W
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Leodanny

  • Bay Watcher
  • Ah
    • View Profile
Re: Fortress - VR (BUG HUNT)
« Reply #27 on: May 04, 2018, 08:37:59 am »

Spoiler your actions!
Logged

RoseHeart

  • Bay Watcher
  • 🛡️ Shiny Knight
    • View Profile
    • Forum Game Portfolio
Re: Fortress - VR (BUG HUNT)
« Reply #28 on: May 04, 2018, 08:55:54 am »

Can't scope the wall, for looking into a nearby area.
Logged
It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Fortress - VR (BUG HUNT)
« Reply #29 on: May 04, 2018, 09:58:31 am »

Nice edit. Can't be a hallway if there's less than two rooms connected to it. What you've done is put me in a closet.
Spoiler (click to show/hide)
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.
Pages: 1 [2] 3 4 ... 10