After all that fuss, it is time to continue with production. We start melting metal stuff that seem not needed; hopefully it would allow us to produce some steel and to let our weaponsmiths improve our offensive capabilities with masterful steel weapon.
A great message from our miners - we have found galena! It means silver for expensive crafts and bolts, and lead for all kinds of unimportant metalcrafting.
What is weird - we see no signs of caverns, although we already dug pretty deep...
A couple of thieves tried to sneak into the fortress, but were again scared off by our brave bunnies.
I continue reforming and reinforcing our defence. "Guys with big sticks" is now a full 10 dwarves squad, although our industry is slow to provide them with worthy weapons and armor. But it will do, sooner or later.
It is a time to recall who we are and why we are here! I formed the third squad named "Sneaky Raiders". Right now we are not planning any serious invasion: I just assigned a single guy Nish (best ambusher except myself) and nicknamed him "Tomb Raider", because...
...this is our first goal to rob! A tomb two days to north-west. Turned out to be completely empty.
Tomb Raider tried another one, a little bit to the south from the first. He brought no loot again, but found an elf there. He resided in Bandithorses for sanctuary, but I expect him to join us as a citizen, in gratitude for freedom. I guess we can find a job for an elf. Like cutting the trees. Or... cutting even more trees? Also, I am not meaning anything in general about elves, but he is a gay.
After that Tomb Raider tried several empty caves but they were, well, empty. I hoped that kobolds left something, especially metallic, but nothing so far.
Meanwhile, we traded a good deal of bars and metalcrafts from the dwarven caravan (almost missed it because our broker DerpyDev was so excited about meditatins and prayers recently!). It is embarassing for us to sell meals, but we didn't prepared anything better for export this time.
Our first raid to a populated tomb (with <10 population) on the north.
The report implies that we stole something, but Tomb Raider refuses to show what is that exactly, so I didn't figure out.
During next several raids Tomb Raider freed 8 elves, one dwarf and one goblin. I hope they will join as full citizens later - we can make the complete Foreign Legion out of them, especially given that elves mostly have some military skills. The goblin is mighty leather, bone and cloth crafter though.
On the raid to the same tomb in late autumn Tomb Raider was captured, details of the incident are unknown.
To future overseers: if I didn't do it soon, release the first bandit of Bandithorses! Many our workshops are working extremely slow. I ordered to open more of smelters and wood furnaces, plus open a quantuum stockpiles for stone, ores and wood. Plus one normal for bars. They are located just against the workshop area.
Our jeweller made an artifact door out of gems. I am not sure where he took SO MUCH of resin opal.
Winter has came. So little time left, I guess I won't start many of the projects I have planned...