VS FallacyI draw. (The rules don't say anything about not drawing on your first turn, so I'm assuming that I did.)
I'll start by playing this card.
Curmudgeon: Fighter If "The Hat" is attached to this card, your opponent cannot play
Attachments on their
Living Permanents.
HP:1 Power:2
Next, I'll attach this card to Curmudgeon!
Shotgun: Attachment The attached increases its Power by 1.
I'll also play this third card, but I attach it to your Grama!
When You're Dead: Chorus Attachment When the attached is destroyed, remove it from play.
For my attack phase, Curmudgeon attacks your Grama to deal 1 damage.
Gentleman attacks your Grama to deal 0 damage.
(The rules state that the attack turn happens simultaneously, so I believe that the defender's power reduction is only applied once. We may need a GM ruling on that.)
Grama is removed from play due to the When You're Dead effect. (Unless of course I am wrong about how the defender power reduction works) I messed up already.
10 Health
3 cards in hand.
Gentleman: Fighter
If "The Hat" is attached to this card, you may play 1 Cardless copy of an Attachment your opponent played on one of their Living Permanents the previous turn as if it were from your hand. If the copied card was a Reaction, its effects are revealed to you.
HP:2 Power:1
Curmudgeon: Fighter
If "The Hat" is attached to this card, your opponent cannot play Attachments on their Living Permanents.
HP:1 Power:2+1
-Shotgun: Attachment
The attached increases its Power by 1.
Discard: When You're Dead