Would a probe launcher fit instead of the gun?
i chose the 125mm because it was the only autocannon turret that could fit and swap with the regular probe launcher. this fit isnt designed to scan people down (unless you made so sacrifices in tank and the like). so yeah, you can just swap the turret for probing whenever needed.
i'd also like to point that the Arbalest launchers and Compact Web were a suggestion from the chat because i originally planned to have everything in T2 for better performance (save for the AB, cause Alpha limitations). i even thought of adding Augmented Drones but those seem to be hella expensive.
[Magnate, "Rogue Archaeologist"]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
Small Armor Repairer II
Warp Scrambler II
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Core Probe Launcher I
Small Warhead Calefaction Catalyst I
Small Ancillary Current Router I
Small Capacitor Control Circuit I
Hobgoblin II x3
Hobgoblin II x5
Caldari Navy Mjolnir Rocket x90
this is an active tanked fit. the main limitations are hitpoints (438 armor at full V) and that you loose the web, on the other side of things this can be used for PvE (i think) and is cap stable (40-50% depending on whether you need Scram or not).
the damage potential is a flat 100 DPS with 350 volley (unheated). if you dont want to swap the probes this is the best DPS you can get, unless:
[Magnate, "Rogue Archaeologist"]
Damage Control II
Micro Auxiliary Power Core I
Ballistic Control System II
Ballistic Control System II
1MN Y-S8 Compact Afterburner
Adaptive Invulnerability Field II
Medium Shield Extender II
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Core Probe Launcher I
Small Warhead Calefaction Catalyst I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Hobgoblin II x3
Hobgoblin II x5
Caldari Navy Mjolnir Rocket x90
this shield tanked version can pull 117 DPS (127 heated) but you can only use it for PvE because no tackle. passive regen is 24,2 not much for a passive tanked ship of course but its the most you can get so have to make sure not to pull on heavy fire for too long. the PG is also quite tight on this fit so no way to add the Autocannon here for extra damage.
the best i could build for this case would be:
[Magnate, "Rogue Archaeologist"]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
200mm Rolled Tungsten Compact Plates
1MN Y-S8 Compact Afterburner
Stasis Webifier II
Warp Scrambler II
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
200mm AutoCannon II, Republic Fleet Fusion S
Small Warhead Calefaction Catalyst I
Small Ancillary Current Router I
Small Warhead Rigor Catalyst I
Hobgoblin II x3
Hobgoblin II x5
this one ups DPS to 128 unheated by adding a 200mm Autocannon II, there's different things you can do with it. one is replace the Rigor with an Optimal Range rig for the gun, the other is to replace it with another current router and upgrade the armor plate to T2 to increase EHP up to 4.8K, you can still swap the gun for a Probe Launcher and perhap if you want to invest you could take out the Web and put a Ligature/Zeugma Analyzer to be able to do the job without having to swap the Scram.
i also added T2 Web because well, its not like im struggling with CPU and Powergrid can be covered with just some slight changes. im gonna keep this one as the top fit for now.