I'm relatively new to the actual rules of Vampire (though I've been following the lore for an uncannily long amount of time), so I'm not sure how experienced of a Storyteller/GM I'd be, but I'm definitely willing to give it a shot if enough people are interested.
Basically we'd start with one or two basic sessions, and if there's enough of a dedicated playerbase left from those then we'd have a big, over-arching storyline involving the players accidentally stumbling into Golcanda-related lore, and a group of mysterious kindred that start trying to hunt them down to stop them from discovering the 'truth'.
Rules would be V20 edition but with Potence and a few other disciplines using their Revised rules instead of the unnecessarily gimped V20 versions of them. The story would be set somewhere in the Final Nights era and thus around the second millennium, though probably around the 70s or 80s rather than the 90s and 2000s. Some metaplot would be ignored, like the Week of Nightmares and the Ravnos clan being almost eradicated. Gangrel fractured into Camarilla and Sabbat sects equally, rather than leaving exclusively for the Sabbat. The Cappadocians failed to break through the Shroud and thus never re-emerged as the Harbingers of Skulls. Etc, etc. That kind of thing.
Would anyone be interested in this? It's a lot to take in and I'm not quite sure if this forum is dedicated enough to put in all that time and effort into such a complex game.