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Poll

If given the choice between this game and another game run by me... What would you want?

I still like Gridhood Bay12 edition despite its shortcomings
- 13 (81.3%)
The Gridland Survival sequel thing
- 2 (12.5%)
Fleshmancy! (It would require a smaller playerbase however)
- 1 (6.3%)
An RPG game about players being demigods.
- 0 (0%)
Something else
- 0 (0%)

Total Members Voted: 15


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Author Topic: Gridhood: Bay12 edition. Its definitely dead now.  (Read 96535 times)

Supernerd

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #615 on: May 11, 2018, 05:35:03 pm »

A new civilization has arisen in I9 that goes by the name of Kaniarus. It doesn't worship any god yet..

Tip: You can take your first action on the turn you enter the game.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Murtox

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #616 on: May 11, 2018, 05:36:17 pm »

A new civilization has arisen in I9 that goes by the name of Kaniarus. It doesn't worship any god yet..

Tip: You can take your first action on the turn you enter the game.

How much pop do I get for joining late?
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Supernerd

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #617 on: May 11, 2018, 05:40:37 pm »

You do not get any additional population because most of the other players are only marginally better off than a totally new player.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Zazmio

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #618 on: May 11, 2018, 07:06:04 pm »

A new civilization has arisen in I9 that goes by the name of Kaniarus. It doesn't worship any god yet..
If l was you, I would pick another spot. The only square you can forage for food is the catnip tile where I have been building farmland for the last 3 turns.

I4 looks much, much better.
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Supernerd

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #619 on: May 11, 2018, 07:08:11 pm »

If l was you, I would pick another spot. The only square you can forage for food is the catnip tile where I have been building farmland for the last 3 turns.

I4 looks much, much better.

I don't usually outright say this, but Zazmio is very wrong about what can and cannot be foraged.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Zazmio

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #620 on: May 11, 2018, 07:17:24 pm »

If l was you, I would pick another spot. The only square you can forage for food is the catnip tile where I have been building farmland for the last 3 turns.

I4 looks much, much better.

I don't usually outright say this, but Zazmio is very wrong about what can and cannot be foraged.
So barren deserts, rocky shores, algae blooms, and taigas are decent tiles for foraging.  That's good to know.
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Murtox

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #621 on: May 11, 2018, 07:22:46 pm »

Kaniarus Actions-I9
2x Make Junk Tools
2x Forage I9
1x Research Fishing
« Last Edit: May 11, 2018, 07:35:22 pm by Murtox »
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dgr11897

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #622 on: May 11, 2018, 07:24:27 pm »

Please denote where you are starting. I presume I9
Ok that works...ish
« Last Edit: May 11, 2018, 07:54:13 pm by dgr11897 »
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Supernerd

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #623 on: May 12, 2018, 02:47:16 pm »

Turn 27 - Agrarian Age



Spoiler: Tiles (click to show/hide)

A FAMINE WILL BEGIN ON TURN 30. IF YOU DO NOT PREPARE FOR IT, YOUR CIVILIZATION WILL DEFINITELY BE DESTROYED!

With 5 farmlands on the map, the Agrarian era is beginning in earnest.

See the first post for new rules regarding tool use. (You must now specify how many tools are being used when taking an action.) In related news, a section for the newest game rule has been added to the first post just to make it so clear that nobody can claim to not know about it!


Godly behaviors of particular note


The Nirii Dominion
4 people farm at C2 using junk tools to collect 16 food
2 people forage at D3 using junk tools to collect 5 food
2 people forage at D2 using junk tools to collect 5 food
Nobody is able to work on a farmland at D4 because it is 2 tiles away!

Cultivating of Beans
The of Beans stagnates.

Drecthul Commonwealth
2 people forage for stone at C6 using junk tools to collect 6 stone.
4 people complete the farmland at B7.
3 people research Farming Tools, completing the tech!

Arutz
6 people work on building a farmland at D4 using junk tools.
The Arutz had less tools than they attempted to use! Nothing bad happened this time because it still would have been enough, but a new game rule has been implemented because of this to prevent future GM confusion!
2 people forage at D4 using junk tools to collect 6 food
1 person researches Mountain Construction

Patterian Minds
1 person idles to convserve 1 food.
2 people work on building a farmland at G1 using junk tools.
2 people forage at H2 using junk tools to collect 4 food.

The Hamptons
2 people work on creating farmland at J10
4 people forage at J11 using 2 junk tools to collect 7 food

Kaniarus
The Kaniarus are established at I9!
2 people make Junk Tools
2 people forage at I9 to collect 5 food
1 person researches fishing

Spoiler: Civilizations (click to show/hide)
Spoiler: Common Knowledge (click to show/hide)
Spoiler: Gods (click to show/hide)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Nirur Torir

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #624 on: May 12, 2018, 02:55:34 pm »

Nirii Dominion
5x farm C2 farmland with 5x junk tools.
2x forage B3 with 2x junk tools.
3x forage D3 with 3x junk tools.

Nobody is able to work on a farmland at D4 because it is 2 tiles away!
I'm on C3. Edit: Not that it matters.
« Last Edit: May 12, 2018, 03:14:52 pm by Nirur Torir »
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Detoxicated

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #625 on: May 12, 2018, 04:04:21 pm »


Cultivating of Beans
4 people work the farmland at K1 and use 1 junk tool
1 pop researches swamp housebuilding
1 person prays to Blarg
1 person researches Will'o'wisps
1 pop researches rationing
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Zazmio

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #626 on: May 12, 2018, 04:25:04 pm »

The Hamptons
3 pops continue work on farmland at J10
2 pops forage at J11 with 2 junk tools
1 pop researches forest survival
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RulerOfNothing

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #627 on: May 12, 2018, 06:49:02 pm »

Drecthul Commonwealth

4 Civilians work the farmland at B7 with 4 Junk Tools
4 Civilians craft 4 Junk Farming Tools
1 Civilian researches Stone Tools
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Maximum Spin

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #628 on: May 12, 2018, 06:51:28 pm »

Snag can't remember what he was going to do, so he goes to sleep again. "If anyone wants me for something, just shout."
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Supernerd

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Re: Gridhood: Bay12 edition. Its only just now getting good!
« Reply #629 on: May 13, 2018, 12:54:11 pm »

I am considering attempting to return to daily updates for the game. I have created a poll to see if anyone would be unable to handle that.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
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