You send a squad to the north and they come back telling you that yes there is more forest and more possible exporation spots. New unlock, map. You set work on making more printers and get two more online using most of the matter gather this week to finish them. You wonder how your clones are eating and find out that they require far less sustainous then normal biological beings; infact they only require 1 ration a day and there is alot of rations. New unlock, rations; to make rations set one vat to cubicle to ations instead of vat growing, 1 bio-matter = 100 rations, current stock 1000. While your clones only need one ration a day you need 2.5 a day, and you don't like eating rations all the time so you tell you General that you want a fast growing food, which the computer tells you is radishes at a growing time of 21 day(this is real I looked it up). This will have an add bonus on not needingto eat so many rations that can be used for your clones.
One of your gathers used one of the mining equipment and gathered an extra bio-matter. Mining Equipment chaged to Gathering Equipment. 4/5 of a squad of clones and 2 printers produced this week.
General Orders:Possible:
Train(weapon needed)(any # of clones)
Explore(direction)(1 Squad min)
Send a squad to raid the town for food/materials
Your tasks:Must choose one from each!A)Your printers need a crafter assigned per machine:
1)General add these to the assignments
2)Maybe I need some friends/Family helping me(at this point risky)
3)for every printer we will have a special clone(delay clones for a week so you can have all printers assined)
4)I must multi-task(can't do anything else if you re-tool the printers)
B)My clone army is getting a bit big maybe I do need an order system:
1)My General can take care of the menials(production may vary)
2)I must multi-task(can't do anything else if you order clones around)
3)Write in what you want in what priority
^^^^^
^^F^^
^^BT^
^^^^^
^^^^^
Legend:
B=Base
T=Town
F=forest
^=unexplored
Date: Mar 7, 2020
Clones: 22
Generals: 1
Specialists: 1
Grunts 1st Class: 9
Grunts: 11
Weapons:
Assault rifles: 10
Ammo: 100 clip
Discovery chance: none existent-low
1: full 6exp (has weapons)
2: full 6exp (has weapons)
3: full 1exp
4: full 1exp
5: 1/5 oexp
Assault Rifle 5 for 1 matter
Ammo 100 = 1 matter
Vat 1 for 1 matter
Cubicle 1 for 1 matter
Gathering Equipment 5 for 1 matter
Printing Machine 1 for 2 matter
Cloning Lab 1/5 set ups
Warehouse 3/10 Printing Machines
Mine 5/5 increases max in 4 weeks
Stockpiles:
Bio-Matter 4.80/10
+4 from Gathers
-4 from Cloning
Matter 1.5/10
+2.5 from miners
Rations 1000
-171.5
PS how do you like my map?