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Poll

If given the choice between this game and another game run by me... What would you want?

I still like Gridhood Bay12 edition despite its shortcomings
- 13 (81.3%)
The Gridland Survival sequel thing
- 2 (12.5%)
Fleshmancy! (It would require a smaller playerbase however)
- 1 (6.3%)
An RPG game about players being demigods.
- 0 (0%)
Something else
- 0 (0%)

Total Members Voted: 15


Pages: 1 ... 63 64 [65] 66 67 ... 70

Author Topic: Gridhood: Bay12 edition. Its definitely dead now.  (Read 96650 times)

Supernerd

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  • Currently experiencing fremdschämen.
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Food is fixed.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Screech9791

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Breiger Clan
10 Civilians / 10 Housing
Loyalty: N/A
Resources
14 food
4 Junk Tools
Technology
Fire: A fire may be created at the cost of 1 labor. A tile set on fire will present a danger to all living things on the tile and scare most animals.

Outstanding typo detected.

Fixed one should be:
Fire: A fire may be created at the cost of 1 labor. A tile set on fire will be !!FUN!! for the whole family.
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RulerOfNothing

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Drecthul Commonwealth

3 Civilians harvest from the farmland at B7 with 3 Stone Farming Tools
2 Civilians construct Stone Tools using 2 Stone Tools
2 Civilians construct Stone Farming Tools using 2 Stone Tools
2 Civilians pray to Felius
6 Civilians research Stonecutting


Life goes on as usual in the Commonwealth, with farmers farming and artisans working on more tools. More effort is devoted to improving stoneworking techniques.
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Detoxicated

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  • Urist McCarpenter
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Cultivating of Beans
3 pop work cautiously for will'o'wisps at the farm of k1
3pop farm at the farmland at j1, 1 of them uses a junk tool
1pop prays to blarg
1 pop researches shamanism
1 pop researches swamp herbology
create 1 pop
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KittyTac

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  • Impending Catsplosion. [PREFSTRING:aloofness]
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Felius creates the Box of Eternal Cats and lands it on C6. (Artifact, 12 FP)

This seemingly innocuous cardboard box is filled with an infinite amount of magically compressed cats. They begin decompressing and going out into the real world once the box is opened, and stop when it is closed. The cats cannot leave all at once, instead erupting at a rate of 5 cats/second. If the box is broken by a mortal somehow, all of the cats decompress instantly, covering the tile the box was on and surrounding tiles in cats.

« Last Edit: June 17, 2018, 10:18:22 pm by KittyTac »
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

King Zultan

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Snag triggers D11 out of curiosity.
pls no
I don't think they can get to you as there is no land connecting there land to yours, and the dicription says that they build rage based structures on activation so I don't think that that will hurt your people.

Blarg wonders around and yells at birds and then goes to D11 to pokes the zebras to see what happens whilst yelling, "I'm doing this for SCIENCE!"
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

auzewasright

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Arutz
4 farm D4 with 4 junk farming tool
1 builds 1 junk farming tool, and arranges for it to be traded
4 research fire
4 research stone tools
1 attacks the GM on B12 with 1 sharpened stone demanding to know a use for them
1 prays to the GM that he doesn't try anything
the same guy researches diplomacy if the above fail
« Last Edit: June 18, 2018, 07:44:43 pm by auzewasright »
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Screech9791

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Gilbert turns A11 into a boreal alien rainforest, having frostapples grow from the trees, that, when consumed, give the consumer borderline supernatural resistances to cold.

Oh, and not to mention there are arctic sabertooth tigers there, but they'll hopefully prey on your enemies or other less important animals.
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Nirur Torir

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Nirii Dominion

4x farm C2 farmland with 4x junk tools.
1x farm D3 farmland with 1x junk tools.
6x create wooden tools with 4x junk tools.
2x forage D2 for wood with 2x junk tools.
4x research Farming Tools.

 The Nirii, discontented by their food stores, invest more heavily in farming this year. Sometimes, diplomats head south to try to discover the long-held secrets of farming tools, but the diplomats have been ignored and stonewalled at every turn. It seems that the Arutz do not actually wish to trade; many express worry about what this may mean about their true intentions. Still, there is excitement for their new tools, and an air of eagerness to have farming tools regardles.
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auzewasright

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Nirii Dominion

4x farm C2 farmland with 4x junk tools.
1x farm D3 farmland with 1x junk tools.
6x create wooden tools with 4x junk tools.
2x forage D2 for wood with 2x junk tools.
4x research Farming Tools.

 The Nirii, discontented by their food stores, invest more heavily in farming this year. Sometimes, diplomats head south to try to discover the long-held secrets of farming tools, but the diplomats have been ignored and stonewalled at every turn. It seems that the Arutz do not actually wish to trade; many express worry about what this may mean about their true intentions. Still, there is excitement for their new tools, and an air of eagerness to have farming tools regardles.
The Arutz politely point out that they have not discovered the secrets of diplomacy yet, and would be happy to make some for trade when they get the tech.
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KittyTac

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Felius asks the overgod, Supernerd, if his action is a valid one.
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

bloop_bleep

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Snag triggers D11 out of curiosity.
pls no
I don't think they can get to you as there is no land connecting there land to yours, and the dicription says that they build rage based structures on activation so I don't think that that will hurt your people.

In light of this information which I completely overlooked before, I have updated my actions.
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Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

Supernerd

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  • Currently experiencing fremdschämen.
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Turn 46 - Agrarian Age



Spoiler: Tiles (click to show/hide)
Spoiler: Artifacts (click to show/hide)
Challenges are now a thing. See the first post for details, and the new spoiler below.

Also remember to point out any errors you can find. I left an error in this post to test you. Actually no I didn't, if you find any errors it is because I am a dope.


Godly behaviors of particular note
Snag triggers D11 at the cost of 3FP. Progress begins on the construction of a Cannon at D10

Felius creates the world first artifact, the Box of Eternal Cats! I'm going to need a new spoiler for this one.

Blarg sciences at D11. Work on the Cannon continues.

Gilbert is unable to create his tile at A11. Having ability-granting food will require no less than an interactive tile to make and Gilbert only has 5FP.

The Nirii Dominion
4 Nidos farms at C2 using junk tools to collect 15 food
1 Nido farms at D3 using a junk tool to collect 2 food
6 Nidos work on creating wood tools using junk tools.
2 Nidos forage for wood at D2 using junk tools to collect 6 wood
4 Nidos research Farming Tools

Cultivating of Beans
3 Beaners farm at K1 to collect 7 food
3 Beaners farm at J1 using a junk tool that they had for a long time and just didn't use to collect 7 food
1 Beaner Prays to Blarg
1 Beaner researches Shamanism
1 Beaner researches Swamp Herbology
The 'of beans population is increased by 1 at the cost of 3 food.

Drecthul Commonwealth
3 Drecs farm at B7 using stone farming tools to collect 17 food
2 Drecs work on creating Stone Tools using Stone Tools
2 Drecs work on creating Stone Farming Tools using Stone Tools
2 Drecs pray to Felius
6 Drecs research Stonecutting to complete the Tech!

Arutz
4 Rooties farm at D4 using junk farming tools to collect 18 food
1 Rootie creates a Junk Farming Tool
4 Rooties research Fire, confirming the Nirii Dominion's suspicions about them.
4 Rooties research Stone Tools
1 Rootie... Really? If you want to learn new things try RESEARCH!
1 Rootie researches Diplomacy

Patterian Minds
The Patterian Minds Stagnate

The Hamptons
3 Hamhams farm at J10 using junk tools to collect 14 food
5 Hamhams research wooden houses
2 Forest Rangers forage for wood at I10 using junk tools to collect 5 wood

Breiger Clan
4 Biggles farm at E6 using junk tools to collect 12 food
2 Biggles pray to Blarg
4 Biggles research Building Materials

Octadians
3 Civilians forage at A11 using junk tools to collect 6 food
2 Civilians research Divine Altar
1 new civilian is made at the cost of 3 food

Spoiler: Civilizations (click to show/hide)
Spoiler: Common Knowledge (click to show/hide)
Spoiler: Challenges (click to show/hide)
Spoiler: Gods (click to show/hide)
« Last Edit: June 20, 2018, 07:30:55 am by Supernerd »
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Nirur Torir

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Nirii Dominion

4x farm C2 farmland with 4x junk tools.
1x farm D3 farmland with 1x junk tools.
4x create wooden tools with 4x junk tools.
2x forage D2 for wood with 2x wood tools.
6x research Farming Tools.

The Nirii elder council scoffs at the idea of 'fire' being a threat to them, and decide to continue re-inventing farming.

((Regarding the poll, I think we could use more for the gods to do, particularly with NPC threats that they might deal with. It's really rude to turn some civ's land into wastelands, but if they have a choice between blasting potential invaders for 15FP, or shifting them to attack a rival to their favored civ for 3FP...))
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Detoxicated

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Cultivating of Beans
3 pop work cautiously for will'o'wisps at the farm of k1
3pop farm at the farmland at j1, 1 of them uses a junk tool
1pop prays to blarg
1 pop researches shamanism
1 pop researches swamp herbology
1 pop researches wood art
Logged
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