I find this incredibly fascinating
But people on the street will tell you, 'you are king'. That's gotta be worth it.
And flattering!
adventurer's souls are kinda empty and barebones compared to a Normal Dwarf's soul... or well any Dwarf fortress character's Soul.
the only other soul that close to the barren adventurer's soul is the zombie unit who Doesn't even Have one.
Personally I was inspired by the RPG called 'OFF' (by Mortis Ghost) which refers to the Batter, the main character, as the 'puppet', and the player controlling him as 'the puppeteer'.
The Batter is aware of his and the player's status, that the player controls his movements and actions.
__________________________________________________
The Batter: I'm the Batter. I've been assigned to a sacred mission.The Judge: It is a pleasure. However, it is not the puppet I was addressing, but the puppeteer controlling it. What is your name, dear puppeteer?The Batter: His name is <player name here>. He can't talk to us. However, he can hear and see everything.__________________________________________________
Can't talk to them, but sees and hears everything? Ha, that sounds a lot like what I do in lots of games!
Thus I personally find it easy to bring this
Puppet-Puppeteer perception into other games, regardless of whether the characters are aware of the player.
So in the same way that's my relationship with my adventurer; I'm the puppeteer, and by my puppet's personality traits he feels no anger, stress or sadness, just like the awesome un-feeling purifier, the Batter. And so we travel the world together ridding it of bone-chilling horrors.