? Sorry to hear that. And Leodandy I did your Armory update to what you got.
As for gear:
Generic armor/Weapon And ammo is a unit. Said unit can cover (including leader if in unit) 50 people.
Meaning one bow and arrow and hide armor covers 50 people.
Unique stuff, better weapons and say power armor is a individual thing, along with personal shields.
Also one unit of ammo is in reality ammo that lasts whole round that if spent, well needs to be replaced. ( why Melee Weapons are sometimes the bomb, no ammo use. Though they can break.)
Everyone can access up to three weapons.
( one on hand, another on back/shoulder straps, and third tiger in belt container.)
Please note the craft skill times ten is how much stuff you can get from a craft resource (bone, Metal, etc.)
Like if one had cross bow gun, could craft lumber, bone, and scrap metal for bolts. Hellbwith plant fibers and scrap metal, craft the damn cross bow gun in first place.
A hint: In future turns will be options to “upgrade.” Ones stats.
And turns are not done until everyone does two/three actions and Arms race results.
On here in Hub thread, I post just what the Hell The npcs are up to.
Lastly: More npcs can pop up out of the wood work. Each being different from last. The randomizer does not stop until all treasures are accounted for. But relax, need serious dice Mumbai jumbo for it to happen.
I hope everyone is having fun. You guys got it right so far. When clan grows with others posting, can get really interesting, especially Arms race.