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Author Topic: Forces of the Aeons - A Worldbuilding Gridbased Game  (Read 14706 times)

IcyTea31

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #30 on: April 20, 2018, 04:41:58 am »

N10, N11, N12, N13: Oceanic Trench

I'm assuming it's a typo that the lower part of column 14 is marked into both Sector 3 and Sector 4 in the OP?
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King Zultan

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #31 on: April 20, 2018, 05:03:21 am »

A25, A26, B25, B26: Mountain range
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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #32 on: April 20, 2018, 05:56:26 am »

N10, N11, N12, N13: Oceanic Trench

I'm assuming it's a typo that the lower part of column 14 is marked into both Sector 3 and Sector 4 in the OP?
Yes, you are right. Thank you for pointing it out.
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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #33 on: April 20, 2018, 06:26:07 am »

Sorry for doublepost but a short 1.1 Update

1.1 Into the Deep and up in Heights
As reality unfolded as a grid, a force of water began painting it blue, deep blue. A majestic deep sea ocean trench has formed at N10-N13.
As if opposing the depth, a massive mountain range in the northeastern corner of the grid has been formed by a force of stone. The Mountain range occupies the spaces of A25-B26

Spoiler: TheGrid (click to show/hide)
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Glass

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #34 on: April 20, 2018, 06:39:49 am »

Hmn...

Complex Crater at GI
Volcanic Island at M11
Plain at I3 and Volcano at I4
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Felissan

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #35 on: April 20, 2018, 06:57:50 am »

Fjord at J6-J7-H7-I7
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Screech9791

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #36 on: April 20, 2018, 07:29:15 am »

Let's start making cold biomes at the bottom.

Sea Ice Z1-Z4
« Last Edit: April 20, 2018, 12:37:59 pm by 0cra_tr0per »
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crazyabe

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #37 on: April 20, 2018, 07:36:03 am »

Mountain ranges, N1 to 4.
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TamerVirus

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #38 on: April 20, 2018, 10:24:30 am »

Cave, A14
Cave, C26
Karst, C20
Granite dome,B24
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Maximum Spin

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #39 on: April 20, 2018, 10:33:14 am »

A streak of dense tropical rainforest grows across C5, C6, D6, and D7.
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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #40 on: April 21, 2018, 04:00:56 pm »

I have a problem with portraying caves on an overworld map. Since caves are underground they need a place where they come from, something like mountains, hills, plains etc... you get what I mean?
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MonkeyMarkMario

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #41 on: April 22, 2018, 04:21:56 pm »

A Massive Volcano erupts in A15-B16(A15, A16, B15, B16). This is one volcano, not four.
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Man of Paper

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #42 on: April 22, 2018, 04:50:50 pm »

Gonna post once I'm done work. Just want to let you know I've not abandoned this yet
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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #43 on: April 22, 2018, 04:59:17 pm »

Cool
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Pavellius

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Re: Forces of the Aeons - A Worldbuilding Gridbased Game
« Reply #44 on: April 22, 2018, 07:18:50 pm »

N14-N17 oceanic trench
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