Your mission is to deliver 6 full Logistics-Gear loads of supplies from Theta Violet base to FOB-56. Do not allow either base to be destroyed, minimize allied casualties. Successfully delivering less than the full load of supplies will be counted as a partial victory.
Your allies for this mission include one platoon of infantry, lead by one Captain Jarn, a squad of commandos lead by Sergeant Harstall, as well as six rookie pilots certified to pilot Logistics Rigs.
For the sake of delivering the supplies, you have access to four Logistics Rigs, and have an overall budget of 600 Arcane to power your own mechs and the Rigs.
Complete the delivery within the next 10 days. Around that time FOB-56 will run out of food and fuel, and the site will need to be abandoned.
At the moment, Jag, Silene, Jarn's platoon, and the junior pilots are stationed at Theta Violet, while Eshu and Harstall's squad are at FOB-56, in case it comes under direct attack.
Supplies to be delivered:
1200 Arcane
10 tons of food
4 tons mechanical parts
3 tons munitions
1 ton assorted material
(Logistics gear can be simply refit to carry 1 ton of cargo in place of every 100 arcane)
syvarrisName: Jag Laer
Appearance: A perpetually smiling young man, with altogether too much muscle on him. Many mech pilots may tend towards the small size, but Jag is downright
musclebound. Despite that, he's softspoken and calm, and usually manages to look like one of the least threatening fellows around.
Personality: Friendly and happy-go-lucky, Jag is a likable fellow. He largely only has one mood--serenely happy--and is famously lazy, which is the reason there's so many rumors that he's got a painkiller problem, but it's still near impossible to dislike the guy. At least, up until you see him butcher creatures in combat, the only time his calm exterior is replaced by manic excitement. Most mech pilots enjoy their job to some extent, but Jag is far,
far too into messily butchering his victims.
XP: 15
Health: Fine, presumably
Traits: Close Combat Specialist ((Grants an advantage when attacking
aggressively in melee. Leaves you open.))
Lightning Reflexes ((Advantage to initiative.))
Bloodthirsty
Inventory: Basic Survival Gear
Knives for days
Canned tuna (and other preserved food)
"Sasha", Jag Laer's Stalker
Description: Muted cream, with black spots, emulating the look of predatory felines from the old world. The claws and front of the 'head' have a chaotic and patchwork rainbow of colors covering them, mostly dried blood from a wide assortment of magical creatures Jag has killed in melee combat; he considers the blood a mark of glory, and has come to blows when maintenance personnel have tried to wash it away in the past.
Arcane: 100/100
Low-power (3A)
Combat mode (12A)
Integrity:
Torso: 25/25
FLLeg: 15/15
FRLeg: 15/15
BLLeg: 20/20
BRLeg: 20/20
Hardpoints:
Heavy weapon: H Missile Launcher [Narcissus Marie / Silene / Spider / Aigresaur]
Auxiliary system: Cloaking system (8A)
Drone dock: Repair drones (5A for 5) [Nyars STB 75/75 / Lulu STB 25/75 / Yog STB 25/75 / Shubby STB 25/75]
Radio ControlledName: Silene Silvers
Appearance: A young woman with short brown hair and a fair face. Shorter than the average, she compensates for any lack of height with an abundance of glaring.
Personality: Daughter of Lana Silvers, a woman of some notoriety within the first Expeditionary Marine Corps. Always standing in the shadow of her mother, who herself had been a distant presence in her life at the best of times, Silene constantly felt like she had to prove herself. This led to her spending hours upon hours in the simulator. What her mother
did pass on to her daughter however, was a deep and burning hatred for all things wizard.
XP: 8
Health: Fine ‘n dandy cap’n.
Traits: Muscle memory ((Advantage to initiative in combat only, and to dodge on the first turn of combat.))
Vigilant ((Advantage to spot things.))
Burn the Witch
Inventory: Backup revolver (6/30) ((You're pretty good!))
Combat knife
Standard survival kit
First aid supplies
Flashbang ((Is it a good idea to apply sentimental value to something that goes off once with mildly explosive force?))
Support Hardsuit
Appearance: Painted in configurable camouflage that can change to fit the environment, like an octopus. On both sides of the suit, under the armpits, is a poorly written erotic fanfiction about mechs written in subtle silver text. Every once in a while this text updates with spelling corrections and new chapters. (Removing earlier chapters, of course, so that the text will never expand to cover the whole suit. That would be bad for camouflage!)
Arcane: 100/100
Low-power (1A)
Combat mode (3A)
Integrity:
Torso: 20/20
Hardpoints:
Silent flight system (6A)
Personnel weapon: grenade launcher (2A) [3 Frag / 1 Smoke / 1 Flash / 1 Paint]
10 high-ex fragmentation
2 incendiary
3 smoke (does not block infrared, so as to not interfere with thermal vision)
2 flashbang
1 paint nade (Does no damage, but splatters paint in a very large area)
Auxiliary system: Thermal Vision (1A) Adaptive camouflage (1A)
Parisbre56Name: Eshu Quaermius
Appearance: Pale and thin. Shiny long dark hair. Thick beard obscures most of his face. Wears his uniform but doesn't really take care of it, leaving it crumpled and slightly torn. Should his uniform ever be removed, one could see the traditional tribal tattoos marking his body and some scars that remind him of past hunts.
Personality: Quiet, focused, direct, sticks to himself, prone to anger, quick to violence. ((27: Don't be afraid to be the first to resort to violence.))
XP: 0
Health: Fine.
Traits: Hunter's Aim
Strong-willed
Antisocial
Inventory: Ceremonial Knife
Bone flute
Standard survival kit
Infantry Rifle (60/180)
Titan "Gidaia"
Appearance: Painted an intimidating matte black. Lights on head change color depending on emotion. Emits distorted mechanical noises instead of speech.
Arcane: 100/100
Low-power (3A)
Combat mode (10A)
Integrity:
Torso: 100/100
RArm: 25/25
LArm: 25/25
RLeg: 40/40
LLeg: 40/40
Hardpoints: ((Refer to Armory section of OP for farther information))
Heavy weaponR: Vulcan Cannon (800) ((You better believe that these mech suits count stuff by the bullet.))
Heavy weaponL: MacroFlamer FR3 (1/8)
Heavy weaponB: Devastator Lance (13A) (1/3) ((37: There is no 'overkill.' There is only 'open fire' and 'reload.')) 46th Lavender InfantryLeader: Captain James Jarn
Morale: Focused
8x Riflemen
Infantry Rifle
Infantry Sidearm
1x Frag Grenade
First-aid kit
2x Marksmen
Special Rifle (scoped)
Infantry Sidearm
First-aid kit
3x Exo Heavies
Infantry Exo
10A
Special Rifle (LMG)
Exo Rocket
1x Platoon Medic
Infantry Sidearm
Medical kit
4th Rose ExoLeader: Isabel Harstall
Custom Exo
20A
Gauss Revolver
Micro-Plasma
Morale: Weary
3x Exo Scout
Light Exo
10A
Special Rifle (silenced bullpup)
Binoculars
First-aid kit
2x Exo Assault
Jump Exo
15A
Double-Barrel hybrid shotgun
Satchel Charge
First-aid kit
1x Exo Superheavy
Heavy Exo
15A
Minigun
Mech Trainee detachment a2Name: Nathon Grana
Name: Lizbeth Fraye
Name: Donathert Himcastein
Name: Ned UnFormed
Name: Haslena Grantina
Name: Linda Steward