Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 18

Author Topic: Gridhood, Tribal Uprising Edition  (Read 15188 times)

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #180 on: May 08, 2018, 07:50:26 pm »

Polygaias creates a tropical rainforest at F1, G1, H1, I1, H2, and I2
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #181 on: May 08, 2018, 08:27:13 pm »

Sang creates ash plains at J8, an advocado grove at E2, and a river meadow at C4. His attempts to create a magical Arcadian forest with only 1FP backfire, losing him 2 FP and creating a chaotic forest. All who enter feel an uncomfortable sense of forboding.
Before anything else - sorry what? Magical? Who said anything about magic? ... you are aware that Arcadia is a real place in Greece, right? I was going for "idyllic and pastoral", not "full of satyrs" or something.
Logged

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #182 on: May 08, 2018, 08:39:34 pm »

Just let it happen this seems interesting...
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #183 on: May 08, 2018, 08:40:33 pm »

Sang creates ash plains at J8, an advocado grove at E2, and a river meadow at C4. His attempts to create a magical Arcadian forest with only 1FP backfire, losing him 2 FP and creating a chaotic forest. All who enter feel an uncomfortable sense of forboding.
Before anything else - sorry what? Magical? Who said anything about magic? ... you are aware that Arcadia is a real place in Greece, right? I was going for "idyllic and pastoral", not "full of satyrs" or something.
Alright, I guess that's my mistake, I'll give you the forest. A quick google search just gave magical stuff.
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #184 on: May 08, 2018, 08:42:29 pm »

Just let it happen this seems interesting...
I guess I'll let the Torografi and Neonights decide whether they want to deal with it as it is. I won't push for changing it if they're interested in playing with it. Kinda want that 2FP back though.

ETA:
Alright, I guess that's my mistake, I'll give you the forest. A quick google search just gave magical stuff.
Huh. I would've been happy to clarify, but it didn't even occur to me that that would be a problem. Arcadia is kind of distantly associated with the god Pan, I guess, but I don't really think of the Arcadian archetype as being magical at all, just... sort of Amish, really. I guess I'm just still learning exactly how specific I have to be. What I had in mind was something on the model of the Forest of Arden in As You Like It, if that helps. But, my previous paragraph also stands: I do want to know how the two tribes I placed it for feel about the issue.
« Last Edit: May 08, 2018, 08:49:30 pm by Maximum Spin »
Logged

helmacon

  • Bay Watcher
  • Just a smol Angel
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #185 on: May 08, 2018, 10:47:35 pm »

I do have another question. Special food tiles seem to get stripped bare if harvested at any real capacity. Can regular tiles get stripped bare as well, or is it just the special tiles?
Logged
Science is Meta gaming IRL. Humans are cheating fucks.

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #186 on: May 08, 2018, 11:14:49 pm »

I should point out that most of the "Single use" special food tiles were made using only 1 FP.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

dgr11897

  • Bay Watcher
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #187 on: May 08, 2018, 11:15:54 pm »

yeah, what about simply making oh i don't know an ocean that is forever overflowing with fish for 5 fp
That is what i should have done, but for whatever reason i had an urge to make an ancient battleground, i would start researching the "dead gods" by the way.
Logged
Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Pavellius

  • Bay Watcher
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #188 on: May 08, 2018, 11:55:15 pm »


Name: Torograf Tribes
Color: light green
Location: F3
Government: Elder Council

Spoiler (click to show/hide)
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #189 on: May 09, 2018, 12:10:11 am »

Found another error. Spears are still showing as being theoretical.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

helmacon

  • Bay Watcher
  • Just a smol Angel
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #190 on: May 09, 2018, 12:10:30 am »


Civilization Name: The Neonight Tribes
Civilization Color: Navy
Starting Location: D4
Government: Chiefdom
Spoiler: Actions (click to show/hide)

In the crisis of researching alternate and more sustainable methods of food acquisition, the Neonight tribes put aside such luxuries of prayer for a turn, though they promise to make it up to their gods next turn with extra prayer.
Logged
Science is Meta gaming IRL. Humans are cheating fucks.

King Zultan

  • Bay Watcher
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #191 on: May 09, 2018, 07:41:20 am »

The Kingdom of Hurdur
Spoiler: Actions (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #192 on: May 12, 2018, 02:48:14 pm »

My game updated twice before your game updated once. Does this mean I am supposed to post "[spoiler=iwin]" in your game thread, then edit it out a few hours later?
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #193 on: May 12, 2018, 03:01:49 pm »

Yeah, see, poorly thought out stuff like that is why I haven't updated yet.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Gridhood, Tribal Uprising Edition
« Reply #194 on: May 12, 2018, 03:40:35 pm »

I'm not sure what you mean by that. Is there an aspect of the game that makes it hard to update? More importantly, is the game going to survive the ordeal? I've been looking forward to the next update for a few days now...
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
Pages: 1 ... 11 12 [13] 14 15 ... 18