Horizon: Zero Dawn for the PS4, actually. The GF got interested in the story, and as such I've been trying to hold off on story missions until she's around... But considering she now very rarely even looks at the screen and I end up having to recap events while they're happening to her anyways, I don't think that's really a big concern.
The game is good, but there are a number of irritations... like skills and weapons not giving me the information I want about them until after I've bought and used them for a bit to just figure it out myself. Also, for a game as centered around precision skill shots as it is, it's remarkably difficult to ever get the opportunity to line up a decent shot using the controller...
You'd think that this would maybe enforce the point of sneaking into a good position and then alpha striking a weakpoint, but then enemies start showing up with armor on their weakpoints that first needs to be shot off before you can pop them with the really damaging effects, but by that point they already know you're there and are thus impossible to hit with all their excited bouncing around.
Basically, the slowmo function isn't nearly slow enough to provide precision shots in combat. Half the time I just turn it on to snipe people because it provides an extra zoom.
And then the game gives you some hilariously unbalanced things like converting enemies to your side, which inexplicably makes them deal three times as much damage as usual and take about 25% normal damage from others.