Turn 19b: Madness Returns.
Take the weapon that I can use most effectively.
Hastur. Did you get any of that vision?
[6] - Without thinking, you grab the closest thing and prepare for a fight. You inspect your new weapon: a long and thin winged spear made of something similar to silver. As you hold it, a breeze of fresh air fills the room, but nothing else happens. Whatever powers this artifact has, they won't work here.
Before you can find another weapon, the door is suddenly opened by a pair of cultists wearing dark green robes and holding torches. They must be part of the sewer's cult, as one instantly pulls a nailed bat from his robes the moment he notices you aren't from here.
"Intruder! Go inform the rest!"The cultist armed with the bat closes distance while the other begins to return from the place they came from. Because of your weapon, you can reach the cultist from where you are standing. But if you want to deal with the second one, you will have to either close distance or throw your spear, which will leave you open to the first cultist.
Don't allow the other to escape! You will lose the element of surprise and the enemy will be on alert!
listen and let the sounds tell me which path to take. The darkness may shroud my vision, but my hearing will aid me while the shadows protect.
[2] - You can't hear anything. At all. The silence is only broken by your own breathing. You're slowly starting to panic, suddenly realizing that you are alone in a place you don't know and filled with all kinds of horrifying creatures.
You feel something heavy in your pocket. You exactly know what it is, and you know that it could either be your salvation or your doom. A small sacrifice, like a hand, would be enough to gain knowledge of this area layout...
Follow cultist, it is not like I have another choice
[4] - You follow behind the cultist and enter the old sewers with her and Ryan. As you go deeper into the darkness, you wish you had a torch or lantern.
Uh, wake the guy up, I guess.
Try to convey that he should be quiet while doing so.
[1] - Nope, he's fast asleep. No mather how much you shake him, he won't wake up. Damn, he must be a heavy sleeper. You start to hear footsteps coming from the hallway. You realize that they must have heard the noises and someone came to investigate...
The damn gem! They're going to see the light! You have to act quickly, if you don't want them to notice that you have it with you.
”Get out coppers! I am packing ze heat!”
Attempt to summon an Eldritch being of unspeakable horror. Or something.
[4] - You drag the tied up cashier to the ground while trying to recall any knowledge of monster summoning. You have only heard of the basics: An offering is made through a medium and a creature is called from beyond. The easiest method is human sacrifice, as the meat of a human is tasty and their blood is special. If you really want to go through it, you will have to kill one of the hostages and use their blood to draw a circle and their body as an offering.
But who knows what will answer to the calling?
Expectations do affect what creature will answer, if you have a strong willpower. If you want something horrifying, something horrifying will come. But remember that summoned creatures aren't bound to obey their summoners.
Keep going with the cultist
[6] - Your leg still hurts, so the cultist is forced to continue helping you walk and move. If you are ambushed, she won't be able to defend herself to a surprise attack.
juicebox and sprinkled chariot:[2+1]
Ryan, John and the cultist continue without any interruption. They don't find anyone in their path.
After walking for a while, they quickly find a branching path. One way continues forward while the other turns left. The place is pitch black and you can only see by feeling.
Alright, I was about to introduce the new players, but I forgot a very important question.
SaberToothTiger and TricMagic:
Do you want to go through the introduction sequence (signing the Book of Azathoth)? If you don't, it will be skipped and you will join the game already as a servant.
Do you want to appear directly inside of the current mission, or in the dreamhub? If you pick the later, you can explore Azathoth's Palace, The Bazaar, other parts of the Dreamlands or join any active missions by asking Nyarlathotep (like the one right now.)