"Kill it, and bring me its heart so I may grant you a boon of healing!"
8!!!
(Damn, the Dice love Ken)
The demon heart pulsates with far more energy than you had anticipated. It takes only only a tiny push to enchant the disembodied organ to beat eternally in such a way that its powers radiate out, touching the mind and body of whomever is closest to it. You drawing some essence from the demon's corpse, you generate a thick chain of which each individual link is made from a different gem. You mount the heart upon the chain, adorn the chain with forest wildflowers, and attune the forest wildflowers to the heart so that they may bloom forevermore.
You place the large, grotesque, necklace over Ken's head. "Wearing this will grant you knowledge of and proficiency in the magics of restoration. The heartbeat is also attuned to your lifeforce; As long as you wear the Rainbow Heart you will need to eat and sleep less frequently, and will possess a healing factor so great that you will be nearly impossible to destroy in battle!
You hadn't started your day expecting to turn your pet demon into a greater artifact for a son you haven't seen or heard from in years, but clearly you have no complaints. While Ken admires his new toy, you quietly summon a sage to examine your son from a distance. He just slew a demon and recieved a major artifact as a prize, so you are pretty sure he now qualifies as a proper hero. The sage examines your son and concurs with your assessment.
"Indeed, my queen," he whispers so as not to alert the Kappa to the news and possibly kill his motivation to complete his current quest, for which he was promised merely the hero status he now already possess and a largely symbolic title, "before you stands a hero who possess a worldly nature like his divine sister Moonpetal."
Ken and his followers spend a few more days with you, before setting off to imperial lands, where they hope Sun-nut will aid them on the next leg of their quest.
---
It seems the foretold war is nearly upon The Empire! A massive host of Mountain Dwarves, three times the size of the combined imperial legion and better equipped than Sun-nut's average soldier has arrived in the region!
Thankfully the impressive enemy force seems to be in no hurry to begin its assault! Instead, they have split up!
Half the visiting legion is setting up camp on the territory of the independent heathen Chestnut Dwarf Towns. Rumor has it that these invaders are heavily recruiting the locals, and have brought enough spare steel to arm every able bodied male Chestnut Dwarf not presently under your influence. This half of the enemy host, called 'The Campers' by your subjects, is lead by General Throng-Krunk, uncle of your loyal follower General Thrane and much younger brother to the merchant Throng-Urist. From what you understand, he has come to reclaim the portion of the family fortune that has fallen to "heathen beauty worship".
The other half spreads itself fairly thin to cut off Imperial Trade through the vast plains of the Nomad Dwarves and interfere with travel between Imperial Cities. This half of the enemy strength, known as The Patrol to your people includes the entirety of the enemy cavalry, which is a mix of heavy mountain dwarves upon their war trained dire mastiffs, and lighter nomad dwarf mercenaries upon equine creatures such as zebras and donkeys. The Patrol is lead by an ancient sea-dwarf called Queen Mother Kelp-Yarg, who rides a giant albatross like your husband's.
---
Several days later, an emergency war council meets. As things stand, their are two main items on the table.
The first is a rather petty debate over who gets to lead the imperial legion as commander-in-chief. God Emperor Sun-nut refuses to lead the charge, citing his lack of experience in battle and important work on a secret weapon. General Thrane is refusing the position, claiming that he dosn't wish to lead troops against his own uncle, and that even if he did have the heart to fight him much of what Thrane knows about warfare he learned from Throng-Krunk, meaning that he would be at a disadvantage anyway.
Naturally the warlike witch Azuma is lobbying for the job, but to every-bodies surprise Senshinochi is forbidding his daughter from leading the legion. "The Sea Dwarves have no stake in this war," you husband explains, "Queen Mother Kelp-Yarg only agreed to lead troops for the enemy to get a piece of me. Back in the day, I slew most of her offspring. I have heard that since she has forged the bones and ashes of my victims into an artifact weapon that is specifically designed to kill either Kappa in general, or members of my bloodline in specific, depending on who you ask. She has the desire to kill our children, love, and likely the means to do so. I cannot will not allow the crazed bitch to take from me what I took from her; Let me lead the legion one more time. Should she kill me, I doubt I'd be missing out on too many years at this point."
Who should be commander in chief?
A: Old age? weapons specifically designed to kill him? It doesn't matter in the slightest. When I need my husband to step up, he does not let me down.
B: Thrane, suck it up, obey your goddess, and DO YOUR FUCKING JOB!
C: Sun-nut, suck it up, obey your mother, and DO YOUR FUCKING JOB!
D: Sorry honey, but your time has passed, and I trust Azuma's magic to answer whatever crazy Kappabane artifact might be waiting for her.
E: ...Do you guys need me to spell it out for you? Split the legion. Thrane, lead against the sea dwarf, Azuma, lead against Thrane's uncle. Problem solved.
F: Umm... Lahara.... I hope you are good at leading troops. Azuma doesn't seem to have the staff back yet, so as far as we know the prophecy is all you.
After the leadership situation is resolved, it is brought to your attention that as things stand, the deck is stacked pretty firmly against the empire. It may be time to call in some help...
(Choose as many options as you wish)A: I'll send a messenger to track down the Land Pirate Dull, so that he may get back here and help us out.
B: We have the tunnel for a reason! Time to bring in the Kappa!
C: Kappa are good. A whole coalition of abyss worshipers? That's even better. Send a call for aid to Ore.
D: You know what would make this situation better? A rampaging monster. Time to call in that favor Char-Dis owes me.
E: Screw it! Unleash the host!
F: Nah. We got this.