Dead - Please submit request for redorf with new name
Lunardog
Faker
Kametec
Ace of Mace (Sanctume)
Voicebook
I swear it wasn't my fault this time. Do you and Voicebook want redorfings? You'll have to use a different name though.
New dorfingsAlso, Lunardog are you planning to resume your skipped turn after me? Else it will be GPeter who follows me.
Bearskie's Journal (5)The earth quakes in manner unlike that of stone moving. Even army of miner descent could not do this if they were not untrained. We drop our tools and watch them dance on tremor. In our waking dreams we move to staircase, upwards, skywards, away from the earthen embrace. Like fool-rabbits to the slaughter. Come out, speaks the walls. Look upon your ender.
We stare with eyes blinded at Him, body clad in bronze and bronze clad in sunfire. He was a walking god, and on seeing Him mine knees knelt on their own. Others make prayer and curses to the gods who had cursed them so, others wept with rivers upon their cheeks. This was our doom, I was sure of it as cast iron. Breakfastpit would be our grave, we would die amongst cheap foodstuffs.
---
Councilroom. Emergency meeting. The surface is not safe anymore. Walls were built to keep out zombies, not mighty bronze men. We gather in new quarter of Mayor Tosid. They are wondrous rooms with smooth walls unlike sand, but there is a pressure upon minds here I cannot explain. Dwarf is at home amongst rock and stone, but down here air is stale and choking. Perhaps it was the crowd because meeting was for all fort-dwarfs. We are packed like fishes in a mug, close to fighting if Mayor Tosid did not bang hammer for our attention.
In meeting we agreed the bronze god was too strong and hard for feeble dwarf traps or weapons. Zan the Sworder slammed the table and called us weaklings afraid of death. He would have us sacrifice our lives to overcome the beast, but he was alone in voice. None of us would dare meet him in eye, for we all were not ready to sacrifice. Angered Zan the Sworder threw his badge on the table and shouted he would not be militia commander for weaklings. We melted before his iron gaze and ex-commander stormed out unopposed.
Engineer corps spoke next that if traps were not enough to slay bronze gods then we would have to build one. Laughter came and went as we realise they had actual serious intent. New chief mechanic Kubuk who had come only three months before and was still relatively sane laid out his plan. He says blade or metal would not scratch the bronze god, but gravity will. We will use the deep shaft in the caverns for it is nearly 80 stories tall, and line it with fiendish contraptions and marksdwarves. It will be the trap to end all traps Kubuk tell us. Once it is finished, let zombies, armies or bronze gods come - their limbs will shatter to feed crundles upon the cavern floor.
We share mild distrust for Kubuk and plan but none else could come up with solution that is not mad. Mayor Tosid has weary hands but they reach for mayoral stamp to approve the plan. Construction plans begin tonight as whole fort is mobilized. We can no longer go to surface until it is complete. There will be no party and limited drink until the project reaches its end. We begin to wonder if bronze god is preferable now.
---
MEGASHAFT tm SCHEMATICSThe MEGASHAFTtm is a alternative trapped entrance to the fort, and will be built upon an 80z natural cavern shaft exacavated by miners. Such a deep shaft is an extraordinary find, and a fall from full height would be more than enough to destroy even the hardiest of creatures. The main route will be a three-story snaking path across the lip of the MEGASHAFTtm.
First two levels houses a water pressure blaster supplied from cavern lakes. The resulting jet of water should be strong enough to sweep any invading force off the ledge. If this fails, the MEGASHAFTtm is equipped with a lining of conventional traps across all levels. The third level also contains a galley for marksdwarves to snipe enemies off the ledge. The base of the MEGASHAFTtm should be floored over to ease corpse cleanup. Further plans may involve flooding the base with magma to eliminate the need for cleanup and to inspire fear in the hearts of enemies.
Designed by
Kubuk Dibeshast, chief mechanic
"They call me Ol' Crazy Sabres. Nonsense, I don't even like sabres (unless they're trap sabres)."