Yeah, I did try civilian alert and switch pulling, also thought of military but can't conscript children (so unrealistic)
. Child still plays make-beleive. Someone on another forum told me the problem is that playing is considered an essential need fulfilling task so must be completed first. Bedroom one is an interesting solution but I suspect he would be playing anyway. The spoiled brat managed to play for almost a month without stopping!
Magma is a great solution, unfortunately I would have had to bring it to him on very short notice and hadn't even broken into the first caverns yet. This does make me want to make a creche and a throne room with luxury magma chandeliers for the residents and a quick release switch for the magma in case they need some extra excitement. I think this might have to be my long term goal for this fortress.
I ended up DFhacking the child in in the end as this was bothering me so much.
In-case you are interested in a good tradegy, it turns out the first were-gila monster was the child's father, and the other one infected by that monster was the childs mother... and the child ended up killing it's mother when he transformed, and then had to watch her decompose in front of him.
Poor little blighter, I will be sure to keep him well entertained with goblins and other sacrifices on full moons. He will live like a king. Actually that makes me realise that the room bove the pit might make a very nice throne room for any nobles... perhaps I should make a skinner box out of pressure plates, do some Science! on wether were-creatures prefer Nobles or plump helmets when they can walk over a button.