I'd like a dwarf, profession doesn't matter.
I don't remember if I asked for a dorf or not, but if you ever make any of those hunters into archers I'll take one.
You're both archers then! Tis what I was planning to do with em.
Speaking of which, remember that defensive hallway I mentioned?
That's a whole lot of fortifications and a training room. Apparently archery targets are significantly more glitchy then I thought, but I saw MottledPetrel using them, so...
I am trying to mess with it though so the station command works... they seem to like running to the other end of the wall instead of on the right side of the fortifications.
I don't have a good food system or bedrooms up yet... that's gonna have to be Stoat's job.
I believe a system of doors that can be locked should be our method of controlling the archers. That way, we can lock paths we don't want them going down, directing them down paths we want them to move to.
In other news, I've made several large mining tunnels, in an effort to find iron. This map said there was flux stone, but were we just unlucky? We could have made a grave mistake with this embark, for all we have as of yet is more conglomerate and granite then we could ever need.
As I wrote this, I gave out a long sigh, as I have missed several nights of sleep on this work. I've decided I can't do this forever, so I shall pass this task ahead of us to Stoat. I shall not be the one to lead us to riches, she will.
Farewell for now my faithful recruits, but feel free to tell me if you find yourself in need of my skills once more. Until then, goodbye.
Two OOC things about downloading this, first, the world is for 44.07, you can try to transfer it to 44.08 though if you want Stoat.
Second, since this caused issues last time, please try to stick to ASCII
Third, this is a mod, dunno if you have to have the mod downloaded yourself or if you can just use a modded world. I think that's how it works? You're gonna have to test that one yourself.
Here ya go Stoat Tales!