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Author Topic: Forces of the Aeons - A Worldbuilding Gridbased Game  (Read 14696 times)

MonkeyMarkMario

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #195 on: May 07, 2018, 10:32:00 am »

Sorry didn't realize this was updated, was camping over the weekend.

Extend the Massive Volcano into a SuperMassive Volcano, A17-B18(A17, B17, A18, B19).

Not going to create a magical animal, at-least not now.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Detoxicated

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #196 on: May 07, 2018, 10:34:01 am »

All the people left to post please do so😀
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Detoxicated

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #197 on: May 08, 2018, 08:35:37 pm »

Okay guys.

How about this:
We quit my nonesense sector system and everyone gets to choose where to build what. Only 2 tiles per post. If nothing happened for 12 hours you may post again and I will update as I see fit. I keep track of the tiles and as soon as the world is filled we can go with the titans. What do you guys think about this suggestion of mine?
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Maximum Spin

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #198 on: May 08, 2018, 08:37:16 pm »

Okay guys.

How about this:
We quit my nonesense sector system and everyone gets to choose where to build what. Only 2 tiles per post. If nothing happened for 12 hours you may post again and I will update as I see fit. I keep track of the tiles and as soon as the world is filled we can go with the titans. What do you guys think about this suggestion of mine?
I actually liked the sector system.  :-\
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Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #199 on: May 08, 2018, 08:39:10 pm »

Okay guys.

How about this:
We quit my nonesense sector system and everyone gets to choose where to build what. Only 2 tiles per post. If nothing happened for 12 hours you may post again and I will update as I see fit. I keep track of the tiles and as soon as the world is filled we can go with the titans. What do you guys think about this suggestion of mine?
I actually liked the sector system.  :-\
Agreed. It's not like it didn't work, and it forced us to think.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Detoxicated

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #200 on: May 08, 2018, 08:41:12 pm »

Its just that I have underestimated the power of 13 players. I cannot expect for them all to follow this at all times, but at the same time I want the story and world to progress. Really I would like the forces become creative with the lands they create.
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Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #201 on: May 08, 2018, 08:51:50 pm »

How's this: if people don't post, you'll randomly distribute their tiles to the other players; tiles distributed this way are bound to the inactive player's sector, not that of the receiving player. Aside from that, all mechanics stay the same. Sound good?
Can we get a poll?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Maximum Spin

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #202 on: May 08, 2018, 08:55:20 pm »

I mean, as far as I can tell, only one person failed to comprehend it. And I think you get more creativity, not less, by constraining the players to visit different areas and consequently different landscapes; without that, you often just get... well, a single blot of dry lakebed spreading like a tumour, or maybe one player deciding to freeze over a single corner of the map to the exclusion of any other actions, cough cough. It's better to force those kinds of tumorous habits to metastasize across the map, don't you think? :P
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King Zultan

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #203 on: May 09, 2018, 06:22:32 am »

How's this: if people don't post, you'll randomly distribute their tiles to the other players; tiles distributed this way are bound to the inactive player's sector, not that of the receiving player. Aside from that, all mechanics stay the same. Sound good?
Can we get a poll?
I like the sound of this, and I also liked the sector system.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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Man of Paper

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #204 on: May 09, 2018, 07:04:45 am »

Yeah I like the sector system, too. It lets us create diverse environments. And people like me can put a stop to world-spanning underwater trenches and ruin people's fun >:]
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Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #205 on: June 10, 2018, 08:54:03 pm »

*poke*
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

King Zultan

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #206 on: June 11, 2018, 06:21:06 am »

I was thinking of bumping this.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #207 on: August 09, 2018, 12:51:55 pm »

*poke poke*
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

King Zultan

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #208 on: August 10, 2018, 05:01:41 am »

I have a feeling this is dead.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #209 on: September 12, 2018, 08:46:02 pm »

Hey Detox, any chance this could come back?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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