Turn 6B2: Forest
B3: Catnip Field
C2: Land of Incredible fertility (Modifies certain building effects)
C3: Grassland
C4: Coccino Mons (Massive Mountain, Caves, Metals, Jewels)
C5: Mountain Range
C6: Mountain Range
D2: Desert
D3: Catnip Field
D4: Inhospitable desert
D5: Catnip Field
D6: Mountain Range
E3: Swamp
G6: Ocean
H7: Ocean
I2: Salt Lake
I9: Rocky Field
I10: Grassland
I11: Forest
J1: Bog
J2: Bayou
J3: Bayou
J4: Mudflat
J5: Ocean
J9: Grassland
J10: Simple grasslands
J11: Forest
K1: Swamp
K2: Mangrove Forest
K3: Bog
K4: Salt Marsh
K5: Ocean
K9: Grassland
K10: Catnip Plantation (High hallucinogen yield, ideal state)
K11: Catnip Field
New actions are now available to all players. Gods may set a favored transition, which may pay for itself in the long term. Civilizations can attack other civilizations, but note that defenders will gain a combat advantage so it is not yet recommended.
As always inform the GM about any errors you see. The most likely error the GM is to make is to forget to modify food, so watch out for that.Godly behaviors of particular noteFelius converts K11 into a Catnip Field.
Nothing happens to K12. There are two reasons for this. Reason number one is that a God name was not provided with the post that mentioned it. Reason number two is that K12 is not even a thing. The world's edge is K11. Long story short: Not a GM error this time.
The Nirii DominionThe Nirii Dominion sends two people to forage at C2 to collect 3 food, 1 person to forage at C3 who collects 1 food and one to D3 who collects 1 food. One civilian prays to Forknor and one prays to Felius. The Nirii Dominion's population is increased by one.
HarrThe Harr civilization fades into obscurity. Nobody knows for sure what happened to them. Perhaps foxes or something outcompeted them for food?
Sylva Horde2 members of the Sylva Horde forage at K10 to collect 3 food and two forage at I11 and collect 5 food. Additional research is done towards basic toolmaking.
Cultivating of BeansThe cultivating of beans sends three people to forage at K1, who bring home a shocking 8 food! Research continues on swamp farming and proof of concept has been achieved: The Cultivating of Beans now understands that food can grow, but the specifics require additional research. 1 Citizen prays to Blarg and their population increases by one.
Orassan Empire2 citizens forage (Not farm) at K10 to collect 6 food and the GM is surprised that none of your guys starved to death this turn. 1 citizen pays to Felius and 2 citizens begin research on tool construction. The Orassan are able to understand the idea behind what a "tool" is.
Drecthul Commonwealth3 Civilians forage at D5 to collect 4 food. 2 Civilians research mountaineering. Proof of concept has been achieved; this technology is definitely possible for the Drecthul to learn!
Nirii DominionPopulation7 Civilians
Resources4 Food
TechnologyFarming: 2rp. Theoretical.
HarrPopulation5 Civilians
Resources4 Food
TechnologyNative Metals: 1rp. Wild theory.
Sylva HordePopulation5 Civilians
Resources7 Food
TechnologyBasic Toolmaking: 2rp. Theoretical.
Cultivating of BeansPopulation6 Civilians
Resources11 Food
TechnologySwampland Farming: 3rp. Proof of Concept
Orassan EmpirePopulation5 Civilians
Resources1 Food
TechnologyAgriculture: 1rp. Theoretical.
Tool Construction: 2rp. Theoretical.
Drecthul CommonwealthPopulation5 Civilians
Resources8 Food
TechnologyMountaineering: 3rp. Proof of Concept
Forknor: 8FP
Felius: 3FP
Kyuu: 4FP
Hasoc: 1FP
Snag: 3FP
Rasp: 5FP
Blarg: 2FP
TacTac: 5FP
Arkas: 5FP