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Author Topic: Galactic Conquest: The Extraterrestrial Arms Race Game!  (Read 1094 times)

thatroleplayerGal

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Galactic Conquest: The Extraterrestrial Arms Race Game!
« on: March 18, 2018, 07:09:25 pm »

Invaders Thread

Expansionists Thread

The year is 3081, the galaxy is unknown, far beyond the reach of any known civilization. Almost. A race of ravenous, species-destroying aliens have decimated most of the known Galactic Federation, and this isn't the first galaxy they've done this to. One species' homeworld was destroyed by these creatures long ago, and just as they've begun to start anew, the alien species has re-emerged to attempt an eradication once more.

You are one of these alien species, be it the expansionists starting anew, or the invaders consuming the known world. Thrive, expand, conquer.

Map:
Spoiler (click to show/hide)
The names of the homeworld planets are dependent on which of the two species each faction picks. Opaque white circles represent open space, which may be used to establish a Cruiser/Hive or simply travel through. White circles with an outline are not open space, but rather planets. Anything with a deep indigo ring surrounding it represents special terrain, which may be researched to unlock a unique gameplay mechanic. The red rectangles floating throughout space are similarly related.

The Invaders are Red. The Expansionists are blue. They are represented with a blue or red circle surrounding their homeworld, as expected.

Planets are worth a set amount of credits. This can vary between planets.

Planets:
Spoiler (click to show/hide)

Phases
Purchasing Phase: The first phase. In this phase, you purchase units, Cruisers/Hives, and structures. You may only place units or structures in territories that you have control of, but you may place them in any of them that you wish. This includes purchasing and placing units onto Cruisers/Hives, and units may be placed onto Cruisers/Hives that were purchased during the same turn as the new unit. All factions receive at least 100 Credits/Evolution Points at the beginning of each Purchasing Phase, as well as any planetary credit bonuses. Maintenance costs for structures will be taken out of your credits, however, and if maintenance ever exceeds your credits, structures will automatically be disassembled in the order they were created until you have positive net-gain once again.

Proposal Phase: Propose a research project. Up to two proposed projects may successfully be accepted and moved onto the Research Phase, though the same project may be proposed each Proposal Phase so long as it was rejected. At the end of the phase, a quote on the price and research-time of the project(s) will be given.

Research Phase: Research or evolve new units, structures, and passive abilities from the list of accepted research proposals from the previous phase.. Certain powers/units/structures provide research bonuses to this phase, reducing research prices, research-time, and chance of research success. A 6-sided dice will determine the success of the research or evolution, though modifiers can apply.

Movement Phase: In this phase, you may move your battalions, invade Neutral or Enemy territories, and move your Cruisers/Hives.

Combat Phase: In this phase, battle will commence. There will be three sub-phases managed by me.

In the Defense sub-phase, an eight-sided dice will be rolled to determine total defense for your armies. Applicable defense-modifiers acquired from your units and research projects will be added on to the result of the dice, equaling your final result. If a Cruiser/Hive is in orbit above a planet, it essentially acts like a buffer for the planet itself, and has its own defense roll that must be overcome to destroy it and acquire access to the planet. Planetary attacks will occur instantaneously, initiating at the same time the Cruiser/Hive is destroyed and requiring no extra turn to commence invasion.

In the Attack sub-phase, a six-sided dice for each battalion of units will be rolled. On the roll of 5 or 6, that battalion's attack will be successful, whereas anything less will result in the attack failing. Each battalion attacks independently unless stated otherwise, and attacks are directed first toward the enemy's Defense result, gradually reducing it until no longer present or until no longer able to attack. Once the defense has been depleted, the remaining attacks may be distributed across the enemy units however you wish, allowing you to direct all remaining attacks toward one unit or distribute them more evenly across the board.

This can be confusing for some, so here is an example.


Spoiler (click to show/hide)

The Expansionists
Spoiler: Terrans (click to show/hide)

Spoiler: Terrestrials (click to show/hide)

Spoiler: Amf (click to show/hide)

The Invaders
Spoiler: The Craving (click to show/hide)

Spoiler: Chitar (click to show/hide)
« Last Edit: March 18, 2018, 09:36:52 pm by thatroleplayerGal »
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Y'know, there should really be a better abbreviation for Call of Cthulhu.

Failbird105

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #1 on: March 18, 2018, 08:20:31 pm »

God, I think this is the first Arms Race where I'm holding off on participating because the options are too good, I can't not choose Grays, but I also can't not choose fungus monsters.

but If you expansionists go for generic ass fucking humans so fucking help me...
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Shadowclaw777

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #2 on: March 18, 2018, 08:21:44 pm »

We’re not just going to make Fungal monsters mortal!, we’re going to make the Flood!
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Failbird105

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #3 on: March 18, 2018, 08:22:29 pm »

Eh, not as interesting.
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Shadowclaw777

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #4 on: March 18, 2018, 08:24:01 pm »

Than we are at an impasse

The expansionist aren’t going to notice what will hit them, they will be devoured as the only thing they are... biomatter
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thatroleplayerGal

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #5 on: March 18, 2018, 08:24:52 pm »

We’re not just going to make Fungal monsters mortal!, we’re going to make the Flood!
God, I think this is the first Arms Race where I'm holding off on participating because the options are too good, I can't not choose Grays, but I also can't not choose fungus monsters.
You're kind of both right. The Craving is based off of the Necromorphs from Dead-Space, the Cordyceps from The Last of Us, and the Flood from Halo. So neither of you are wrong.
« Last Edit: March 18, 2018, 08:30:03 pm by thatroleplayerGal »
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It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

thatroleplayerGal

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #6 on: March 18, 2018, 08:29:31 pm »

Addendum or revision to the Defense phase to clarify one of the purposes of Cruisers and Hives.

Quote
In the Defense sub-phase, an eight-sided dice will be rolled to determine total defense for your armies. Applicable defense-modifiers acquired from your units and research projects will be added on to the result of the dice, equaling your final result. If a Cruiser/Hive is in orbit above a planet, it essentially acts like a buffer for the planet itself, and has its own defense roll that must be overcome to destroy it and acquire access to the planet. Planetary attacks will occur instantaneously, initiating at the same time the Cruiser/Hive is destroyed and requiring no extra turn to commence invasion.
Logged
It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

helmacon

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #7 on: March 18, 2018, 08:30:34 pm »

but If you expansionists go for generic ass fucking humans so fucking help me...

But how could you not go humans? We are the scrappy underdogs!
It even says as much in our description.
Quote
Terrans have always been the scrappy underdogs
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Science is Meta gaming IRL. Humans are cheating fucks.

evictedSaint

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #8 on: March 18, 2018, 08:39:18 pm »

Pick between South Park Aliens or WH40K Space Marines.  Doesn't matter which, the Flood will absorb you either way.

Failbird105

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #9 on: March 18, 2018, 08:45:15 pm »

because human civilizations are like grains of sand in Sci-fi, they are fucking everywhere, almost always pretty much indistinguishable unless you spend hours combing through the details, and always get into stuff they shouldn't be in. The fact that they're the underdog only magnifies the problem because that is almost as common as them being human.
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thatroleplayerGal

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #10 on: March 18, 2018, 09:37:02 pm »

New Expansionist species added.
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It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

thatroleplayerGal

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #11 on: March 18, 2018, 10:02:33 pm »

so just a check, would anyone be interested in a discord for this?
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It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

Rockeater

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Re: Galactic Conquest: The Extraterrestrial Arms Race Game!
« Reply #12 on: March 19, 2018, 01:00:44 am »

I am for a discord
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.