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Author Topic: Crashes are very frustrating  (Read 3385 times)

Haggoroth

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Crashes are very frustrating
« on: March 30, 2018, 06:09:46 pm »

It would be nice if there was an autosave or some way to not lose hours and hours of play.

I guess I just need to remember to quit out every 60 min or so minimum.

Just loading back up and seeing all the stuff that is no longer accomplished..
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Quietust

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Re: Crashes are very frustrating
« Reply #1 on: March 30, 2018, 06:32:44 pm »

It's been possible to configure seasonal autosave since the first 3D release (0.27.169.32a, released over 10 years ago) - is that not enough for your purposes?
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Bumber

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Re: Crashes are very frustrating
« Reply #2 on: March 30, 2018, 07:02:59 pm »

It's been possible to configure seasonal autosave since the first 3D release (0.27.169.32a, released over 10 years ago) - is that not enough for your purposes?
That would kind of depend on FPS. Sounds like he hasn't heard of it, though.

Often, I find myself wanting a monthly save.
« Last Edit: March 30, 2018, 07:05:55 pm by Bumber »
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Haggoroth

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Re: Crashes are very frustrating
« Reply #3 on: March 30, 2018, 07:11:23 pm »

Nope, didn't know there was an autosave at all.  Guess I should also link this in the facepalm thread.
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Orkel

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Re: Crashes are very frustrating
« Reply #4 on: March 31, 2018, 02:13:52 am »

If you're using DFhack, it does multiply the amount of crashes. I crash every 10 minutes with DFhack but once every few hours when vanilla.

Saving after critical events like migrants, artifacts or sieges is super important though.
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Quietust

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Re: Crashes are very frustrating
« Reply #5 on: March 31, 2018, 07:19:45 am »

If you're using DFhack, it does multiply the amount of crashes. I crash every 10 minutes with DFhack but once every few hours when vanilla.

If you're seeing frequent crashes with DFHack, why haven't you reported them? Crashes are NEVER supposed to happen - if you're seeing them, then that means there's a bug that needs to be fixed, and bugs won't get fixed unless you report them.
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
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Damiac

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Re: Crashes are very frustrating
« Reply #6 on: March 31, 2018, 08:17:04 am »

Yeah, seasonal autosaves can be turned on in the d_init file, right at the top.
In your DF folder, it's under data/init.

I haven't had a crash in DF outside of world gen in quite a long time. What system are you running on?
Also report your DFhack bugs or quietust will hex edit you right out of existence.
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Haggoroth

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Re: Crashes are very frustrating
« Reply #7 on: March 31, 2018, 08:39:56 am »

I'm getting maybe 1 crash every 5-8 hours of playtime, and it's tough to understand exactly why and when.  For instance my last crash was right after I found the magma sea, I closed out the pop ups then when I went 1 level up DF just crashed and closed.  I'm on windows 10.  I have no idea if this was a DFhack crash or not.
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Starver

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Re: Crashes are very frustrating
« Reply #8 on: March 31, 2018, 09:17:24 am »

I pretty much never get a crash that I don't deserve because of other things (the other day it was leaving Audicity recording some audio in the background and filling up the disc without realising, stopping several other programs from doing their own/the OS's memory-to-disc stuff) and I happily run DF on a nice low-powered machine without much in the way resources and long enforced waiting for load-up/save-out/seasonal-turnover is part of my "get out of the seat" strategy (after making notes about what I was just about to do when the season save kicked in) as well as a handy fallback.


Not only FPS, but also pause-play for micromanagement could be stopping a seasonal save from kicking in in time to lose only a little work. It's still only one season (perhaps one migrant wave, maybe one trading operation, and other incomers both friendly and unfriendly) but mass-designating the digging around the caverns, setting up a complex burrow to encourage a new industrial area to be dug out first, all the little micromanagements that made your season take an hour or two in real time, though they go much quicker a second time, sometimes you want to recover from the RSI from tap-tap-cursoring, etc

But finding the setting to enable that and then resolving why you-broke-DF/DF-broke-itself is something I should say that you OP should resolve first. The hidden depths make it susceptible to edge-conditions in logic, and some may still need whittling away.
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Magistrum

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Re: Crashes are very frustrating
« Reply #9 on: March 31, 2018, 10:05:06 am »

If you're seeing frequent crashes with DFHack, why haven't you reported them? Crashes are NEVER supposed to happen - if you're seeing them, then that means there's a bug that needs to be fixed, and bugs won't get fixed unless you report them.
Quietust, since you are significantly less foolish than us all, can you comment on the "DF dies when pressing v" that was reported on github(issue #1057)?
I was somewhat frustrated with it. I also notice that it only seems to affect young fortresses, I haven't had it happen to me after the second year of any fortress.
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Damiac

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Re: Crashes are very frustrating
« Reply #10 on: March 31, 2018, 11:21:10 am »

I'm getting maybe 1 crash every 5-8 hours of playtime, and it's tough to understand exactly why and when.  For instance my last crash was right after I found the magma sea, I closed out the pop ups then when I went 1 level up DF just crashed and closed.  I'm on windows 10.  I have no idea if this was a DFhack crash or not.
Hmm, I'm playing on windows 10 as well.  But then again, it's not too often I bother digging down to magma, so it's possible I'm just not encountering the right situation for the crashes you're seeing. But I'd think enabling seasonal saves would save you a good deal of work at least.
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Pyrite

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Re: Crashes are very frustrating
« Reply #11 on: March 31, 2018, 12:04:07 pm »

I've had a lot of success disabling and then re-enabling TWBT to get rid of the V crash.
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Loci

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Re: Crashes are very frustrating
« Reply #12 on: March 31, 2018, 12:06:20 pm »

I'm getting maybe 1 crash every 5-8 hours of playtime, and it's tough to understand exactly why and when.  For instance my last crash was right after I found the magma sea, I closed out the pop ups then when I went 1 level up DF just crashed and closed.

Are you using TWBT? (Note that some starter packs enable it by default.) If so, try disabling it and see if the "cursor movement" and "view-key" crashes stop.
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Magistrum

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Re: Crashes are very frustrating
« Reply #13 on: March 31, 2018, 12:12:02 pm »

doesn't seems to be the only cause, since I don't use graphics  and disable mouse in the init, unless it runs by default for some reason beyond me.
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Kametec_Housen

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Re: Crashes are very frustrating
« Reply #14 on: March 31, 2018, 12:12:48 pm »

Spoiler: Off-topic (click to show/hide)
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