The Outside World
The world at large continues on much as it ever has this year. There is still crime and poverty in the world, but dedicated members of government and law enforcement continue to tackle these problems head on. Relief efforts to the northern mountains of the red nation continue as the refugees of the red yellow war attempt to return to a normal life. The Blue nation announces a new 4-year plan to grow the economy and reduce the unemployment rate in the south. Of growing public interest is the phenomenon of super humans. People who display incredible, and often seemingly impossible abilities are appearing at an increasing rate, and quietly both governments have been investing resources into investigating these people. Many feel that the world is on the brink of a new era altogether, but opinion is divided on if this is a good thing. Only time will tell how the world will change.
You have recruited Melissa Aniya, a failed government psychic to your team.
Matters.inc performs better than expected this year, and you gain 3 million $ and 3 favors.
It is currently the Project and Research phase.
You may describe one project or research project you would like to perform. You will receive a quote for the baseline cost of the action in money and influence. If it is a project you may receive some details about the end effects, but the full effect will be dependent on the project rolls upon completion. Example: Your new Headquarters will increase the total Villain cap for the Council. (Rolling a (1) in effect might increase the cap by just 1. Rolling a (6) might increase the cap by (3)). The project will then become available for work during the deployment phase. *Do note that you do not have to assign anyone to work the project, and it will stay open indefinitely. There is no maximum number to the amount of projects or research you can have active at once.
State of the Council:Current Funds: 13 million $
Current Influence: 13 favors
Villian List:Name: Brian Matter
Gender: Male
Appearance: Brian does not entertain the fanciful notion of costumes. He wears a business suit, or his personal armored mech suite when in combat
HP: 150/150
Powers:
No notable powers at this time
Stats:
Combat, Melee: Lv 2
Combat Ranged: Lv 2
Intellect: Lv 4
Traits:
Entrepreneur - His business ventures provide a steady stream of Money and influence. It also makes it easier to acquire particular materials.
Public Figure - Brian is well known and liked by the public. He always covers his tracks, and killing or gravely wounding him will have serious repercussions for the enemy hero.
Relationships:
No current relationships
Specializations:
Practical research - Brian gets a bonus to research actions intended to produce specific equipment or items.
Equipment:
Mech suite - (When equiped) +200 hp, reduced ranged and melee damage, increases damage done. Breaks after 200 damage, and must be re-purchased.
Current Reputation - 100
Location - Dagos
Name: Melissa Aniya, AKA Dark Hand
Gender: Female
Appearance: A washout from an old Government Psychic program, she found herself developing her powers a few years down the road. She still bears the scars from the psychic program, and poverty has driven her to minor crime. She dons a deep purple mask over her eyes and upper face, and wears a skintight uniform of the same color. She has long, jet black hair.
HP: 100/100
Powers:
Telekinesis (Very greatly increased chance to hit with an attack. Minor damage increase for attacks. Melee attacks can be made at range.)
Stats:
Combat, Melee: Lv 0
Combat Ranged: Lv 0
Intellect: Lv 2
Traits:
Psychic Sonar - Can detect any heroes she has encountered before, and will give her group 1 unopposed round at the beginning of an engagement.
Distrustful - This person will be difficult to build loyalty with.
Relationships:
No current relationships
Specializations:
No specalizations
Equipment:
A skintight uniform of Dark Purple. It gives a very minor boost to agility.
Current Reputation - 0
Location - Dagos
Current Projects:Project: Cerebral Enhancer: Costs 5$ and 3 favors per turn of research. 4 turns remaining.
((You guys are outnumbered on the discord, fyi))