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Author Topic: Gridhood, Tribal Uprising Edition  (Read 15236 times)

Maximum Spin

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Re: Gridhood, Tribal Uprising Edition
« Reply #105 on: May 03, 2018, 08:50:28 pm »

Sang also puts a submerged ricefield at D3.
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dgr11897

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Re: Gridhood, Tribal Uprising Edition
« Reply #106 on: May 03, 2018, 09:21:20 pm »

Farsky thanks the Felkusha Territories for their prayer, and informs them he will make the tile they requested next turn, for then he shall have the energy necessary.
« Last Edit: May 03, 2018, 09:33:36 pm by dgr11897 »
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Re: Gridhood, Tribal Uprising Edition
« Reply #107 on: May 03, 2018, 09:28:38 pm »


Civilization Name: The Neonight Tribes
Civilization Color: Navy
Starting Location: D4
Government: Chiefdom
Spoiler: Actions (click to show/hide)

I guess Sang is just going to be the Northern God at this rate.
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Pavellius

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Re: Gridhood, Tribal Uprising Edition
« Reply #108 on: May 03, 2018, 11:46:45 pm »

Respawn! (No more mr. ice guy)

Name: Torograf Tribes
Color: light green
Location: F3
Government: Elder Council

Spoiler (click to show/hide)

Sang, please make a forest at G2, and I will give you 3FP (over the course of 2-3 turns)
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Zazmio

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Re: Gridhood, Tribal Uprising Edition
« Reply #109 on: May 04, 2018, 04:54:43 am »

Bakos contemplates.  "Hmm, it seems to me that my lovely fruit-laden fields become barren if more than one mortal pop forages at them.  Unexpected.  Perhaps the mortals are wise enough to realize this, perhaps not."  (G3 is an olive grove, by the way, not a blackberry field, though I guess it makes no difference)

"Also, it seems the Torografi have no taste for olives raspberries."  Bakos shrugs.

Then Bakos does nothing but get drunk on wine and pass out.  Perhaps he is conserving his power for special land tiles for deserving mortals, or perhaps he just simply felt like getting drunk.
« Last Edit: May 04, 2018, 05:10:43 am by Zazmio »
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King Zultan

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Re: Gridhood, Tribal Uprising Edition
« Reply #110 on: May 04, 2018, 07:07:05 am »

The Kingdom of Hurdur
Spoiler: Actions (click to show/hide)
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Re: Gridhood, Tribal Uprising Edition
« Reply #111 on: May 04, 2018, 07:18:09 am »

Quote
Sang has been responsive to prayers, a trait matched by no other gods.

Take note Polygaias, cause you aren't getting any more prayers until I get some damn land around my tribe. Seriously, Iv'e already stripped bare the only 2 tiles I can get to. I'm running out of options, and I dont have enough space to spread out and preserve the ecology.

Also, @GM, how long does it take for a "Barren" tile to return to normal?

Edit: any other gods up for gettin some new worshipers? All you gotta do is make some land in the right spot.
Polygaias responds to this in a dream: A beitiful band is playing a song as you see Polygaias who sings his lyrics. "A people serves a god, its not the other way around, blasphemies get shot, and heretics are getting bound"
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helmacon

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Re: Gridhood, Tribal Uprising Edition
« Reply #112 on: May 04, 2018, 12:45:40 pm »

Quote
Sang has been responsive to prayers, a trait matched by no other gods.

Take note Polygaias, cause you aren't getting any more prayers until I get some damn land around my tribe. Seriously, Iv'e already stripped bare the only 2 tiles I can get to. I'm running out of options, and I dont have enough space to spread out and preserve the ecology.

Also, @GM, how long does it take for a "Barren" tile to return to normal?

Edit: any other gods up for gettin some new worshipers? All you gotta do is make some land in the right spot.
Polygaias responds to this in a dream: A beitiful band is playing a song as you see Polygaias who sings his lyrics. "A people serves a god, its not the other way around, blasphemies get shot, and heretics are getting bound"


Good luck with that when you have no FP
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #113 on: May 04, 2018, 02:36:58 pm »

I was wondering about that. Also Nirur Torir you have me down as researching Hunting instead of the Fishing I had in my last turn actions.
Okay, I'm going to change my workflow, hopefully with less errors.

Also, @GM, how long does it take for a "Barren" tile to return to normal?
I'm remaining silent on that.
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Supernerd

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Re: Gridhood, Tribal Uprising Edition
« Reply #114 on: May 04, 2018, 04:22:39 pm »

Tip: Its possible that barren land will never naturally recover. Also, kudos for the GM for keeping such a great secret!
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Re: Gridhood, Tribal Uprising Edition
« Reply #115 on: May 04, 2018, 04:41:23 pm »

Meanwhile I'm just casually freezing the bottom right.
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #116 on: May 04, 2018, 08:12:50 pm »

Turn 5



Spoiler: Tiles (click to show/hide)

Godly actions of note
Sang puts oceanic shallows on E6. (It has sandbars and driftwood) He tries to separate his actions into two posts, but fails.
Someone forgetful of their name fails to create more rainforests.

Felkusha Territories
1 person forages the plains at D6, finding 2 food.
2 people forage the forests at E7, finding 3 food.
1 person begins researching spears, gaining a theoretical understanding of this tech.
Prayer generates 2 FP for Farsky.

Pop grows by 1.

Drecthul Commonwealth
1 person forages from the plains of F6, finding 4 food.
1 person forages from the forests of G6, finding 2 food.
3 people begin building farmland on F6, the first of its kind on the planet.

The tribe grows by 1 pop.

Sporks
4 people forage from the tropical rainforests at H3, finding 6 food.
2 people research basic weapons, gaining a proof-of-concept. This tech will allow tribesmen to create simple yet effective tools of killing.

The tribe grows by 1 pop.

The Kingdom of Hurdur
1 person forages the grasslands at I3, finding 3 food.
2 person research farming, finishing the tech.

The tribe begins the slow process of acclimating to jungle life. 1RP generated towards Jungle Acclimation, becoming theoretical.

The Neonight Tribes
1 person decides not to look for food from void.
3 people begin researching basic weapons, gaining theoretical knowledge.
Prayer generates 1 FP for Sang.

The tribe grows by 1 pop.

Torograf Tribes
1 person forages the still-depleted olive grove at G3, finding only 1 food, and stripping it into barren grasslands.
3 people research farming. They now have a proof-of-concept.
prayer generates 1 favor for Sang.

The tribe has grown by 1 pop.
Starvation!
Many tribesmen band together through the hardship, and make it through, although unhappily. 1 hungry pop leaves, forming a bandit tribe.
The trube has shrank by 1 pop.

Spoiler: Godly Status (click to show/hide)

Spoiler: Civilization Status (click to show/hide)

Spoiler: Common Knowledge (click to show/hide)
« Last Edit: May 04, 2018, 09:01:38 pm by Nirur Torir »
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dgr11897

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Re: Gridhood, Tribal Uprising Edition
« Reply #117 on: May 04, 2018, 08:17:48 pm »

wait, i thought the felkushans were praying to farsky?
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #118 on: May 04, 2018, 08:21:15 pm »

Technical difficulties, please stand by ...
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Supernerd

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Re: Gridhood, Tribal Uprising Edition
« Reply #119 on: May 04, 2018, 08:22:09 pm »

wait, i thought the felkushans were praying to farsky?

That is correct. The Felkusha were also supposed to increase their population by 1 at the cost of 7 food.
The GM... Is still making less errors than I did I think.

I also noticed that the Torograf Tribes have -2 food.
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