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Author Topic: Fire shouldn't spread so drastically that it covers the whole map.  (Read 522 times)

ShinyandKittens

  • Bay Watcher
  • Armok can’t really be much different from Arceus..
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It should keep track of the source and it should burn out if it gets a few tiles away. Dragons will no longer convert the land into a sinister battleground.
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No amount of mods is too much

Su

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    • Angel Island Zone
Re: Fire shouldn't spread so drastically that it covers the whole map.
« Reply #1 on: April 19, 2018, 09:50:43 am »

that's how it works in real life, though. grass fires are scary
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ShinyandKittens

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Re: Fire shouldn't spread so drastically that it covers the whole map.
« Reply #2 on: April 19, 2018, 10:09:38 am »

that's how it works in real life, though. grass fires are scary

Does it grow back in DF?
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No amount of mods is too much

Su

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Re: Fire shouldn't spread so drastically that it covers the whole map.
« Reply #3 on: April 19, 2018, 06:08:36 pm »

yes. plants and trees spawn back after a while, depending on the biome
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ShinyandKittens

  • Bay Watcher
  • Armok can’t really be much different from Arceus..
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Re: Fire shouldn't spread so drastically that it covers the whole map.
« Reply #4 on: April 19, 2018, 06:15:03 pm »

yes. plants and trees spawn back after a while, depending on the biome

Now I am suddenly fine with dragon attacks.
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No amount of mods is too much