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Author Topic: Gridhood, Tribal Uprising Edition  (Read 15201 times)

helmacon

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Re: Gridhood, Tribal Uprising Edition
« Reply #45 on: April 29, 2018, 06:28:41 pm »

Civilization Name: The Neonight Tribes
Civilization Color: Navy
Starting Location: D4
Government: Chiefdom
Spoiler: Actions (click to show/hide)
« Last Edit: April 29, 2018, 09:23:03 pm by helmacon »
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #46 on: April 29, 2018, 06:34:13 pm »

Scouting is not a valid action for you.
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helmacon

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Re: Gridhood, Tribal Uprising Edition
« Reply #47 on: April 29, 2018, 06:48:02 pm »

Scouting is not a valid action for you.

is there no way to explore surrounding tiles?
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Screech9791

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Re: Gridhood, Tribal Uprising Edition
« Reply #48 on: April 29, 2018, 07:02:26 pm »

Scouting is not a valid action for you.

is there no way to explore surrounding tiles?

Unlike with Gridland Survival (which I'm pretty sure I saw you in the first one), all tiles start revealed, white ones just haven't been made yet.
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helmacon

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Re: Gridhood, Tribal Uprising Edition
« Reply #49 on: April 29, 2018, 09:00:21 pm »

Scouting is not a valid action for you.

is there no way to explore surrounding tiles?

Unlike with Gridland Survival (which I'm pretty sure I saw you in the first one), all tiles start revealed, white ones just haven't been made yet.

can I forge at unformed tiles then?
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #50 on: April 29, 2018, 09:01:51 pm »

You are free to send your people into the areas of conceptual nothingness.
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helmacon

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Re: Gridhood, Tribal Uprising Edition
« Reply #51 on: April 29, 2018, 09:23:39 pm »

You are free to send your people into the areas of conceptual nothingness.

Actions are edited. Also, My mountain range looks suspiciously like the grasslands present elsewhere...
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #52 on: April 29, 2018, 09:26:03 pm »

You are free to send your people into the areas of conceptual nothingness.

Actions are edited. Also, My mountain range looks suspiciously like the grasslands present elsewhere...
That has been fixed since this turn.
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King Zultan

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Re: Gridhood, Tribal Uprising Edition
« Reply #53 on: April 30, 2018, 03:30:36 am »

The Kingdom of Hurdur
Spoiler: Actions (click to show/hide)

Question, do we have access to fire, or do we have to research it?
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Screech9791

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Re: Gridhood, Tribal Uprising Edition
« Reply #54 on: April 30, 2018, 07:07:26 am »

The Kingdom of Hurdur
Spoiler: Actions (click to show/hide)

Question, do we have access to fire, or do we have to research it?

I think the only way to get fire is to A: Research it or B: Have a god spawn a regular (Not liquid nitrogen) volcano on your tile.
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #55 on: April 30, 2018, 02:41:02 pm »

I can't think of anything fun to do with a fire tech, so I'm going to just let you have fire.
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Supernerd

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Re: Gridhood, Tribal Uprising Edition
« Reply #56 on: April 30, 2018, 05:39:06 pm »

You can't think of an effect for fire? I must assume you are being sarcastic. But just in case you aren't, here are five ideas.

- Torches for lighting up dark areas,
- Protection from cold tiles,
- Military force with some risk,
- Cooking food,
- Frightening dangerous animals
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #57 on: April 30, 2018, 05:49:15 pm »

Sure, but those aren't 'fun,' and food storage or combat are a bit of an odd path to take "Research Firemaking." It's more fun for me to see whatever it is he's planning with fire.
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Pavellius

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Re: Gridhood, Tribal Uprising Edition
« Reply #58 on: May 01, 2018, 11:06:51 am »

Civilization Name: The Southfrost Tribes
Civilization Color: Light Blue
Starting Location: K11
Government: Chiefdom

Spoiler (click to show/hide)
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Nirur Torir

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Re: Gridhood, Tribal Uprising Edition
« Reply #59 on: May 01, 2018, 02:29:15 pm »

Turn 3

I had this ready last night, but the forums died.

Tip of the day: If you die, you can respawn!



Spoiler: Tiles (click to show/hide)

Godly actions of note
Polgyaias tried to create a Mountainous Rainforest at H3, but the complex terrain creation fizzled entirely, wasting the used FP.
Bakos appeared as a dreamslut god, thanking the Felkusha leaders for their worship.

The delicate strawberry fields at G4 have been stripped through over-foraging, becoming barren grasslands.
The delicate wheat fields at D4 have been stripped through over-foraging, becoming barren plains.

A new tribe has appeared, in a realm of nothing but ice. Alas, that they were unprepared for the harsh climate, and swiftly died of exposure.

Felkusha Territories
3 people forage the forests at E7, finding 8 food.
Prayer generates 1 FP each for Bakos, Polygaias, and Gilbert.

Drecthul Commonwealth
2 people forage from the plains of F6, finding 5 food.
2 people successfully research Farming. A farm may be built on a flat, plains-like land for 10 labor, allowing farming instead of foraging.
Prayer generates 1 FP for Polygaias.

Sporks
4 people forage from the strawberry fields at G4, finding 7 food and stripping them into barren grasslands. A rival tribe approached, but left without a fight.
Prayer generates 1 FP for Bakos.
1 person begins researching basic weapons. They have gained a theoretical understanding of this martial tech.

The Kingdom of Hurdur
2 people try to forage at G4, but refuse to engage the overwhelming numbers of rival tribesmen already gathering there. They return empty-handed.
1 person begins researching farming. They have gained a theoretical understanding.
Prayer generates 1 favor for Bakos.

The Neonight Tribes
3 people forage from the wheat fields at D4 with 1 makeshift stone tool, gaining 10 food and stripping them into barren plains.
1 person begins researching hunting, and gain a theoretical understanding of this tech. They feel like they're missing an optional yet useful prerequisite.
Prayer generates 1 FP for Polygaias

Spoiler: Godly Status (click to show/hide)


Spoiler: Civilization Status (click to show/hide)
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